/external/chromium_org/third_party/angle/src/libGLESv2/ |
Framebuffer.h | 26 class FramebufferAttachment; 33 typedef std::vector<FramebufferAttachment *> ColorbufferInfo; 52 FramebufferAttachment *getColorbuffer(unsigned int colorAttachment) const; 53 FramebufferAttachment *getDepthbuffer() const; 54 FramebufferAttachment *getStencilbuffer() const; 55 FramebufferAttachment *getDepthStencilBuffer() const; 56 FramebufferAttachment *getDepthOrStencilbuffer() const; 57 FramebufferAttachment *getReadColorbuffer() const; 59 FramebufferAttachment *getFirstColorbuffer() const; 61 virtual FramebufferAttachment *getAttachment(GLenum attachment) const [all...] |
FramebufferAttachment.cpp | 7 // FramebufferAttachment.cpp: the gl::FramebufferAttachment class and its derived classes 10 #include "libGLESv2/FramebufferAttachment.h" 23 ////// FramebufferAttachment Implementation ////// 25 FramebufferAttachment::FramebufferAttachment(GLenum binding) 30 FramebufferAttachment::~FramebufferAttachment() 34 GLuint FramebufferAttachment::getRedSize() const 39 GLuint FramebufferAttachment::getGreenSize() cons [all...] |
FramebufferAttachment.h | 7 // FramebufferAttachment.h: Defines the wrapper class gl::FramebufferAttachment, as well as the 30 // FramebufferAttachment implements a GL framebuffer attachment. 36 class FramebufferAttachment 39 explicit FramebufferAttachment(GLenum binding); 40 virtual ~FramebufferAttachment(); 75 DISALLOW_COPY_AND_ASSIGN(FramebufferAttachment); 80 class TextureAttachment : public FramebufferAttachment 109 class RenderbufferAttachment : public FramebufferAttachment
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Framebuffer.cpp | 16 #include "libGLESv2/FramebufferAttachment.h" 25 RenderTarget *GetAttachmentRenderTarget(gl::FramebufferAttachment *attachment) 45 unsigned int GetAttachmentSerial(gl::FramebufferAttachment *attachment) 94 FramebufferAttachment *Framebuffer::createAttachment(GLenum binding, GLenum type, GLuint handle, GLint level, GLint layer) const 196 FramebufferAttachment *attachment = createAttachment(GL_DEPTH_STENCIL_ATTACHMENT, type, depthStencilBuffer, level, layer); 216 FramebufferAttachment *attachment = mColorbuffers[colorAttachment]; 239 FramebufferAttachment *attachment = mColorbuffers[colorAttachment]; 258 FramebufferAttachment *Framebuffer::getColorbuffer(unsigned int colorAttachment) const 264 FramebufferAttachment *Framebuffer::getDepthbuffer() const 269 FramebufferAttachment *Framebuffer::getStencilbuffer() cons [all...] |
Renderbuffer.h | 31 class FramebufferAttachment; 35 // FramebufferAttachment and Framebuffer for how they are applied to an FBO via an
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validationES.cpp | 15 #include "libGLESv2/FramebufferAttachment.h" 421 static bool IsPartialBlit(gl::Context *context, gl::FramebufferAttachment *readBuffer, gl::FramebufferAttachment *writeBuffer, 523 gl::FramebufferAttachment *readColorBuffer = readFramebuffer->getReadColorbuffer(); 524 gl::FramebufferAttachment *drawColorBuffer = drawFramebuffer->getFirstColorbuffer(); 588 FramebufferAttachment *attachment = drawFramebuffer->getColorbuffer(colorAttachment); 617 gl::FramebufferAttachment *readDepthBuffer = readFramebuffer->getDepthbuffer(); 618 gl::FramebufferAttachment *drawDepthBuffer = drawFramebuffer->getDepthbuffer(); 655 gl::FramebufferAttachment *readStencilBuffer = readFramebuffer->getStencilbuffer(); 656 gl::FramebufferAttachment *drawStencilBuffer = drawFramebuffer->getStencilbuffer() [all...] |
State.cpp | 16 #include "libGLESv2/FramebufferAttachment.h" [all...] |
Texture.h | 39 class FramebufferAttachment;
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Context.cpp | 19 #include "libGLESv2/FramebufferAttachment.h" [all...] |
validationES3.cpp | 17 #include "libGLESv2/FramebufferAttachment.h" [all...] |
ProgramBinary.cpp | 13 #include "libGLESv2/FramebufferAttachment.h" 241 const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; [all...] |
libGLESv2.cpp | 26 #include "libGLESv2/FramebufferAttachment.h" [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
renderer9_utils.h | 18 class FramebufferAttachment; 77 RenderTarget9 *GetAttachmentRenderTarget(gl::FramebufferAttachment *attachment);
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Renderer9.h | 22 class FramebufferAttachment; 218 gl::FramebufferAttachment *getNullColorbuffer(gl::FramebufferAttachment *depthbuffer); 335 gl::FramebufferAttachment *buffer;
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Blit9.cpp | 16 #include "libGLESv2/FramebufferAttachment.h" 215 gl::FramebufferAttachment *colorbuffer = framebuffer->getColorbuffer(0); 251 gl::FramebufferAttachment *colorbuffer = framebuffer->getColorbuffer(0);
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Renderer9.cpp | 33 #include "libGLESv2/FramebufferAttachment.h" 810 gl::FramebufferAttachment *attachment = framebuffer->getFirstColorbuffer(); [all...] |
renderer9_utils.cpp | 536 RenderTarget9 *GetAttachmentRenderTarget(gl::FramebufferAttachment *attachment)
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Image9.cpp | 18 #include "libGLESv2/FramebufferAttachment.h" 461 gl::FramebufferAttachment *colorbuffer = source->getColorbuffer(0);
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
renderer11_utils.h | 20 class FramebufferAttachment; 179 RenderTarget11 *GetAttachmentRenderTarget(gl::FramebufferAttachment *attachment);
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Renderer11.h | 24 class FramebufferAttachment; 195 bool getRenderTargetResource(gl::FramebufferAttachment *colorbuffer, unsigned int *subresourceIndex, ID3D11Texture2D **resource); 220 static void invalidateFBOAttachmentSwizzles(gl::FramebufferAttachment *attachment, int mipLevel);
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Clear11.cpp | 15 #include "libGLESv2/FramebufferAttachment.h" 171 gl::FramebufferAttachment *attachment = frameBuffer->getFirstColorbuffer(); 178 gl::FramebufferAttachment *attachment = frameBuffer->getDepthOrStencilbuffer(); 211 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(colorAttachment); 284 gl::FramebufferAttachment *attachment = frameBuffer->getDepthOrStencilbuffer();
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Renderer11.cpp | 11 #include "libGLESv2/FramebufferAttachment.h" 814 gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; 859 gl::FramebufferAttachment *depthStencil = framebuffer->getDepthbuffer(); [all...] |
Image11.cpp | 16 #include "libGLESv2/FramebufferAttachment.h" 318 gl::FramebufferAttachment *colorbuffer = source->getReadColorbuffer();
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RenderStateCache.cpp | 14 #include "libGLESv2/FramebufferAttachment.h" 98 const gl::FramebufferAttachment *attachment = colorbuffers[colorAttachment];
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renderer11_utils.cpp | [all...] |