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    Searched refs:COMMAND_WAIT_SYNC (Results 1 - 2 of 2) sorted by null

  /external/deqp/modules/gles3/stress/
es3sSyncTests.cpp 53 COMMAND_WAIT_SYNC = 1 << 0,
203 if (m_waitCommand & COMMAND_WAIT_SYNC)
212 if (m_waitCommand & COMMAND_WAIT_SYNC)
281 addChild(new FenceSyncCase(m_context, "wait_sync_10_syncs", "", 10, COMMAND_WAIT_SYNC));
282 addChild(new FenceSyncCase(m_context, "wait_sync_1000_syncs", "", 1000, COMMAND_WAIT_SYNC));
283 addChild(new FenceSyncCase(m_context, "wait_sync_10000_syncs", "", 10000, COMMAND_WAIT_SYNC));
  /external/deqp/modules/gles3/functional/
es3fSyncTests.cpp 53 COMMAND_WAIT_SYNC = 1 << 0,
215 if (m_waitCommand & COMMAND_WAIT_SYNC)
285 addChild(new FenceSyncCase(m_context, "wait_sync_smalldraw", "", 10, COMMAND_WAIT_SYNC, 0, GL_TIMEOUT_IGNORED, 0));
286 addChild(new FenceSyncCase(m_context, "wait_sync_largedraw", "", 100000, COMMAND_WAIT_SYNC, 0, GL_TIMEOUT_IGNORED, 0));

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