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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 //
      5 // This file contains an implementation of a class that provides H264 decode
      6 // support for use with VAAPI hardware video decode acceleration on Intel
      7 // systems.
      8 
      9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_H264_DECODER_H_
     10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_H264_DECODER_H_
     11 
     12 #include <vector>
     13 
     14 #include "base/callback_forward.h"
     15 #include "base/memory/linked_ptr.h"
     16 #include "base/memory/ref_counted.h"
     17 #include "base/memory/scoped_ptr.h"
     18 #include "content/common/gpu/media/h264_dpb.h"
     19 #include "content/common/gpu/media/vaapi_wrapper.h"
     20 #include "media/base/limits.h"
     21 #include "media/filters/h264_parser.h"
     22 
     23 namespace content {
     24 
     25 // An H264 decoder that utilizes VA-API. Provides features not supported by
     26 // the VA-API userspace library (libva), including stream parsing, reference
     27 // picture management and other operations not supported by the HW codec.
     28 //
     29 // Provides functionality to allow plugging VAAPI HW acceleration into the
     30 // VDA framework.
     31 //
     32 // Clients of this class are expected to pass H264 Annex-B byte stream and
     33 // will receive decoded surfaces via client-provided |OutputPicCB|.
     34 //
     35 // This class must be created, called and destroyed on a single thread, and
     36 // does nothing internally on any other thread.
     37 class CONTENT_EXPORT VaapiH264Decoder {
     38  public:
     39   // Callback invoked on the client when a surface is to be displayed.
     40   // Arguments: input buffer id provided at the time of Decode()
     41   // and VASurface to output.
     42   typedef base::Callback<
     43       void(int32, const scoped_refptr<VASurface>&)> OutputPicCB;
     44 
     45   enum VAVDAH264DecoderFailure {
     46     FRAME_MBS_ONLY_FLAG_NOT_ONE = 0,
     47     GAPS_IN_FRAME_NUM = 1,
     48     MID_STREAM_RESOLUTION_CHANGE = 2,
     49     INTERLACED_STREAM = 3,
     50     VAAPI_ERROR = 4,
     51     VAVDA_H264_DECODER_FAILURES_MAX,
     52   };
     53 
     54   // Callback to report errors for UMA purposes, not used to return errors
     55   // to clients.
     56   typedef base::Callback<void(VAVDAH264DecoderFailure error)>
     57       ReportErrorToUmaCB;
     58 
     59   // Decode result codes.
     60   enum DecResult {
     61     kDecodeError,  // Error while decoding.
     62     // TODO posciak: unsupported streams are currently treated as error
     63     // in decoding; in future it could perhaps be possible to fall back
     64     // to software decoding instead.
     65     // kStreamError,  // Error in stream.
     66     kAllocateNewSurfaces,  // Need a new set of surfaces to be allocated.
     67     kRanOutOfStreamData,  // Need more stream data to proceed.
     68     kRanOutOfSurfaces,  // Waiting for the client to free up output surfaces.
     69   };
     70 
     71   // |vaapi_wrapper| should be initialized.
     72   // |output_pic_cb| notifies the client a surface is to be displayed.
     73   // |report_error_to_uma_cb| called on errors for UMA purposes, not used
     74   // to report errors to clients.
     75   VaapiH264Decoder(VaapiWrapper* vaapi_wrapper,
     76                    const OutputPicCB& output_pic_cb,
     77                    const ReportErrorToUmaCB& report_error_to_uma_cb);
     78 
     79   ~VaapiH264Decoder();
     80 
     81   // Have the decoder flush its state and trigger output of all previously
     82   // decoded surfaces via OutputPicCB. Return false on failure.
     83   bool Flush() WARN_UNUSED_RESULT;
     84 
     85   // To be called during decoding.
     86   // Stop (pause) decoding, discarding all remaining inputs and outputs,
     87   // but do not flush decoder state, so that the playback can be resumed later,
     88   // possibly from a different location.
     89   void Reset();
     90 
     91   // Set current stream data pointer to |ptr| and |size|. Output surfaces
     92   // that are decoded from data in this stream chunk are to be returned along
     93   // with the given |input_id|.
     94   void SetStream(const uint8* ptr, size_t size, int32 input_id);
     95 
     96   // Try to decode more of the stream, returning decoded frames asynchronously
     97   // via output_pic_cb_. Return when more stream is needed, when we run out
     98   // of free surfaces, when we need a new set of them, or when an error occurs.
     99   DecResult Decode() WARN_UNUSED_RESULT;
    100 
    101   // Return dimensions/required number of output surfaces that client should
    102   // be ready to provide for the decoder to function properly.
    103   // To be used after Decode() returns kNeedNewSurfaces.
    104   gfx::Size GetPicSize() { return pic_size_; }
    105   size_t GetRequiredNumOfPictures();
    106 
    107   // To be used by the client to feed decoder with output surfaces.
    108   void ReuseSurface(const scoped_refptr<VASurface>& va_surface);
    109 
    110  private:
    111   // We need to keep at most kDPBMaxSize pictures in DPB for
    112   // reference/to display later and an additional one for the one currently
    113   // being decoded. We also ask for some additional ones since VDA needs
    114   // to accumulate a few ready-to-output pictures before it actually starts
    115   // displaying and giving them back. +2 instead of +1 because of subjective
    116   // smoothness improvement during testing.
    117   enum {
    118     kPicsInPipeline = media::limits::kMaxVideoFrames + 2,
    119     kMaxNumReqPictures = H264DPB::kDPBMaxSize + kPicsInPipeline,
    120   };
    121 
    122   // Internal state of the decoder.
    123   enum State {
    124     kNeedStreamMetadata,  // After initialization, need an SPS.
    125     kDecoding,  // Ready to decode from any point.
    126     kAfterReset, // After Reset(), need a resume point.
    127     kError,  // Error in decode, can't continue.
    128   };
    129 
    130   // Process H264 stream structures.
    131   bool ProcessSPS(int sps_id, bool* need_new_buffers);
    132   bool ProcessPPS(int pps_id);
    133   bool ProcessSlice(media::H264SliceHeader* slice_hdr);
    134 
    135   // Initialize the current picture according to data in |slice_hdr|.
    136   bool InitCurrPicture(media::H264SliceHeader* slice_hdr);
    137 
    138   // Calculate picture order counts for the new picture
    139   // on initialization of a new frame (see spec).
    140   bool CalculatePicOrderCounts(media::H264SliceHeader* slice_hdr);
    141 
    142   // Update PicNum values in pictures stored in DPB on creation of new
    143   // frame (see spec).
    144   void UpdatePicNums();
    145 
    146   bool UpdateMaxNumReorderFrames(const media::H264SPS* sps);
    147 
    148   // Prepare reference picture lists (ref_pic_list[01]_).
    149   bool PrepareRefPicLists(media::H264SliceHeader* slice_hdr);
    150 
    151   // Construct initial reference picture lists for use in decoding of
    152   // P and B pictures (see 8.2.4 in spec).
    153   void ConstructReferencePicListsP(media::H264SliceHeader* slice_hdr);
    154   void ConstructReferencePicListsB(media::H264SliceHeader* slice_hdr);
    155 
    156   // Helper functions for reference list construction, per spec.
    157   int PicNumF(H264Picture *pic);
    158   int LongTermPicNumF(H264Picture *pic);
    159 
    160   // Perform the reference picture lists' modification (reordering), as
    161   // specified in spec (8.2.4).
    162   //
    163   // |list| indicates list number and should be either 0 or 1.
    164   bool ModifyReferencePicList(media::H264SliceHeader* slice_hdr, int list);
    165 
    166   // Perform reference picture memory management operations (marking/unmarking
    167   // of reference pictures, long term picture management, discarding, etc.).
    168   // See 8.2.5 in spec.
    169   bool HandleMemoryManagementOps();
    170   void ReferencePictureMarking();
    171 
    172   // Start processing a new frame.
    173   bool StartNewFrame(media::H264SliceHeader* slice_hdr);
    174 
    175   // All data for a frame received, process it and decode.
    176   bool FinishPrevFrameIfPresent();
    177 
    178   // Called after decoding, performs all operations to be done after decoding,
    179   // including DPB management, reference picture marking and memory management
    180   // operations.
    181   // This will also output a picture if one is ready for output.
    182   bool FinishPicture();
    183 
    184   // Clear DPB contents and remove all surfaces in DPB from *in_use_ list.
    185   // Cleared pictures will be made available for decode, unless they are
    186   // at client waiting to be displayed.
    187   void ClearDPB();
    188 
    189   // These queue up data for HW decoder to be committed on running HW decode.
    190   bool SendPPS();
    191   bool SendIQMatrix();
    192   bool SendVASliceParam(media::H264SliceHeader* slice_hdr);
    193   bool SendSliceData(const uint8* ptr, size_t size);
    194   bool QueueSlice(media::H264SliceHeader* slice_hdr);
    195 
    196   // Helper methods for filling HW structures.
    197   void FillVAPicture(VAPictureH264 *va_pic, H264Picture* pic);
    198   int FillVARefFramesFromDPB(VAPictureH264 *va_pics, int num_pics);
    199 
    200   // Commits all pending data for HW decoder and starts HW decoder.
    201   bool DecodePicture();
    202 
    203   // Notifies client that a picture is ready for output.
    204   bool OutputPic(H264Picture* pic);
    205 
    206   // Output all pictures in DPB that have not been outputted yet.
    207   bool OutputAllRemainingPics();
    208 
    209   // Represents a frame being decoded. Will always have a VASurface
    210   // assigned to it, which will eventually contain decoded picture data.
    211   class DecodeSurface;
    212 
    213   // Assign an available surface to the given PicOrderCnt |poc|,
    214   // removing it from the available surfaces pool. Return true if a surface
    215   // has been found, false otherwise.
    216   bool AssignSurfaceToPoC(int32 input_id, int poc);
    217 
    218   // Indicate that a surface is no longer needed by decoder.
    219   void UnassignSurfaceFromPoC(int poc);
    220 
    221   // Return DecodeSurface assigned to |poc|.
    222   DecodeSurface* DecodeSurfaceByPoC(int poc);
    223 
    224   // Decoder state.
    225   State state_;
    226 
    227   // Parser in use.
    228   media::H264Parser parser_;
    229 
    230   // DPB in use.
    231   H264DPB dpb_;
    232 
    233   // Picture currently being processed/decoded.
    234   scoped_ptr<H264Picture> curr_pic_;
    235 
    236   // Reference picture lists, constructed for each picture before decoding.
    237   // Those lists are not owners of the pointers (DPB is).
    238   H264Picture::PtrVector ref_pic_list0_;
    239   H264Picture::PtrVector ref_pic_list1_;
    240 
    241   // Global state values, needed in decoding. See spec.
    242   int max_pic_order_cnt_lsb_;
    243   int max_frame_num_;
    244   int max_pic_num_;
    245   int max_long_term_frame_idx_;
    246   size_t max_num_reorder_frames_;
    247 
    248   int frame_num_;
    249   int prev_frame_num_;
    250   int prev_frame_num_offset_;
    251   bool prev_has_memmgmnt5_;
    252 
    253   // Values related to previously decoded reference picture.
    254   bool prev_ref_has_memmgmnt5_;
    255   int prev_ref_top_field_order_cnt_;
    256   int prev_ref_pic_order_cnt_msb_;
    257   int prev_ref_pic_order_cnt_lsb_;
    258   H264Picture::Field prev_ref_field_;
    259 
    260   // Currently active SPS and PPS.
    261   int curr_sps_id_;
    262   int curr_pps_id_;
    263 
    264   // Output picture size.
    265   gfx::Size pic_size_;
    266 
    267   // Maps H.264 PicOrderCount to currently used DecodeSurfaces;
    268   typedef std::map<int, linked_ptr<DecodeSurface> > DecSurfacesInUse;
    269   DecSurfacesInUse decode_surfaces_in_use_;
    270 
    271   // Unused VA surfaces returned by client, ready to be reused.
    272   std::vector<scoped_refptr<VASurface> > available_va_surfaces_;
    273 
    274   // The id of current input buffer, which will be associated with an
    275   // output surface when a frame is successfully decoded.
    276   int32 curr_input_id_;
    277 
    278   VaapiWrapper* vaapi_wrapper_;
    279 
    280   // Called by decoder when a surface should be outputted.
    281   OutputPicCB output_pic_cb_;
    282 
    283   // Called to report decoding error to UMA, not used to indicate errors
    284   // to clients.
    285   ReportErrorToUmaCB report_error_to_uma_cb_;
    286 
    287   // PicOrderCount of the previously outputted frame.
    288   int last_output_poc_;
    289 
    290   DISALLOW_COPY_AND_ASSIGN(VaapiH264Decoder);
    291 };
    292 
    293 }  // namespace content
    294 
    295 #endif  // CONTENT_COMMON_GPU_MEDIA_VAAPI_H264_DECODER_H_
    296