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    Searched refs:ColorF (Results 1 - 12 of 12) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
imageformats.h 26 static void readColor(gl::ColorF *dst, const L8 *src)
35 static void writeColor(L8 *dst, const gl::ColorF *src)
50 static void readColor(gl::ColorF *dst, const R8 *src)
66 static void writeColor(R8 *dst, const gl::ColorF *src)
86 static void readColor(gl::ColorF *dst, const A8 *src)
94 static void writeColor(A8 *dst, const gl::ColorF *src)
110 static void readColor(gl::ColorF *dst, const L8A8 *src)
119 static void writeColor(L8A8 *dst, const gl::ColorF *src)
136 static void readColor(gl::ColorF *dst, const A8L8 *src)
145 static void writeColor(A8L8 *dst, const gl::ColorF *src
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Renderer.h 119 virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
renderer9_utils.h 29 D3DCOLOR ConvertColor(gl::ColorF color);
Renderer9.h 70 virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
294 gl::ColorF mCurBlendColor;
renderer9_utils.cpp 46 D3DCOLOR ConvertColor(gl::ColorF color)
Renderer9.cpp 755 void Renderer9::setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
759 bool blendColorChanged = mForceSetBlendState || memcmp(&blendColor, &mCurBlendColor, sizeof(gl::ColorF)) != 0;
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  /external/chromium_org/third_party/angle/src/libGLESv2/
State.h 78 const ColorF &getBlendColor() const;
252 ColorF mColorClearValue;
261 ColorF mBlendColor;
angletypes.h 40 typedef Color<float> ColorF;
167 ColorF colorFClearValue;
State.cpp 382 const ColorF &State::getBlendColor() const
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Context.cpp     [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
Renderer11.h 69 virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
261 gl::ColorF mCurBlendColor;
Renderer11.cpp 603 void Renderer11::setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
608 memcmp(&blendColor, &mCurBlendColor, sizeof(gl::ColorF)) != 0 ||
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