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Searched
refs:GrGLAttribArrayState
(Results
1 - 5
of
5
) sorted by null
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLVertexArray.cpp
14
void
GrGLAttribArrayState
::set(const GrGpuGL* gpu,
52
void
GrGLAttribArrayState
::disableUnusedArrays(const GrGpuGL* gpu, uint64_t usedMask) {
93
GrGLAttribArrayState
* GrGLVertexArray::bind() {
101
GrGLAttribArrayState
* GrGLVertexArray::bindWithIndexBuffer(const GrGLIndexBuffer* buffer) {
102
GrGLAttribArrayState
* state = this->bind();
GrGLVertexArray.h
50
class
GrGLAttribArrayState
{
52
explicit
GrGLAttribArrayState
(int arrayCount = 0) {
65
* assumed that the
GrGLAttribArrayState
is tracking the state of the currently bound vertex
79
*
GrGLAttribArrayState
is tracking the state of the currently bound vertex array object.
139
* Otherwise, the
GrGLAttribArrayState
that is tracking this vertex array's attrib bindings is
142
GrGLAttribArrayState
* bind();
148
GrGLAttribArrayState
* bindWithIndexBuffer(const GrGLIndexBuffer* indexBuffer);
169
GrGLAttribArrayState
fAttribArrays;
GrGpuGL.h
390
* returned
GrGLAttribArrayState
should be used to set vertex attribute arrays.
392
GrGLAttribArrayState
* bindArrayAndBuffersToDraw(GrGpuGL* gpu,
407
GrGLAttribArrayState
fDefaultVertexArrayAttribState;
GrGpuGL_program.cpp
347
GrGLAttribArrayState
* attribState =
GrGpuGL.cpp
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