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    Searched refs:AT_LAST_AND_ACTIVE_BIN (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/cc/resources/
managed_tile_state.h 28 AT_LAST_AND_ACTIVE_BIN = 5, // Only do this after all other bins.
managed_tile_state.cc 27 case AT_LAST_AND_ACTIVE_BIN:
28 return "AT_LAST_AND_ACTIVE_BIN";
tile_manager.cc 235 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN]
245 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN]
255 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN]
265 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN]
278 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN]
288 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN]
301 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN
    [all...]
prioritized_tile_set.cc 61 case AT_LAST_AND_ACTIVE_BIN:
prioritized_tile_set_unittest.cc 338 // Ensure that AT_LAST_AND_ACTIVE_BIN tiles are sorted.
354 set.InsertTile(tile.get(), AT_LAST_AND_ACTIVE_BIN);
419 scoped_refptr<Tile> at_last_and_active_bin = CreateTile(); local
423 set.InsertTile(at_last_and_active_bin.get(), AT_LAST_AND_ACTIVE_BIN);
442 EXPECT_TRUE(*it == at_last_and_active_bin.get());
488 set.InsertTile(tile.get(), AT_LAST_AND_ACTIVE_BIN);
607 set.InsertTile(tile.get(), AT_LAST_AND_ACTIVE_BIN);

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