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    Searched defs:quadX (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/skia/experimental/Intersection/
LineQuadraticIntersection_Test.cpp 78 double quadX, quadY;
79 xy_at_t(quad, quadT, quadX, quadY);
83 SkASSERT(AlmostEqualUlps(quadX, lineX)
159 double quadX, quadY;
160 xy_at_t(quad, quadT, quadX, quadY);
164 if (fabs(quadX - lineX) < FLT_EPSILON && fabs(quadY - lineY) < FLT_EPSILON
  /external/deqp/modules/glshared/
glsRandomShaderCase.cpp 203 int quadX = quadNdx - quadY*m_gridWidth;
205 m_indices[quadNdx*6+0] = quadX + quadY*(m_gridWidth+1);
206 m_indices[quadNdx*6+1] = quadX + (quadY+1)*(m_gridWidth+1);
207 m_indices[quadNdx*6+2] = quadX + quadY*(m_gridWidth+1) + 1;
210 m_indices[quadNdx*6+5] = quadX + (quadY+1)*(m_gridWidth+1) + 1;
  /external/deqp/modules/gles3/functional/
es3fShaderBuiltinVarTests.cpp 832 const int quadX = quadNdx%maxQuadsX;
834 const float x0 = -1.0f + quadX*w;
    [all...]
es3fFragmentOutputTests.cpp 533 int quadX = quadNdx - quadY*(gridWidth-1);
535 indices[quadNdx*6+0] = quadX + quadY*gridWidth;
536 indices[quadNdx*6+1] = quadX + (quadY+1)*gridWidth;
537 indices[quadNdx*6+2] = quadX + quadY*gridWidth + 1;
539 indices[quadNdx*6+4] = quadX + (quadY+1)*gridWidth + 1;
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_setup.c 1038 const int quadX = x - ix;
1042 if (quadX != setup->quad[0].input.x0 ||
1050 setup->quad[0].input.x0 = quadX;
    [all...]
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_setup.c 1038 const int quadX = x - ix;
1042 if (quadX != setup->quad[0].input.x0 ||
1050 setup->quad[0].input.x0 = quadX;
    [all...]

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