/bionic/libc/kernel/uapi/linux/ |
dlm_plock.h | 37 __u8 optype; member in struct:dlm_plock_info
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/development/ndk/platforms/android-L/include/linux/ |
dlm_plock.h | 37 __u8 optype; member in struct:dlm_plock_info
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/external/kernel-headers/original/uapi/linux/ |
dlm_plock.h | 30 __u8 optype; member in struct:dlm_plock_info
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/ |
r200_fragshader.c | 41 static void r200SetFragShaderArg( GLuint *afs_cmd, GLuint opnum, GLuint optype, 55 if (optype) 60 if (optype) 64 if (!optype) 70 if (!optype) 108 SET_INST(opnum, optype) |= reg0; 109 SET_INST_2(opnum, optype) |= reg2; 144 GLuint optype; local 152 for (optype = 0; optype < 2; optype++) [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_fragshader.c | 41 static void r200SetFragShaderArg( GLuint *afs_cmd, GLuint opnum, GLuint optype, 55 if (optype) 60 if (optype) 64 if (!optype) 70 if (!optype) 108 SET_INST(opnum, optype) |= reg0; 109 SET_INST_2(opnum, optype) |= reg2; 144 GLuint optype; local 152 for (optype = 0; optype < 2; optype++) [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_atifragshader.c | 98 apply_src_rep(GLint optype, GLuint rep, GLfloat * val) 105 start = optype ? 3 : 0; 127 apply_src_mod(GLint optype, GLuint mod, GLfloat * val) 135 start = optype ? 3 : 0; 154 apply_dst_mod(GLuint optype, GLuint mod, GLfloat * val) 162 start = optype ? 3 : 0; 163 end = optype ? 4 : 3; 204 write_dst_addr(GLuint optype, GLuint mod, GLuint mask, GLfloat * src, 208 apply_dst_mod(optype, mod, src); 210 if (optype == ATI_FRAGMENT_SHADER_COLOR_OP) 323 GLint optype; local [all...] |
/external/ltrace/sysdeps/linux-gnu/metag/ |
trace.c | 277 int umask = 0, optype = 0; local 296 optype = (inst >> 28) & 0x1; 302 optype = (inst >> 27) & 0x1; 334 if (optype)
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/external/mesa3d/src/mesa/swrast/ |
s_atifragshader.c | 98 apply_src_rep(GLint optype, GLuint rep, GLfloat * val) 105 start = optype ? 3 : 0; 127 apply_src_mod(GLint optype, GLuint mod, GLfloat * val) 135 start = optype ? 3 : 0; 154 apply_dst_mod(GLuint optype, GLuint mod, GLfloat * val) 162 start = optype ? 3 : 0; 163 end = optype ? 4 : 3; 204 write_dst_addr(GLuint optype, GLuint mod, GLuint mask, GLfloat * src, 208 apply_dst_mod(optype, mod, src); 210 if (optype == ATI_FRAGMENT_SHADER_COLOR_OP) 323 GLint optype; local [all...] |