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Searched
refs:FACETYPE_FRONT
(Results
1 - 9
of
9
) sorted by null
/external/deqp/framework/referencerenderer/
rrDefs.hpp
36
FACETYPE_FRONT
= 0,
rrRenderer.cpp
[
all
...]
rrRasterizer.cpp
460
m_face = positiveArea ?
FACETYPE_FRONT
: FACETYPE_BACK;
[
all
...]
/external/deqp/modules/gles2/functional/
es2fDepthStencilTests.cpp
138
log << params.stencil[rr::
FACETYPE_FRONT
];
153
log << TestLog::Message << "Triangles are " << (params.visibleFace == rr::
FACETYPE_FRONT
? "front" : "back") << "-facing" << TestLog::EndMessage;
297
renderCmd.params.visibleFace = rr::
FACETYPE_FRONT
;
323
cmd.params.visibleFace = rr::
FACETYPE_FRONT
;
348
cmd.params.visibleFace = rr::
FACETYPE_FRONT
;
354
cmd.params.stencil[rr::
FACETYPE_FRONT
].function = GL_EQUAL;
355
cmd.params.stencil[rr::
FACETYPE_FRONT
].reference = stencilValues[ndx];
356
cmd.params.stencil[rr::
FACETYPE_FRONT
].compareMask = ~0u;
357
cmd.params.stencil[rr::
FACETYPE_FRONT
].stencilFailOp = GL_KEEP;
358
cmd.params.stencil[rr::
FACETYPE_FRONT
].depthFailOp = GL_KEEP
[
all
...]
es2fRandomFragmentOpTests.cpp
118
translateStencilState(src.stencil[rr::
FACETYPE_FRONT
], dst.stencilStates[rr::
FACETYPE_FRONT
]);
/external/deqp/modules/gles3/functional/
es3fDepthStencilTests.cpp
138
log << params.stencil[rr::
FACETYPE_FRONT
];
153
log << TestLog::Message << "Triangles are " << (params.visibleFace == rr::
FACETYPE_FRONT
? "front" : "back") << "-facing" << TestLog::EndMessage;
297
renderCmd.params.visibleFace = rr::
FACETYPE_FRONT
;
323
cmd.params.visibleFace = rr::
FACETYPE_FRONT
;
348
cmd.params.visibleFace = rr::
FACETYPE_FRONT
;
354
cmd.params.stencil[rr::
FACETYPE_FRONT
].function = GL_EQUAL;
355
cmd.params.stencil[rr::
FACETYPE_FRONT
].reference = stencilValues[ndx];
356
cmd.params.stencil[rr::
FACETYPE_FRONT
].compareMask = ~0u;
357
cmd.params.stencil[rr::
FACETYPE_FRONT
].stencilFailOp = GL_KEEP;
358
cmd.params.stencil[rr::
FACETYPE_FRONT
].depthFailOp = GL_KEEP
[
all
...]
es3fRandomFragmentOpTests.cpp
118
translateStencilState(src.stencil[rr::
FACETYPE_FRONT
], dst.stencilStates[rr::
FACETYPE_FRONT
]);
/external/deqp/modules/glshared/
glsFragmentOpUtil.cpp
231
rr::FaceType faceType = flipX == flipY ? rr::
FACETYPE_FRONT
: rr::FACETYPE_BACK;
/external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp
[
all
...]
Completed in 346 milliseconds