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    Searched refs:ConvertColorMask (Results 1 - 7 of 7) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
renderer9_utils.h 36 DWORD ConvertColorMask(bool red, bool green, bool blue, bool alpha);
renderer9_utils.cpp 183 DWORD ConvertColorMask(bool red, bool green, bool blue, bool alpha)
Renderer9.cpp 822 DWORD colorMask = gl_d3d9::ConvertColorMask(formatInfo.redBits > 0 && blendState.colorMaskRed,
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
renderer11_utils.h 32 UINT8 ConvertColorMask(bool maskRed, bool maskGreen, bool maskBlue, bool maskAlpha);
Clear11.cpp 483 blendDesc.RenderTarget[i].RenderTargetWriteMask = gl_d3d11::ConvertColorMask(blendKey.maskChannels[i][0],
RenderStateCache.cpp 164 rtBlend.RenderTargetWriteMask = gl_d3d11::ConvertColorMask(key.rtChannels[i][0] && blendState.colorMaskRed,
renderer11_utils.cpp 70 UINT8 ConvertColorMask(bool red, bool green, bool blue, bool alpha)
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