program_cache_unittest.cc | 43 const std::string& shader2, 49 ComputeShaderHash(shader2, translator_2, b_sha); 93 const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; local 96 std::string shader_b = shader2; 108 shader1, NULL, shader2, NULL, NULL)); 113 std::string shader2 = "abcda sda b1~#4 bbbbb1234"; local 114 cache_->SaySuccessfullyCached(shader1, NULL, shader2, NULL, NULL); 116 shader2 = "different!"; 118 cache_->GetLinkedProgramStatus(shader1, NULL, shader2, NULL, NULL)); 123 const std::string shader2 = "abcda sda b1~#4 bbbbb1234" local 133 const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; local 152 const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; local 189 const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; local [all...] |