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Searched
refs:FLAG_ATTRIB_ALIGNED
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/gles31/stress/
es31sVertexAttributeBindingTests.cpp
217
FLAG_ATTRIB_ALIGNED
= (1<<1), // !< align attributes with relativeOffset to the buffer begin (and not buffer offset)
265
DE_ASSERT(!((flags & FLAG_ATTRIB_UNALIGNED) && (flags &
FLAG_ATTRIB_ALIGNED
)));
266
DE_ASSERT(!((flags &
FLAG_ATTRIB_ALIGNED
) && (flags & FLAG_BUF_UNALIGNED_STRIDE)));
376
const int positionAttrOffset = (flags & FLAG_ATTRIB_UNALIGNED) ? (3) : (flags &
FLAG_ATTRIB_ALIGNED
) ? (attrBufAlignment) : (0);
394
else if (flags &
FLAG_ATTRIB_ALIGNED
)
412
if (flags &
FLAG_ATTRIB_ALIGNED
)
434
if (flags &
FLAG_ATTRIB_ALIGNED
)
/external/deqp/modules/gles31/functional/
es31fVertexAttributeBindingTests.cpp
223
FLAG_ATTRIB_ALIGNED
= (1<<1), // !< align attributes with relativeOffset to the buffer begin (and not buffer offset)
271
DE_ASSERT(!((flags & FLAG_ATTRIB_UNALIGNED) && (flags &
FLAG_ATTRIB_ALIGNED
)));
272
DE_ASSERT(!((flags &
FLAG_ATTRIB_ALIGNED
) && (flags & FLAG_BUF_UNALIGNED_STRIDE)));
382
const int positionAttrOffset = (flags & FLAG_ATTRIB_UNALIGNED) ? (3) : (flags &
FLAG_ATTRIB_ALIGNED
) ? (attrBufAlignment) : (0);
400
else if (flags &
FLAG_ATTRIB_ALIGNED
)
418
if (flags &
FLAG_ATTRIB_ALIGNED
)
440
if (flags &
FLAG_ATTRIB_ALIGNED
)
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