/cts/tests/tests/opengl/libopengltest/ |
attach_shader_one.cpp | 42 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, gFragmentShader); 46 glAttachShader(program, pixelShader); 60 glDeleteShader(pixelShader);
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/developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
GLToolbox.java | 44 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 45 if (pixelShader == 0) { 53 GLES20.glAttachShader(program, pixelShader);
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/developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
GLToolbox.java | 44 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 45 if (pixelShader == 0) { 53 GLES20.glAttachShader(program, pixelShader);
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/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
gl_code.cpp | 89 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 90 if (!pixelShader) { 98 glAttachShader(program, pixelShader);
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/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 72 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 73 if (!pixelShader) 83 glAttachShader(program, pixelShader);
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/development/samples/HelloEffects/src/com/example/android/mediafx/ |
GLToolbox.java | 47 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 48 if (pixelShader == 0) { 56 GLES20.glAttachShader(program, pixelShader);
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/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/ |
GLToolbox.java | 44 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 45 if (pixelShader == 0) { 53 GLES20.glAttachShader(program, pixelShader);
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
Clear11.h | 60 ID3D11PixelShader *pixelShader;
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PixelTransfer11.cpp | 154 ID3D11PixelShader *pixelShader = findBufferToTexturePS(destinationFormat); 155 ASSERT(pixelShader); 186 deviceContext->PSSetShader(pixelShader, NULL, 0);
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Renderer11.cpp | [all...] |
/external/chromium_org/third_party/webrtc/modules/video_render/android/ |
video_render_opengles20.cc | 276 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 277 if (!pixelShader) { 285 glAttachShader(program, pixelShader);
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/cts/tests/tests/graphics/src/android/opengl/cts/ |
EglConfigGLSurfaceView.java | 167 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 168 if (pixelShader == 0) { 176 GLES20.glAttachShader(program, pixelShader);
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CompressedTextureSurfaceView.java | 389 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 390 if (pixelShader == 0) { 398 GLES20.glAttachShader(program, pixelShader);
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/cts/tests/tests/media/src/android/media/cts/ |
TextureRender.java | 215 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 216 if (pixelShader == 0) { 227 GLES20.glAttachShader(program, pixelShader);
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EncodeVirtualDisplayWithCompositionTest.java | 724 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 725 if (pixelShader == 0) { 736 GLES20.glAttachShader(program, pixelShader); [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 180 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 181 if (pixelShader == 0) { 189 GLES20.glAttachShader(program, pixelShader);
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 178 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 179 if (pixelShader == 0) { 187 GLES20.glAttachShader(program, pixelShader);
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
SurfaceTextureRenderer.java | 266 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 267 if (pixelShader == 0) { 275 GLES20.glAttachShader(program, pixelShader);
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/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 245 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 246 if (pixelShader == 0) { 254 GLES20.glAttachShader(program, pixelShader);
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
PlanetsRenderer.java | 322 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 323 if (pixelShader == 0) { 331 GLES20.glAttachShader(program, pixelShader);
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/cts/tests/tests/hardware/src/android/hardware/cts/ |
CameraGLTest.java | [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
Renderer9.cpp | [all...] |