/external/deqp/modules/gles3/performance/ |
es3pStateChangeTests.cpp | 150 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()"); 152 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetAttribLocation()"); 155 GLU_EXPECT_NO_ERROR(gl.getError(), "glEnableVertexAttribArray()"); 157 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 159 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttribPointer()"); 162 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformLocation()"); 165 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); 168 GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform1i()"); 171 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport()"); 192 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()") [all...] |
es3pRedundantStateChangeTests.cpp | 141 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()"); 143 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetAttribLocation()"); 146 GLU_EXPECT_NO_ERROR(gl.getError(), "glEnableVertexAttribArray()"); 148 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 150 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttribPointer()"); 153 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformLocation()"); 156 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); 159 GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform1i()"); 162 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport()"); 178 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()") [all...] |
/external/deqp/modules/gles2/performance/ |
es2pStateChangeTests.cpp | 150 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()"); 152 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetAttribLocation()"); 155 GLU_EXPECT_NO_ERROR(gl.getError(), "glEnableVertexAttribArray()"); 157 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 159 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttribPointer()"); 162 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformLocation()"); 165 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); 168 GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform1i()"); 171 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport()"); 192 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()") [all...] |
es2pRedundantStateChangeTests.cpp | 141 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()"); 143 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetAttribLocation()"); 146 GLU_EXPECT_NO_ERROR(gl.getError(), "glEnableVertexAttribArray()"); 148 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 150 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttribPointer()"); 153 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformLocation()"); 156 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); 159 GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform1i()"); 162 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport()"); 178 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()") [all...] |
es2pDrawCallBatchingTests.cpp | 363 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating static buffer failed"); 377 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating static buffer failed"); 394 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic buffer failed"); 412 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic buffer failed"); 436 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic index buffer failed"); 448 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic index buffer failed"); 462 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic index buffer failed"); 474 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic index buffer failed"); 509 GLU_EXPECT_NO_ERROR(gl.getError(), "glDeleteBuffers()"); 517 GLU_EXPECT_NO_ERROR(gl.getError(), "glDeleteBuffers()") [all...] |
/external/deqp/modules/glshared/ |
glsSamplerObjectTest.cpp | 86 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_MIN_FILTER, state.minFilter)"); 88 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_MAG_FILTER, state.magFilter)"); 90 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_S, state.wrapS)"); 92 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_T, state.wrapT)"); 94 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_R, state.wrapR)"); 96 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameterf(target, GL_TEXTURE_MAX_LOD, state.maxLod)"); 98 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameterf(target, GL_TEXTURE_MIN_LOD, state.minLod)"); 104 GLU_EXPECT_NO_ERROR(gl.getError(), "glSamplerParameteri(sampler, GL_TEXTURE_MIN_FILTER, state.minFilter)"); 106 GLU_EXPECT_NO_ERROR(gl.getError(), "glSamplerParameteri(sampler, GL_TEXTURE_MAG_FILTER, state.magFilter)"); 108 GLU_EXPECT_NO_ERROR(gl.getError(), "glSamplerParameteri(sampler, GL_TEXTURE_WRAP_S, state.wrapS)") [all...] |
glsStateChangePerfTestCases.cpp | 249 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()"); 252 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 254 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()"); 256 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 279 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()"); 282 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 284 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()"); 286 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 353 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures()"); 356 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()") [all...] |
/external/deqp/framework/opengl/ |
gluDefs.hpp | 29 #define GLU_EXPECT_NO_ERROR(ERR, MSG) glu::checkError((ERR), MSG, __FILE__, __LINE__) 30 #define GLU_CHECK_ERROR(ERR) GLU_EXPECT_NO_ERROR(ERR, DE_NULL) 31 #define GLU_CHECK_MSG(MSG) GLU_EXPECT_NO_ERROR(glGetError(), MSG) 33 #define GLU_CHECK_CALL_ERROR(CALL, ERR) do { CALL; GLU_EXPECT_NO_ERROR(ERR, #CALL); } while (deGetFalse()) 34 #define GLU_CHECK_CALL(CALL) do { CALL; GLU_EXPECT_NO_ERROR(glGetError(), #CALL); } while (deGetFalse())
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gluShaderProgram.cpp | 48 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader()"); 63 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource()"); 87 GLU_EXPECT_NO_ERROR(gl.getError(), "glCompileShader()"); 97 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv()"); 118 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv()"); 130 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv()"); 148 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateProgram()"); 170 GLU_EXPECT_NO_ERROR(gl.getError(), "glAttachShader()"); 178 GLU_EXPECT_NO_ERROR(gl.getError(), "glDetachShader()"); 186 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindAttribLocation()") [all...] |
gluTexture.cpp | 60 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed"); 71 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed"); 87 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture upload failed"); 100 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture upload failed"); 114 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed"); 126 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed"); 142 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed"); 170 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture upload failed"); 184 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture upload failed"); 211 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture upload failed") [all...] |
gluStateReset.cpp | 45 GLU_EXPECT_NO_ERROR(gl.getError(), "Error state"); 73 GLU_EXPECT_NO_ERROR(gl.getError(), "Vertex attrib array state reset failed"); 86 GLU_EXPECT_NO_ERROR(gl.getError(), "Transformation state reset failed"); 101 GLU_EXPECT_NO_ERROR(gl.getError(), "Rasterization state reset failed"); 121 GLU_EXPECT_NO_ERROR(gl.getError(), "Multisampling state reset failed"); 254 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture state reset failed"); 278 GLU_EXPECT_NO_ERROR(gl.getError(), "Pixel operation state reset failed"); 291 GLU_EXPECT_NO_ERROR(gl.getError(), "Framebuffer control state reset failed"); 309 GLU_EXPECT_NO_ERROR(gl.getError(), "Framebuffer state reset failed"); 315 GLU_EXPECT_NO_ERROR(gl.getError(), "Renderbuffer state reset failed") [all...] |
gluContextInfo.cpp | 171 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetString(GL_EXTENSIONS) failed"); 184 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetIntegerv(GL_NUM_EXTENSIONS) failed"); 189 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetStringi(GL_EXTENSIONS, ndx) failed"); 206 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS) failed"); 229 GLU_EXPECT_NO_ERROR(m_context.getFunctions().getError(), "glGetIntegerv() failed"); 237 GLU_EXPECT_NO_ERROR(m_context.getFunctions().getError(), "glGetBooleanv() failed"); 244 GLU_EXPECT_NO_ERROR(m_context.getFunctions().getError(), "glGetString() failed");
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/external/deqp/modules/egl/ |
teglSwapBuffersTests.cpp | 151 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program"); 155 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader"); 159 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup fragment shader"); 170 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get vertex shader compile info"); 184 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get fragment shader compile info"); 192 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program"); 203 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get program link info"); 221 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to delete shaders"); 332 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup shader program for rendering"); 337 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to clear surface") [all...] |
teglGLES2SharedRenderingPerfTests.cpp | 227 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()"); 229 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 231 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()"); 233 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 265 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()"); 267 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 269 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()"); 271 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 298 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures()"); 300 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()") [all...] |
teglPreservingSwapTests.cpp | 150 GLU_EXPECT_NO_ERROR(m_gl.getError(), "Failed to create resources for shader program"); 154 GLU_EXPECT_NO_ERROR(m_gl.getError(), "Failed to set shader sources"); 158 GLU_EXPECT_NO_ERROR(m_gl.getError(), "Shader compilation failed"); 162 GLU_EXPECT_NO_ERROR(m_gl.getError(), "Failed to attach shaders to program"); 165 GLU_EXPECT_NO_ERROR(m_gl.getError(), "Failed to link program"); 171 GLU_EXPECT_NO_ERROR(m_gl.getError(), "Failed to delete shaders"); 175 GLU_EXPECT_NO_ERROR(m_gl.getError(), "Failed to get attribute locations"); 231 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glUseProgram() failed"); 235 GLU_EXPECT_NO_ERROR(m_gl.getError(), "Failed to enable attributes"); 239 GLU_EXPECT_NO_ERROR(m_gl.getError(), "Failed to set attribute pointers") [all...] |
/external/deqp/modules/gles31/functional/ |
es31fMultisampleShaderRenderCase.cpp | 138 GLU_EXPECT_NO_ERROR(gl.getError(), "gen buf"); 141 GLU_EXPECT_NO_ERROR(gl.getError(), "setup data"); 144 GLU_EXPECT_NO_ERROR(gl.getError(), "gen vao"); 159 GLU_EXPECT_NO_ERROR(gl.getError(), "setup data"); 170 GLU_EXPECT_NO_ERROR(gl.getError(), "gen vao"); 182 GLU_EXPECT_NO_ERROR(gl.getError(), "gen tex"); 187 GLU_EXPECT_NO_ERROR(gl.getError(), "gen fbo"); 218 GLU_EXPECT_NO_ERROR(gl.getError(), "gen rbo"); 223 GLU_EXPECT_NO_ERROR(gl.getError(), "gen fbo"); 245 GLU_EXPECT_NO_ERROR(gl.getError(), "gen tex") [all...] |
es31fMultisampleTests.cpp | 140 GLU_EXPECT_NO_ERROR(gl.glGetError(), "getMultisamplefv"); 256 GLU_EXPECT_NO_ERROR(gl.getError(), "getIntegerv(GL_SAMPLES)"); 269 GLU_EXPECT_NO_ERROR(gl.getError(), "getAttribLocation"); 314 GLU_EXPECT_NO_ERROR(gl.getError(), "bindVertexArray"); 318 GLU_EXPECT_NO_ERROR(gl.getError(), "vtx buf"); 322 GLU_EXPECT_NO_ERROR(gl.getError(), "vtx vertexAttribPointer"); 326 GLU_EXPECT_NO_ERROR(gl.getError(), "col buf"); 330 GLU_EXPECT_NO_ERROR(gl.getError(), "col vertexAttribPointer"); 334 GLU_EXPECT_NO_ERROR(gl.getError(), "drawArrays"); 374 GLU_EXPECT_NO_ERROR(gl.getError(), "viewport") [all...] |
es31fTessellationGeometryInteractionTests.cpp | 192 GLU_EXPECT_NO_ERROR(gl.getError(), "gen buffer"); 227 GLU_EXPECT_NO_ERROR(gl.getError(), "set viewport"); 232 GLU_EXPECT_NO_ERROR(gl.getError(), "set blend"); 270 GLU_EXPECT_NO_ERROR(gl.getError(), "setup attribs"); 278 GLU_EXPECT_NO_ERROR(gl.getError(), "use program"); 281 GLU_EXPECT_NO_ERROR(gl.getError(), "set patch param"); 284 GLU_EXPECT_NO_ERROR(gl.getError(), "clear"); 287 GLU_EXPECT_NO_ERROR(gl.getError(), "draw patches"); 493 GLU_EXPECT_NO_ERROR(gl.getError(), "gen buffer"); 527 GLU_EXPECT_NO_ERROR(gl.getError(), "set viewport") [all...] |
es31fShaderTextureSizeTests.cpp | 386 GLU_EXPECT_NO_ERROR(gl.getError(), "texture gen"); 392 GLU_EXPECT_NO_ERROR(gl.getError(), "texStorage"); 404 GLU_EXPECT_NO_ERROR(gl.getError(), "texture delete"); 417 GLU_EXPECT_NO_ERROR(gl.getError(), "preclear"); 421 GLU_EXPECT_NO_ERROR(gl.getError(), "clear"); 426 GLU_EXPECT_NO_ERROR(gl.getError(), "vertexAttrib"); 434 GLU_EXPECT_NO_ERROR(gl.getError(), "setup program"); 437 GLU_EXPECT_NO_ERROR(gl.getError(), "bindtex"); 440 GLU_EXPECT_NO_ERROR(gl.getError(), "drawArrays"); 444 GLU_EXPECT_NO_ERROR(gl.getError(), "cleanup") [all...] |
es31fSSBOArrayLengthTests.cpp | 110 GLU_EXPECT_NO_ERROR(gl.getError(), "create buffers"); 115 GLU_EXPECT_NO_ERROR(gl.getError(), "bind buffers"); 192 GLU_EXPECT_NO_ERROR(gl.getError(), "update buffer"); 201 GLU_EXPECT_NO_ERROR(gl.getError(), "dispatch"); 209 GLU_EXPECT_NO_ERROR(gl.getError(), "map"); 225 GLU_EXPECT_NO_ERROR(gl.getError(), "unmap");
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es31fVertexAttributeBindingTests.cpp | 333 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set vao"); 336 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); 350 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); 353 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); 362 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); 366 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); 372 GLU_EXPECT_NO_ERROR(gl.glGetError(), "clean"); 632 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set vao"); 635 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); 651 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup attribs") [all...] |
es31fIntegerStateQueryTests.cpp | 76 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetBooleanv"); 97 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv"); 118 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetInteger64v"); 139 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetFloatv"); 170 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetBooleanv"); 191 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv"); 212 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetInteger64v"); 233 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetFloatv"); 264 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetBooleanv"); 285 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv") [all...] |
es31fInternalFormatQueryTests.cpp | 98 GLU_EXPECT_NO_ERROR(gl.getError(), "get MAX_*_SAMPLES"); 112 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_NUM_SAMPLE_COUNTS"); 133 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_SAMPLES"); 214 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_NUM_SAMPLE_COUNTS"); 229 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_NUM_SAMPLE_COUNTS"); 272 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_NUM_SAMPLE_COUNTS"); 290 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_SAMPLES"); 306 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_SAMPLES"); 321 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_SAMPLES");
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es31fTextureMultisampleTests.cpp | 215 GLU_EXPECT_NO_ERROR (gl.getError(), "texStorage2DMultisample"); 219 GLU_EXPECT_NO_ERROR (gl.getError(), "bindVertexArray"); 223 GLU_EXPECT_NO_ERROR (gl.getError(), "bindBuffer"); 366 GLU_EXPECT_NO_ERROR (gl.getError(), "framebufferTexture2D"); 390 GLU_EXPECT_NO_ERROR (gl.getError(), "bufferData"); 397 GLU_EXPECT_NO_ERROR (gl.getError(), "vertexAttribPointer"); 401 GLU_EXPECT_NO_ERROR (gl.getError(), "drawArrays"); 406 GLU_EXPECT_NO_ERROR (gl.getError(), "cleanup"); 482 GLU_EXPECT_NO_ERROR (gl.getError(), "bufferData"); 489 GLU_EXPECT_NO_ERROR (gl.getError(), "vertexAttribPointer") [all...] |
/external/deqp/modules/gles31/stress/ |
es31sTessellationGeometryInteractionTests.cpp | 149 GLU_EXPECT_NO_ERROR(gl.getError(), "query tessellation limits"); 186 GLU_EXPECT_NO_ERROR(gl.getError(), "query geometry limits"); 209 GLU_EXPECT_NO_ERROR(gl.getError(), "query geometry invocation limits"); 343 GLU_EXPECT_NO_ERROR(gl.getError(), "viewport"); 346 GLU_EXPECT_NO_ERROR(gl.getError(), "bind vao"); 349 GLU_EXPECT_NO_ERROR(gl.getError(), "use program"); 352 GLU_EXPECT_NO_ERROR(gl.getError(), "set patch param"); 370 GLU_EXPECT_NO_ERROR(glerror, "draw patches"); 376 GLU_EXPECT_NO_ERROR(gl.getError(), "read pixels");
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