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  /external/chromium_org/third_party/mesa/src/docs/
MESA_swap_control.spec 53 Additions to Chapter 2 of the 1.4 GL Specification (OpenGL Operation)
57 Additions to Chapter 3 of the 1.4 GL Specification (Rasterization)
61 Additions to Chapter 4 of the 1.4 GL Specification (Per-Fragment Operations
66 Additions to Chapter 5 of the 1.4 GL Specification (Special Functions)
70 Additions to Chapter 6 of the 1.4 GL Specification (State and State Requests)
MESA_ycbcr_texture.spec 72 Additions to Chapter 2 of the OpenGL 1.4 Specification (OpenGL Operation)
76 Additions to Chapter 3 of the OpenGL 1.4 Specification (Rasterization)
148 Additions to Chapter 4 of the OpenGL 1.4 Specification (Per-Fragment
153 Additions to Chapter 5 of the OpenGL 1.4 Specification (Special Functions)
157 Additions to Chapter 6 of the OpenGL 1.4 Specification (State and
MESA_agp_offset.spec 61 Additions to Chapter 3 the GLX 1.4 Specification (Functions and Errors)
94 2 October 2002 - finished GLX chapter 3 additions
MESA_swap_frame_usage.spec 89 Additions to Chapter 2 of the 1.4 GL Specification (OpenGL Operation)
93 Additions to Chapter 3 of the 1.4 GL Specification (Rasterization)
97 Additions to Chapter 4 of the 1.4 GL Specification (Per-Fragment Operations
102 Additions to Chapter 5 of the 1.4 GL Specification (Special Functions)
106 Additions to Chapter 6 of the 1.4 GL Specification (State and State Requests)
MESA_shader_debug.spec 84 Additions to Chapter 2 of the OpenGL 1.5 Specification
89 Additions to Chapter 3 of the OpenGL 1.5 Specification (Rasterization)
93 Additions to Chapter 4 of the OpenGL 1.5 Specification (Per-Fragment
98 Additions to Chapter 5 of the OpenGL 1.5 Specification
103 Additions to Chapter 6 of the OpenGL 1.5 Specification (State and State
112 Additions to Chapter 1 of the OpenGL Shading Language 1.10 Specification
117 Additions to Chapter 2 of the OpenGL Shading Language 1.10 Specification
122 Additions to Chapter 3 of the OpenGL Shading Language 1.10 Specification
127 Additions to Chapter 4 of the OpenGL Shading Language 1.10 Specification
132 Additions to Chapter 5 of the OpenGL Shading Language 1.10 Specificatio
    [all...]
MESA_copy_sub_buffer.spec 54 Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
MESA_pixmap_colormap.spec 59 Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
MESA_set_3dfx_mode.spec 53 Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
  /external/mesa3d/docs/
MESA_swap_control.spec 53 Additions to Chapter 2 of the 1.4 GL Specification (OpenGL Operation)
57 Additions to Chapter 3 of the 1.4 GL Specification (Rasterization)
61 Additions to Chapter 4 of the 1.4 GL Specification (Per-Fragment Operations
66 Additions to Chapter 5 of the 1.4 GL Specification (Special Functions)
70 Additions to Chapter 6 of the 1.4 GL Specification (State and State Requests)
MESA_ycbcr_texture.spec 72 Additions to Chapter 2 of the OpenGL 1.4 Specification (OpenGL Operation)
76 Additions to Chapter 3 of the OpenGL 1.4 Specification (Rasterization)
148 Additions to Chapter 4 of the OpenGL 1.4 Specification (Per-Fragment
153 Additions to Chapter 5 of the OpenGL 1.4 Specification (Special Functions)
157 Additions to Chapter 6 of the OpenGL 1.4 Specification (State and
MESA_agp_offset.spec 61 Additions to Chapter 3 the GLX 1.4 Specification (Functions and Errors)
94 2 October 2002 - finished GLX chapter 3 additions
MESA_swap_frame_usage.spec 89 Additions to Chapter 2 of the 1.4 GL Specification (OpenGL Operation)
93 Additions to Chapter 3 of the 1.4 GL Specification (Rasterization)
97 Additions to Chapter 4 of the 1.4 GL Specification (Per-Fragment Operations
102 Additions to Chapter 5 of the 1.4 GL Specification (Special Functions)
106 Additions to Chapter 6 of the 1.4 GL Specification (State and State Requests)
MESA_shader_debug.spec 84 Additions to Chapter 2 of the OpenGL 1.5 Specification
89 Additions to Chapter 3 of the OpenGL 1.5 Specification (Rasterization)
93 Additions to Chapter 4 of the OpenGL 1.5 Specification (Per-Fragment
98 Additions to Chapter 5 of the OpenGL 1.5 Specification
103 Additions to Chapter 6 of the OpenGL 1.5 Specification (State and State
112 Additions to Chapter 1 of the OpenGL Shading Language 1.10 Specification
117 Additions to Chapter 2 of the OpenGL Shading Language 1.10 Specification
122 Additions to Chapter 3 of the OpenGL Shading Language 1.10 Specification
127 Additions to Chapter 4 of the OpenGL Shading Language 1.10 Specification
132 Additions to Chapter 5 of the OpenGL Shading Language 1.10 Specificatio
    [all...]
MESA_copy_sub_buffer.spec 54 Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
MESA_pixmap_colormap.spec 59 Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
MESA_set_3dfx_mode.spec 53 Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
  /external/chromium_org/third_party/mesa/src/docs/OLD/
MESA_packed_depth_stencil.spec 72 Additions to Chapter 2 of the 1.1 Specification (OpenGL Operation)
76 Additions to Chapter 3 of the 1.1 Specification (Rasterization)
184 Additions to Chapter 4 of the 1.1 Specification (Per-Fragment Operations
199 Additions to Chapter 5 of the 1.1 Specification (Special Functions)
203 Additions to Chapter 6 of the 1.1 Specification (State and State Requests)
MESA_sprite_point.spec 113 Additions to Chapter 2 of the 1.1 Specification (OpenGL Operation)
117 Additions to Chapter 3 of the 1.1 Specification (Rasterization)
155 Additions to Chapter 4 of the 1.1 Specification (Per-Fragment Operations
160 Additions to Chapter 5 of the 1.1 Specification (Special Functions)
164 Additions to Chapter 6 of the 1.1 Specification (State and State Requests)
  /external/mesa3d/docs/OLD/
MESA_packed_depth_stencil.spec 72 Additions to Chapter 2 of the 1.1 Specification (OpenGL Operation)
76 Additions to Chapter 3 of the 1.1 Specification (Rasterization)
184 Additions to Chapter 4 of the 1.1 Specification (Per-Fragment Operations
199 Additions to Chapter 5 of the 1.1 Specification (Special Functions)
203 Additions to Chapter 6 of the 1.1 Specification (State and State Requests)
MESA_sprite_point.spec 113 Additions to Chapter 2 of the 1.1 Specification (OpenGL Operation)
117 Additions to Chapter 3 of the 1.1 Specification (Rasterization)
155 Additions to Chapter 4 of the 1.1 Specification (Per-Fragment Operations
160 Additions to Chapter 5 of the 1.1 Specification (Special Functions)
164 Additions to Chapter 6 of the 1.1 Specification (State and State Requests)
  /external/chromium_org/v8/test/webkit/fast/js/kde/
RegExp.js 154 var str = new String("For more information, see Chapter 3.4.5.1");
155 re = /(chapter \d+(\.\d)*)/i;
156 // This returns the array containing Chapter 3.4.5.1,Chapter 3.4.5.1,.1
157 // 'Chapter 3.4.5.1' is the first match and the first value remembered from (Chapter \d+(\.\d)*).
159 shouldBe("str.match(re).toString()","'Chapter 3.4.5.1,Chapter 3.4.5.1,.1'");
  /external/chromium_org/third_party/libvpx/source/libvpx/third_party/libwebm/
mkvmuxer.hpp 531 // Chapter element
533 class Chapter {
535 // Set the identifier for this chapter. (This corresponds to the
541 // Converts the nanosecond start and stop times of this chapter to
546 // Sets the uid for this chapter. Primarily used to enable
550 // Add a title string to this chapter, per the semantics described
554 // The title ("chapter string") is a UTF-8 string.
571 // For storage of chapter titles that differ by language.
603 Chapter();
604 ~Chapter();
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mkvmuxer.cpp 1101 // Chapter Class
1103 bool Chapter::set_id(const char* id) { return StrCpy(id, &id_); }
1105 void Chapter::set_time(const Segment& segment, uint64 start_ns, uint64 end_ns) {
1112 bool Chapter::add_string(const char* title, const char* language,
1132 Chapter::Chapter() {
1137 // clients from creating Chapter instances (a privelege we grant
1139 // means that creating arrays of chapter objects is more efficient,
1140 // because we only initialize each new chapter object as it becomes
1144 Chapter::~Chapter() {
1322 Chapter& chapter = chapters_[--chapters_count_]; local
1392 const Chapter& chapter = chapters_[idx]; local
1408 const Chapter& chapter = chapters_[idx]; local
    [all...]
  /external/libvpx/libvpx/third_party/libwebm/
mkvmuxer.hpp 535 // Chapter element
537 class Chapter {
539 // Set the identifier for this chapter. (This corresponds to the
545 // Converts the nanosecond start and stop times of this chapter to
551 // Sets the uid for this chapter. Primarily used to enable
555 // Add a title string to this chapter, per the semantics described
559 // The title ("chapter string") is a UTF-8 string.
578 // For storage of chapter titles that differ by language.
610 Chapter();
611 ~Chapter();
    [all...]
mkvmuxer.cpp 1126 // Chapter Class
1128 bool Chapter::set_id(const char* id) {
1132 void Chapter::set_time(const Segment& segment,
1141 bool Chapter::add_string(const char* title,
1162 Chapter::Chapter() {
1167 // clients from creating Chapter instances (a privelege we grant
1169 // means that creating arrays of chapter objects is more efficient,
1170 // because we only initialize each new chapter object as it becomes
1174 Chapter::~Chapter()
1360 Chapter& chapter = chapters_[--chapters_count_]; local
1432 const Chapter& chapter = chapters_[idx]; local
1449 const Chapter& chapter = chapters_[idx]; local
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