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Searched
refs:COMMAND_WAIT_SYNC
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/gles3/stress/
es3sSyncTests.cpp
53
COMMAND_WAIT_SYNC
= 1 << 0,
203
if (m_waitCommand &
COMMAND_WAIT_SYNC
)
212
if (m_waitCommand &
COMMAND_WAIT_SYNC
)
281
addChild(new FenceSyncCase(m_context, "wait_sync_10_syncs", "", 10,
COMMAND_WAIT_SYNC
));
282
addChild(new FenceSyncCase(m_context, "wait_sync_1000_syncs", "", 1000,
COMMAND_WAIT_SYNC
));
283
addChild(new FenceSyncCase(m_context, "wait_sync_10000_syncs", "", 10000,
COMMAND_WAIT_SYNC
));
/external/deqp/modules/gles3/functional/
es3fSyncTests.cpp
53
COMMAND_WAIT_SYNC
= 1 << 0,
215
if (m_waitCommand &
COMMAND_WAIT_SYNC
)
285
addChild(new FenceSyncCase(m_context, "wait_sync_smalldraw", "", 10,
COMMAND_WAIT_SYNC
, 0, GL_TIMEOUT_IGNORED, 0));
286
addChild(new FenceSyncCase(m_context, "wait_sync_largedraw", "", 100000,
COMMAND_WAIT_SYNC
, 0, GL_TIMEOUT_IGNORED, 0));
Completed in 378 milliseconds