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  /external/chromium_org/net/spdy/
spdy_read_queue.h 33 void Enqueue(scoped_ptr<SpdyBuffer> buffer);
spdy_write_queue_unittest.cc 52 // Producer whose produced buffer will enqueue yet another buffer into the
73 queue->Enqueue(
118 write_queue.Enqueue(
120 write_queue.Enqueue(
122 write_queue.Enqueue(
160 write_queue.Enqueue(DEFAULT_PRIORITY, SYN_STREAM, producer1.Pass(),
162 write_queue.Enqueue(DEFAULT_PRIORITY, SYN_REPLY, producer2.Pass(),
164 write_queue.Enqueue(DEFAULT_PRIORITY, RST_STREAM, producer3.Pass(),
188 // Enqueue a bunch of writes and then call
200 write_queue.Enqueue(DEFAULT_PRIORITY, SYN_STREAM, IntToProducer(i), stream)
    [all...]
spdy_write_queue.h 39 void Enqueue(RequestPriority priority,
spdy_read_queue.cc 28 void SpdyReadQueue::Enqueue(scoped_ptr<SpdyBuffer> buffer) {
  /external/chromium_org/v8/test/cctest/
test-unbound-queue.cc 42 cq.Enqueue(1);
55 cq.Enqueue(1);
58 cq.Enqueue(i);
68 cq.Enqueue(i);
  /external/chromium_org/v8/src/
unbound-queue.h 28 INLINE(void Enqueue(const Record& rec));
cpu-profiler.cc 36 void ProfilerEventsProcessor::Enqueue(const CodeEventsContainer& event) {
38 events_buffer_.Enqueue(event);
53 ticks_from_vm_buffer_.Enqueue(record);
193 processor_->Enqueue(evt_rec);
207 processor_->Enqueue(evt_rec);
221 processor_->Enqueue(evt_rec);
247 processor_->Enqueue(evt_rec);
273 processor_->Enqueue(evt_rec);
290 processor_->Enqueue(evt_rec);
299 processor_->Enqueue(evt_rec)
    [all...]
  /external/chromium_org/testing/gtest/samples/
sample3_unittest.cc 78 q1_.Enqueue(1);
79 q2_.Enqueue(2);
80 q2_.Enqueue(3);
sample5_unittest.cc 151 q1_.Enqueue(1);
152 q2_.Enqueue(2);
153 q2_.Enqueue(3);
sample3-inl.h 116 void Enqueue(const E& element) {
156 new_queue->Enqueue(function(node->element()));
  /external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Tree/
TreeIterator.cs 95 nodes.Enqueue(eof);
110 nodes.Enqueue(tree); // real node is next after DOWN
118 nodes.Enqueue(up); // we're moving back up
126 nodes.Enqueue(eof); // add to queue, might have UP nodes in there
133 nodes.Enqueue(tree); // add to queue, might have UP nodes in there
  /external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/
TreeIterator.cs 105 nodes.Enqueue( eof );
129 nodes.Enqueue( tree ); // real node is next after DOWN
140 nodes.Enqueue( up ); // we're moving back up
149 nodes.Enqueue( eof ); // add to queue, might have UP nodes in there
158 nodes.Enqueue( tree ); // add to queue, might have UP nodes in there
  /external/chromium_org/tools/relocation_packer/src/
leb128.h 32 void Enqueue(ELF::Xword value);
packer.cc 34 encoder.Enqueue('A');
35 encoder.Enqueue('P');
36 encoder.Enqueue('R');
37 encoder.Enqueue('1');
sleb128.h 33 void Enqueue(ELF::Sxword value);
leb128.cc 21 void Leb128Encoder::Enqueue(ELF::Xword value) {
32 Enqueue(values[i]);
sleb128.cc 25 void Sleb128Encoder::Enqueue(ELF::Sxword value) {
52 Enqueue(values[i]);
leb128_unittest.cc 23 encoder.Enqueue(4294967295);
24 encoder.Enqueue(18446744073709551615ul);
  /external/openfst/src/include/fst/
queue.h 48 // void Enqueue(StateId s);
83 void Enqueue(StateId s) { Enqueue_(s); }
108 // Trivial queue discipline, templated on the StateId. You may enqueue
118 void Enqueue(StateId s) { front_ = s; }
130 virtual void Enqueue_(StateId s) { Enqueue(s); }
154 void Enqueue(StateId s) { push_front(s); }
165 virtual void Enqueue_(StateId s) { Enqueue(s); }
187 void Enqueue(StateId s) { push_front(s); }
198 virtual void Enqueue_(StateId s) { Enqueue(s); }
222 void Enqueue(StateId s)
    [all...]
  /external/chromium_org/content/browser/speech/
audio_buffer.h 50 void Enqueue(const uint8* data, size_t length);
53 // corresponding Enqueue call (in a nutshell: multiple Enqueue calls followed
  /external/chromium_org/native_client_sdk/src/libraries/sdk_util/
thread_safe_queue.h 32 void Enqueue(T* item) {
  /external/clang/lib/StaticAnalyzer/Checkers/
VirtualCallChecker.cpp 70 void Enqueue(WorkListUnit WLUnit) {
135 Enqueue(CE);
160 Enqueue(CE);
  /external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Misc/
FastQueue.cs 104 public virtual void Enqueue(T o) {
  /external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/Misc/
FastQueue.cs 113 public virtual void Enqueue( T o )
  /external/chromium_org/base/synchronization/
waitable_event.h 111 // this class (such as WaitableEventWatcher) to be able to enqueue elements
183 void Enqueue(Waiter* waiter);

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