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Searched
defs:m_isVertexCase
(Results
1 - 3
of
3
) sorted by null
/external/deqp/modules/glshared/
glsShaderRenderCase.hpp
244
bool
m_isVertexCase
;
/external/deqp/modules/gles3/functional/
es3fShaderPrecisionTests.cpp
223
bool
m_isVertexCase
;
243
,
m_isVertexCase
(isVertexCase)
267
m_program = createFloatPrecisionEvalProgram(m_context.getRenderContext(), m_precision, m_op.c_str(),
m_isVertexCase
);
475
bool
m_isVertexCase
;
496
,
m_isVertexCase
(isVertexCase)
520
m_program = createIntUintPrecisionEvalProgram(m_context.getRenderContext(), glu::TYPE_INT, m_precision, m_op.c_str(),
m_isVertexCase
);
674
bool
m_isVertexCase
;
695
,
m_isVertexCase
(isVertexCase)
719
m_program = createIntUintPrecisionEvalProgram(m_context.getRenderContext(), glu::TYPE_UINT, m_precision, m_op.c_str(),
m_isVertexCase
);
[
all
...]
es3fShaderTextureFunctionTests.cpp
634
bool isAutoLod = functionHasAutoLod(
m_isVertexCase
? glu::SHADERTYPE_VERTEX : glu::SHADERTYPE_FRAGMENT,
[
all
...]
Completed in 188 milliseconds