/external/deqp/framework/common/ |
tcuRenderTarget.hpp | 45 int getNumSamples (void) const { return m_numSamples; } 57 int m_numSamples; //!< MSAA sample count.
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/external/deqp/modules/gles31/functional/ |
es31fSampleVariableTests.cpp | 146 const int m_numSamples; 152 : m_numSamples (_numSamples) 157 const float variance = (1.0f / (12.0f * m_numSamples)); [all...] |
es31fShaderTextureSizeTests.cpp | 88 const int m_numSamples; 104 , m_numSamples (samples) 166 if (m_numSamples > maxSamples) 389 gl.texStorage2DMultisample(getTextureGLTarget(), m_numSamples, getTextureGLInternalFormat(), size.x(), size.y(), GL_FALSE); 391 gl.texStorage3DMultisample(getTextureGLTarget(), m_numSamples, getTextureGLInternalFormat(), size.x(), size.y(), size.z(), GL_FALSE);
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es31fMultisampleTests.cpp | 182 int m_numSamples; 205 , m_numSamples (0) 255 gl.getIntegerv(GL_SAMPLES, &m_numSamples); 257 log << TestLog::Message << "GL_SAMPLES = " << m_numSamples << TestLog::EndMessage; 419 if (getEffectiveSampleMaskWordCount(m_numSamples - 1) > maxSampleMaskWords) 500 const int wordCount = getEffectiveSampleMaskWordCount(m_numSamples - 1); 501 const GLbitfield finalWordBits = m_numSamples - 32 * ((m_numSamples-1) / 32); 563 if (getEffectiveSampleMaskWordCount(m_numSamples - 1) > maxSampleMaskWords) 573 m_numIterations = m_numSamples + 1 [all...] |
es31fShaderHelperInvocationTests.cpp | 182 const int m_numSamples; 192 , m_numSamples (numSamples) 202 gl.renderbufferStorageMultisample(GL_RENDERBUFFER, m_numSamples, format, width, height); 206 if (m_numSamples > maxSamples && gl.checkFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) 211 if (m_numSamples != 0) 240 if (m_numSamples != 0) 271 const int m_numSamples; 284 , m_numSamples (numSamples) 301 const int actualSamples = m_numSamples == NUM_SAMPLES_MAX ? maxSamples : m_numSamples; [all...] |
es31fTextureMultisampleTests.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fRasterizationTests.cpp | 126 int m_numSamples; 146 , m_numSamples (-1) 289 m_numSamples = m_context.getRenderTarget().getNumSamples(); 292 m_numSamples = -1; 294 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_SAMPLES, &m_numSamples); 299 m_numSamples = 0; 303 m_testCtx.getLog() << tcu::TestLog::Message << "Sample count = " << m_numSamples << tcu::TestLog::EndMessage; 466 args.numSamples = m_numSamples; 589 args.numSamples = m_numSamples; 721 args.numSamples = m_numSamples; [all...] |
es3fFboCompletenessTests.cpp | 158 : m_numSamples (-1) 165 GLsizei m_numSamples; 176 if (m_numSamples == -1) 178 m_numSamples = imgSamples; 194 require((m_numSamples == 0) == (imgSamples == 0), 202 canRequire(m_numSamples == imgSamples,
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es3fFboMultisampleTests.cpp | 62 , m_numSamples (numSamples) 70 checkSampleCount (m_colorFormat, m_numSamples); 75 checkSampleCount (m_depthStencilFormat, m_numSamples); 103 int samples = ndx ? 0 : m_numSamples; 246 int m_numSamples;
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es3fFboInvalidateTests.cpp | 679 , m_numSamples (numSamples) 705 // \note When using fullscreen viewport (when m_numSamples > 0), still only use a 128x128 pixel quad at most. 706 IVec2 quadSizePixels (m_numSamples == 0 ? getWidth() : de::min(128, getWidth()), 707 m_numSamples == 0 ? getHeight() : de::min(128, getHeight())); 727 glRenderbufferStorageMultisample (GL_RENDERBUFFER, m_numSamples, m_colorFmt, quadSizePixels.x(), quadSizePixels.y()); 733 glRenderbufferStorageMultisample (GL_RENDERBUFFER, m_numSamples, m_depthStencilFmt, quadSizePixels.x(), quadSizePixels.y()); 805 int m_numSamples; [all...] |
es3fMultisampleTests.cpp | 222 int m_numSamples; 252 , m_numSamples (0) 446 m_numSamples = m_fboParams.numSamples; 450 GLU_CHECK_CALL(glGetInternalformativ(GL_RENDERBUFFER, FBO_COLOR_FORMAT, GL_SAMPLES, 1, &m_numSamples)); 453 log << TestLog::Message << "Using FBO of size (" << m_renderWidth << ", " << m_renderHeight << ") with " << m_numSamples << " samples" << TestLog::EndMessage; 459 m_numSamples = getGLInteger(GL_SAMPLES); 460 log << TestLog::Message << "GL_SAMPLES = " << m_numSamples << TestLog::EndMessage; 493 GLU_CHECK_CALL(glRenderbufferStorageMultisample(GL_RENDERBUFFER, m_numSamples, FBO_COLOR_FORMAT, m_renderWidth, m_renderHeight)); 499 if (maxSampleCount < m_numSamples) 510 GLU_CHECK_CALL(glRenderbufferStorageMultisample(GL_RENDERBUFFER, m_numSamples, GL_DEPTH24_STENCIL8, m_renderWidth, m_renderHeight)) [all...] |
es3fShaderDerivateTests.cpp | 588 int m_numSamples; 599 , m_numSamples (0) 602 DE_ASSERT(m_surfaceType != SURFACETYPE_DEFAULT_FRAMEBUFFER || m_numSamples == 0); 668 << ", samples = " << m_numSamples 675 gl.renderbufferStorageMultisample(GL_RENDERBUFFER, m_numSamples, fboFormat, viewportSize.x(), viewportSize.y()); 775 const bool isMSAA = useFbo && m_numSamples > 0; 963 m_numSamples = numSamples; [all...] |
/external/deqp/framework/referencerenderer/ |
rrRasterizer.hpp | 146 const int m_numSamples; 233 const int m_numSamples;
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/external/deqp/modules/gles2/functional/ |
es2fRasterizationTests.cpp | 94 int m_numSamples; 106 , m_numSamples (-1) 153 m_numSamples = m_context.getRenderTarget().getNumSamples(); 156 m_testCtx.getLog() << tcu::TestLog::Message << "Sample count = " << m_numSamples << tcu::TestLog::EndMessage; 264 args.numSamples = m_numSamples; 359 args.numSamples = m_numSamples; 452 args.numSamples = m_numSamples; [all...] |
es2fMultisampleTests.cpp | 198 int m_numSamples; 217 , m_numSamples (0) 366 m_numSamples = getGLInteger(GL_SAMPLES); 367 m_testCtx.getLog() << TestLog::Message << "GL_SAMPLES = " << m_numSamples << TestLog::EndMessage; 440 int requiredNumDistinctColors = m_numSamples + 1; [all...] |
/external/deqp/modules/gles3/performance/ |
es3pBufferDataUploadTests.cpp | [all...] |