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Searched
refs:OUT_BATCH
(Results
1 - 25
of
108
) sorted by null
1
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5
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
gen7_disable.c
38
OUT_BATCH
(_3DSTATE_CONSTANT_GS << 16 | (7 - 2));
39
OUT_BATCH
(0);
40
OUT_BATCH
(0);
41
OUT_BATCH
(0);
42
OUT_BATCH
(0);
43
OUT_BATCH
(0);
44
OUT_BATCH
(0);
48
OUT_BATCH
(_3DSTATE_GS << 16 | (7 - 2));
49
OUT_BATCH
(0); /* prog_bo */
50
OUT_BATCH
((0 << GEN6_GS_SAMPLER_COUNT_SHIFT)
[
all
...]
gen6_gs_state.c
40
OUT_BATCH
(_3DSTATE_CONSTANT_GS << 16 | (5 - 2));
41
OUT_BATCH
(0);
42
OUT_BATCH
(0);
43
OUT_BATCH
(0);
44
OUT_BATCH
(0);
49
OUT_BATCH
(_3DSTATE_GS << 16 | (7 - 2));
50
OUT_BATCH
(brw->gs.prog_offset);
51
OUT_BATCH
(GEN6_GS_SPF_MODE | GEN6_GS_VECTOR_MASK_ENABLE);
52
OUT_BATCH
(0); /* no scratch space */
53
OUT_BATCH
((2 << GEN6_GS_DISPATCH_START_GRF_SHIFT)
[
all
...]
gen7_vs_state.c
44
OUT_BATCH
(_3DSTATE_BINDING_TABLE_POINTERS_VS << 16 | (2 - 2));
45
OUT_BATCH
(brw->vs.bind_bo_offset);
50
OUT_BATCH
(_3DSTATE_SAMPLER_STATE_POINTERS_VS << 16 | (2 - 2));
51
OUT_BATCH
(brw->sampler.offset);
57
OUT_BATCH
(_3DSTATE_CONSTANT_VS << 16 | (7 - 2));
58
OUT_BATCH
(0);
59
OUT_BATCH
(0);
60
OUT_BATCH
(0);
61
OUT_BATCH
(0);
62
OUT_BATCH
(0)
[
all
...]
gen6_sampler_state.c
39
OUT_BATCH
(_3DSTATE_SAMPLER_STATE_POINTERS << 16 |
44
OUT_BATCH
(brw->sampler.offset); /* VS */
45
OUT_BATCH
(0); /* GS */
46
OUT_BATCH
(brw->sampler.offset);
gen7_wm_state.c
94
OUT_BATCH
(_3DSTATE_WM << 16 | (3 - 2));
95
OUT_BATCH
(dw1);
96
OUT_BATCH
(dw2);
123
OUT_BATCH
(_3DSTATE_BINDING_TABLE_POINTERS_PS << 16 | (2 - 2));
124
OUT_BATCH
(brw->wm.bind_bo_offset);
129
OUT_BATCH
(_3DSTATE_SAMPLER_STATE_POINTERS_PS << 16 | (2 - 2));
130
OUT_BATCH
(brw->sampler.offset);
137
OUT_BATCH
(_3DSTATE_CONSTANT_PS << 16 | (7 - 2));
138
OUT_BATCH
(0);
139
OUT_BATCH
(0)
[
all
...]
gen7_misc_state.c
147
OUT_BATCH
(GEN7_3DSTATE_DEPTH_BUFFER << 16 | (7 - 2));
148
OUT_BATCH
(dw1);
149
OUT_BATCH
(0);
150
OUT_BATCH
(dw3);
151
OUT_BATCH
(0);
152
OUT_BATCH
(tile_x | (tile_y << 16));
153
OUT_BATCH
(0);
191
OUT_BATCH
(GEN7_3DSTATE_DEPTH_BUFFER << 16 | (7 - 2));
192
OUT_BATCH
(((region->pitch * region->cpp) - 1) |
201
OUT_BATCH
((((drb->Base.Base.Width + tile_x) - 1) << 4)
[
all
...]
gen6_blorp.cpp
99
OUT_BATCH
(brw->CMD_PIPELINE_SELECT << 16);
124
OUT_BATCH
(CMD_STATE_BASE_ADDRESS << 16 | (10 - 2));
125
OUT_BATCH
(1); /* GeneralStateBaseAddressModifyEnable */
131
OUT_BATCH
(1); /* IndirectObjectBaseAddress */
136
OUT_BATCH
(1); /* InstructionBaseAddress */
138
OUT_BATCH
(1); /* GeneralStateUpperBound */
144
OUT_BATCH
(0xfffff001);
145
OUT_BATCH
(1); /* IndirectObjectUpperBound*/
146
OUT_BATCH
(1); /* InstructionAccessUpperBound */
214
OUT_BATCH
((_3DSTATE_VERTEX_BUFFERS << 16) | (batch_length - 2))
[
all
...]
gen7_cc_state.c
37
OUT_BATCH
(_3DSTATE_CC_STATE_POINTERS << 16 | (2 - 2));
38
OUT_BATCH
(brw->cc.state_offset | 1);
57
OUT_BATCH
(_3DSTATE_BLEND_STATE_POINTERS << 16 | (2 - 2));
58
OUT_BATCH
(brw->cc.blend_state_offset | 1);
77
OUT_BATCH
(_3DSTATE_DEPTH_STENCIL_STATE_POINTERS << 16 | (2 - 2));
78
OUT_BATCH
(brw->cc.depth_stencil_state_offset | 1);
gen7_urb.c
58
OUT_BATCH
(_3DSTATE_PUSH_CONSTANT_ALLOC_VS << 16 | (2 - 2));
59
OUT_BATCH
(8);
63
OUT_BATCH
(_3DSTATE_PUSH_CONSTANT_ALLOC_PS << 16 | (2 - 2));
64
OUT_BATCH
(8 | 8 << GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT);
114
OUT_BATCH
(_3DSTATE_URB_VS << 16 | (2 - 2));
115
OUT_BATCH
(nr_vs_entries |
122
OUT_BATCH
(_3DSTATE_URB_GS << 16 | (2 - 2));
123
OUT_BATCH
((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
128
OUT_BATCH
(_3DSTATE_URB_HS << 16 | (2 - 2));
129
OUT_BATCH
((0 << GEN7_URB_ENTRY_SIZE_SHIFT)
[
all
...]
brw_misc_state.c
52
OUT_BATCH
(_3DSTATE_DRAWING_RECTANGLE << 16 | (4 - 2));
53
OUT_BATCH
(0); /* xmin, ymin */
54
OUT_BATCH
(((ctx->DrawBuffer->Width - 1) & 0xffff) |
56
OUT_BATCH
(0);
81
OUT_BATCH
(_3DSTATE_BINDING_TABLE_POINTERS << 16 | (6 - 2));
82
OUT_BATCH
(brw->vs.bind_bo_offset);
83
OUT_BATCH
(0); /* gs */
84
OUT_BATCH
(0); /* clip */
85
OUT_BATCH
(0); /* sf */
86
OUT_BATCH
(brw->wm.bind_bo_offset)
[
all
...]
gen7_blorp.cpp
73
OUT_BATCH
(_3DSTATE_BLEND_STATE_POINTERS << 16 | (2 - 2));
74
OUT_BATCH
(cc_blend_state_offset | 1);
88
OUT_BATCH
(_3DSTATE_CC_STATE_POINTERS << 16 | (2 - 2));
89
OUT_BATCH
(cc_state_offset | 1);
108
OUT_BATCH
(_3DSTATE_VIEWPORT_STATE_POINTERS_CC << 16 | (2 - 2));
109
OUT_BATCH
(cc_vp_offset);
126
OUT_BATCH
(_3DSTATE_DEPTH_STENCIL_STATE_POINTERS << 16 | (2 - 2));
127
OUT_BATCH
(depthstencil_offset | 1);
289
OUT_BATCH
(_3DSTATE_HS << 16 | (7 - 2));
290
OUT_BATCH
(0)
[
all
...]
gen6_vs_state.c
148
OUT_BATCH
(_3DSTATE_CONSTANT_VS << 16 | (5 - 2));
149
OUT_BATCH
(0);
150
OUT_BATCH
(0);
151
OUT_BATCH
(0);
152
OUT_BATCH
(0);
156
OUT_BATCH
(_3DSTATE_CONSTANT_VS << 16 |
162
OUT_BATCH
(brw->vs.push_const_offset +
164
OUT_BATCH
(0);
165
OUT_BATCH
(0);
166
OUT_BATCH
(0)
[
all
...]
gen6_multisample_state.c
104
OUT_BATCH
(_3DSTATE_MULTISAMPLE << 16 | (len - 2));
105
OUT_BATCH
(MS_PIXEL_LOCATION_CENTER | number_of_multisamples);
106
OUT_BATCH
(sample_positions_3210);
108
OUT_BATCH
(sample_positions_7654);
124
OUT_BATCH
(_3DSTATE_SAMPLE_MASK << 16 | (2 - 2));
130
OUT_BATCH
(coverage_bits);
132
OUT_BATCH
(1);
/external/mesa3d/src/mesa/drivers/dri/i965/
gen7_disable.c
38
OUT_BATCH
(_3DSTATE_CONSTANT_GS << 16 | (7 - 2));
39
OUT_BATCH
(0);
40
OUT_BATCH
(0);
41
OUT_BATCH
(0);
42
OUT_BATCH
(0);
43
OUT_BATCH
(0);
44
OUT_BATCH
(0);
48
OUT_BATCH
(_3DSTATE_GS << 16 | (7 - 2));
49
OUT_BATCH
(0); /* prog_bo */
50
OUT_BATCH
((0 << GEN6_GS_SAMPLER_COUNT_SHIFT)
[
all
...]
gen6_gs_state.c
40
OUT_BATCH
(_3DSTATE_CONSTANT_GS << 16 | (5 - 2));
41
OUT_BATCH
(0);
42
OUT_BATCH
(0);
43
OUT_BATCH
(0);
44
OUT_BATCH
(0);
49
OUT_BATCH
(_3DSTATE_GS << 16 | (7 - 2));
50
OUT_BATCH
(brw->gs.prog_offset);
51
OUT_BATCH
(GEN6_GS_SPF_MODE | GEN6_GS_VECTOR_MASK_ENABLE);
52
OUT_BATCH
(0); /* no scratch space */
53
OUT_BATCH
((2 << GEN6_GS_DISPATCH_START_GRF_SHIFT)
[
all
...]
gen7_vs_state.c
44
OUT_BATCH
(_3DSTATE_BINDING_TABLE_POINTERS_VS << 16 | (2 - 2));
45
OUT_BATCH
(brw->vs.bind_bo_offset);
50
OUT_BATCH
(_3DSTATE_SAMPLER_STATE_POINTERS_VS << 16 | (2 - 2));
51
OUT_BATCH
(brw->sampler.offset);
57
OUT_BATCH
(_3DSTATE_CONSTANT_VS << 16 | (7 - 2));
58
OUT_BATCH
(0);
59
OUT_BATCH
(0);
60
OUT_BATCH
(0);
61
OUT_BATCH
(0);
62
OUT_BATCH
(0)
[
all
...]
gen6_sampler_state.c
39
OUT_BATCH
(_3DSTATE_SAMPLER_STATE_POINTERS << 16 |
44
OUT_BATCH
(brw->sampler.offset); /* VS */
45
OUT_BATCH
(0); /* GS */
46
OUT_BATCH
(brw->sampler.offset);
gen7_wm_state.c
94
OUT_BATCH
(_3DSTATE_WM << 16 | (3 - 2));
95
OUT_BATCH
(dw1);
96
OUT_BATCH
(dw2);
123
OUT_BATCH
(_3DSTATE_BINDING_TABLE_POINTERS_PS << 16 | (2 - 2));
124
OUT_BATCH
(brw->wm.bind_bo_offset);
129
OUT_BATCH
(_3DSTATE_SAMPLER_STATE_POINTERS_PS << 16 | (2 - 2));
130
OUT_BATCH
(brw->sampler.offset);
137
OUT_BATCH
(_3DSTATE_CONSTANT_PS << 16 | (7 - 2));
138
OUT_BATCH
(0);
139
OUT_BATCH
(0)
[
all
...]
gen7_misc_state.c
147
OUT_BATCH
(GEN7_3DSTATE_DEPTH_BUFFER << 16 | (7 - 2));
148
OUT_BATCH
(dw1);
149
OUT_BATCH
(0);
150
OUT_BATCH
(dw3);
151
OUT_BATCH
(0);
152
OUT_BATCH
(tile_x | (tile_y << 16));
153
OUT_BATCH
(0);
191
OUT_BATCH
(GEN7_3DSTATE_DEPTH_BUFFER << 16 | (7 - 2));
192
OUT_BATCH
(((region->pitch * region->cpp) - 1) |
201
OUT_BATCH
((((drb->Base.Base.Width + tile_x) - 1) << 4)
[
all
...]
gen6_blorp.cpp
99
OUT_BATCH
(brw->CMD_PIPELINE_SELECT << 16);
124
OUT_BATCH
(CMD_STATE_BASE_ADDRESS << 16 | (10 - 2));
125
OUT_BATCH
(1); /* GeneralStateBaseAddressModifyEnable */
131
OUT_BATCH
(1); /* IndirectObjectBaseAddress */
136
OUT_BATCH
(1); /* InstructionBaseAddress */
138
OUT_BATCH
(1); /* GeneralStateUpperBound */
144
OUT_BATCH
(0xfffff001);
145
OUT_BATCH
(1); /* IndirectObjectUpperBound*/
146
OUT_BATCH
(1); /* InstructionAccessUpperBound */
214
OUT_BATCH
((_3DSTATE_VERTEX_BUFFERS << 16) | (batch_length - 2))
[
all
...]
gen7_cc_state.c
37
OUT_BATCH
(_3DSTATE_CC_STATE_POINTERS << 16 | (2 - 2));
38
OUT_BATCH
(brw->cc.state_offset | 1);
57
OUT_BATCH
(_3DSTATE_BLEND_STATE_POINTERS << 16 | (2 - 2));
58
OUT_BATCH
(brw->cc.blend_state_offset | 1);
77
OUT_BATCH
(_3DSTATE_DEPTH_STENCIL_STATE_POINTERS << 16 | (2 - 2));
78
OUT_BATCH
(brw->cc.depth_stencil_state_offset | 1);
gen7_urb.c
58
OUT_BATCH
(_3DSTATE_PUSH_CONSTANT_ALLOC_VS << 16 | (2 - 2));
59
OUT_BATCH
(8);
63
OUT_BATCH
(_3DSTATE_PUSH_CONSTANT_ALLOC_PS << 16 | (2 - 2));
64
OUT_BATCH
(8 | 8 << GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT);
114
OUT_BATCH
(_3DSTATE_URB_VS << 16 | (2 - 2));
115
OUT_BATCH
(nr_vs_entries |
122
OUT_BATCH
(_3DSTATE_URB_GS << 16 | (2 - 2));
123
OUT_BATCH
((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
128
OUT_BATCH
(_3DSTATE_URB_HS << 16 | (2 - 2));
129
OUT_BATCH
((0 << GEN7_URB_ENTRY_SIZE_SHIFT)
[
all
...]
brw_misc_state.c
52
OUT_BATCH
(_3DSTATE_DRAWING_RECTANGLE << 16 | (4 - 2));
53
OUT_BATCH
(0); /* xmin, ymin */
54
OUT_BATCH
(((ctx->DrawBuffer->Width - 1) & 0xffff) |
56
OUT_BATCH
(0);
81
OUT_BATCH
(_3DSTATE_BINDING_TABLE_POINTERS << 16 | (6 - 2));
82
OUT_BATCH
(brw->vs.bind_bo_offset);
83
OUT_BATCH
(0); /* gs */
84
OUT_BATCH
(0); /* clip */
85
OUT_BATCH
(0); /* sf */
86
OUT_BATCH
(brw->wm.bind_bo_offset)
[
all
...]
gen7_blorp.cpp
73
OUT_BATCH
(_3DSTATE_BLEND_STATE_POINTERS << 16 | (2 - 2));
74
OUT_BATCH
(cc_blend_state_offset | 1);
88
OUT_BATCH
(_3DSTATE_CC_STATE_POINTERS << 16 | (2 - 2));
89
OUT_BATCH
(cc_state_offset | 1);
108
OUT_BATCH
(_3DSTATE_VIEWPORT_STATE_POINTERS_CC << 16 | (2 - 2));
109
OUT_BATCH
(cc_vp_offset);
126
OUT_BATCH
(_3DSTATE_DEPTH_STENCIL_STATE_POINTERS << 16 | (2 - 2));
127
OUT_BATCH
(depthstencil_offset | 1);
289
OUT_BATCH
(_3DSTATE_HS << 16 | (7 - 2));
290
OUT_BATCH
(0)
[
all
...]
gen6_vs_state.c
148
OUT_BATCH
(_3DSTATE_CONSTANT_VS << 16 | (5 - 2));
149
OUT_BATCH
(0);
150
OUT_BATCH
(0);
151
OUT_BATCH
(0);
152
OUT_BATCH
(0);
156
OUT_BATCH
(_3DSTATE_CONSTANT_VS << 16 |
162
OUT_BATCH
(brw->vs.push_const_offset +
164
OUT_BATCH
(0);
165
OUT_BATCH
(0);
166
OUT_BATCH
(0)
[
all
...]
Completed in 1181 milliseconds
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