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Searched
refs:ColorF
(Results
1 - 12
of
12
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
imageformats.h
26
static void readColor(gl::
ColorF
*dst, const L8 *src)
35
static void writeColor(L8 *dst, const gl::
ColorF
*src)
50
static void readColor(gl::
ColorF
*dst, const R8 *src)
66
static void writeColor(R8 *dst, const gl::
ColorF
*src)
86
static void readColor(gl::
ColorF
*dst, const A8 *src)
94
static void writeColor(A8 *dst, const gl::
ColorF
*src)
110
static void readColor(gl::
ColorF
*dst, const L8A8 *src)
119
static void writeColor(L8A8 *dst, const gl::
ColorF
*src)
136
static void readColor(gl::
ColorF
*dst, const A8L8 *src)
145
static void writeColor(A8L8 *dst, const gl::
ColorF
*src
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all
...]
Renderer.h
119
virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::
ColorF
&blendColor,
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
renderer9_utils.h
29
D3DCOLOR ConvertColor(gl::
ColorF
color);
Renderer9.h
70
virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::
ColorF
&blendColor,
294
gl::
ColorF
mCurBlendColor;
renderer9_utils.cpp
46
D3DCOLOR ConvertColor(gl::
ColorF
color)
Renderer9.cpp
755
void Renderer9::setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::
ColorF
&blendColor,
759
bool blendColorChanged = mForceSetBlendState || memcmp(&blendColor, &mCurBlendColor, sizeof(gl::
ColorF
)) != 0;
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all
...]
/external/chromium_org/third_party/angle/src/libGLESv2/
State.h
78
const
ColorF
&getBlendColor() const;
252
ColorF
mColorClearValue;
261
ColorF
mBlendColor;
angletypes.h
40
typedef Color<float>
ColorF
;
167
ColorF
colorFClearValue;
State.cpp
382
const
ColorF
&State::getBlendColor() const
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...]
Context.cpp
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...]
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
Renderer11.h
69
virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::
ColorF
&blendColor,
261
gl::
ColorF
mCurBlendColor;
Renderer11.cpp
603
void Renderer11::setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::
ColorF
&blendColor,
608
memcmp(&blendColor, &mCurBlendColor, sizeof(gl::
ColorF
)) != 0 ||
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all
...]
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