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  /external/chromium_org/ui/gl/
gl_context.h 37 class FlushEvent : public base::RefCountedThreadSafe<FlushEvent> {
42 friend class base::RefCountedThreadSafe<FlushEvent>;
44 FlushEvent();
45 virtual ~FlushEvent();
51 // Needs to be called with this context current. It will return a FlushEvent
54 scoped_refptr<FlushEvent> SignalFlush();
179 std::vector<scoped_refptr<FlushEvent> > flush_events_;
gl_fence_arb.h 27 scoped_refptr<GLContext::FlushEvent> flush_event_;
gl_fence_egl.h 28 scoped_refptr<GLContext::FlushEvent> flush_event_;
gl_fence_nv.h 27 scoped_refptr<GLContext::FlushEvent> flush_event_;
gl_context.cc 41 GLContext::FlushEvent::FlushEvent() {
44 GLContext::FlushEvent::~FlushEvent() {
47 void GLContext::FlushEvent::Signal() {
51 bool GLContext::FlushEvent::IsSignaled() {
69 scoped_refptr<GLContext::FlushEvent> GLContext::SignalFlush() {
71 scoped_refptr<FlushEvent> flush_event = new FlushEvent();

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