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    Searched refs:GrGLAttribArrayState (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLVertexArray.cpp 14 void GrGLAttribArrayState::set(const GrGpuGL* gpu,
52 void GrGLAttribArrayState::disableUnusedArrays(const GrGpuGL* gpu, uint64_t usedMask) {
93 GrGLAttribArrayState* GrGLVertexArray::bind() {
101 GrGLAttribArrayState* GrGLVertexArray::bindWithIndexBuffer(const GrGLIndexBuffer* buffer) {
102 GrGLAttribArrayState* state = this->bind();
GrGLVertexArray.h 50 class GrGLAttribArrayState {
52 explicit GrGLAttribArrayState(int arrayCount = 0) {
65 * assumed that the GrGLAttribArrayState is tracking the state of the currently bound vertex
79 * GrGLAttribArrayState is tracking the state of the currently bound vertex array object.
139 * Otherwise, the GrGLAttribArrayState that is tracking this vertex array's attrib bindings is
142 GrGLAttribArrayState* bind();
148 GrGLAttribArrayState* bindWithIndexBuffer(const GrGLIndexBuffer* indexBuffer);
169 GrGLAttribArrayState fAttribArrays;
GrGpuGL.h 390 * returned GrGLAttribArrayState should be used to set vertex attribute arrays.
392 GrGLAttribArrayState* bindArrayAndBuffersToDraw(GrGpuGL* gpu,
407 GrGLAttribArrayState fDefaultVertexArrayAttribState;
GrGpuGL_program.cpp 347 GrGLAttribArrayState* attribState =
GrGpuGL.cpp     [all...]

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