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    Searched refs:OUT_BATCH (Results 1 - 25 of 108) sorted by null

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  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
gen7_disable.c 38 OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 | (7 - 2));
39 OUT_BATCH(0);
40 OUT_BATCH(0);
41 OUT_BATCH(0);
42 OUT_BATCH(0);
43 OUT_BATCH(0);
44 OUT_BATCH(0);
48 OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
49 OUT_BATCH(0); /* prog_bo */
50 OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT)
    [all...]
gen6_gs_state.c 40 OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 | (5 - 2));
41 OUT_BATCH(0);
42 OUT_BATCH(0);
43 OUT_BATCH(0);
44 OUT_BATCH(0);
49 OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
50 OUT_BATCH(brw->gs.prog_offset);
51 OUT_BATCH(GEN6_GS_SPF_MODE | GEN6_GS_VECTOR_MASK_ENABLE);
52 OUT_BATCH(0); /* no scratch space */
53 OUT_BATCH((2 << GEN6_GS_DISPATCH_START_GRF_SHIFT)
    [all...]
gen7_vs_state.c 44 OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_VS << 16 | (2 - 2));
45 OUT_BATCH(brw->vs.bind_bo_offset);
50 OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS_VS << 16 | (2 - 2));
51 OUT_BATCH(brw->sampler.offset);
57 OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 | (7 - 2));
58 OUT_BATCH(0);
59 OUT_BATCH(0);
60 OUT_BATCH(0);
61 OUT_BATCH(0);
62 OUT_BATCH(0)
    [all...]
gen6_sampler_state.c 39 OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS << 16 |
44 OUT_BATCH(brw->sampler.offset); /* VS */
45 OUT_BATCH(0); /* GS */
46 OUT_BATCH(brw->sampler.offset);
gen7_wm_state.c 94 OUT_BATCH(_3DSTATE_WM << 16 | (3 - 2));
95 OUT_BATCH(dw1);
96 OUT_BATCH(dw2);
123 OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_PS << 16 | (2 - 2));
124 OUT_BATCH(brw->wm.bind_bo_offset);
129 OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS_PS << 16 | (2 - 2));
130 OUT_BATCH(brw->sampler.offset);
137 OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (7 - 2));
138 OUT_BATCH(0);
139 OUT_BATCH(0)
    [all...]
gen7_misc_state.c 147 OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER << 16 | (7 - 2));
148 OUT_BATCH(dw1);
149 OUT_BATCH(0);
150 OUT_BATCH(dw3);
151 OUT_BATCH(0);
152 OUT_BATCH(tile_x | (tile_y << 16));
153 OUT_BATCH(0);
191 OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER << 16 | (7 - 2));
192 OUT_BATCH(((region->pitch * region->cpp) - 1) |
201 OUT_BATCH((((drb->Base.Base.Width + tile_x) - 1) << 4)
    [all...]
gen6_blorp.cpp 99 OUT_BATCH(brw->CMD_PIPELINE_SELECT << 16);
124 OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (10 - 2));
125 OUT_BATCH(1); /* GeneralStateBaseAddressModifyEnable */
131 OUT_BATCH(1); /* IndirectObjectBaseAddress */
136 OUT_BATCH(1); /* InstructionBaseAddress */
138 OUT_BATCH(1); /* GeneralStateUpperBound */
144 OUT_BATCH(0xfffff001);
145 OUT_BATCH(1); /* IndirectObjectUpperBound*/
146 OUT_BATCH(1); /* InstructionAccessUpperBound */
214 OUT_BATCH((_3DSTATE_VERTEX_BUFFERS << 16) | (batch_length - 2))
    [all...]
gen7_cc_state.c 37 OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (2 - 2));
38 OUT_BATCH(brw->cc.state_offset | 1);
57 OUT_BATCH(_3DSTATE_BLEND_STATE_POINTERS << 16 | (2 - 2));
58 OUT_BATCH(brw->cc.blend_state_offset | 1);
77 OUT_BATCH(_3DSTATE_DEPTH_STENCIL_STATE_POINTERS << 16 | (2 - 2));
78 OUT_BATCH(brw->cc.depth_stencil_state_offset | 1);
gen7_urb.c 58 OUT_BATCH(_3DSTATE_PUSH_CONSTANT_ALLOC_VS << 16 | (2 - 2));
59 OUT_BATCH(8);
63 OUT_BATCH(_3DSTATE_PUSH_CONSTANT_ALLOC_PS << 16 | (2 - 2));
64 OUT_BATCH(8 | 8 << GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT);
114 OUT_BATCH(_3DSTATE_URB_VS << 16 | (2 - 2));
115 OUT_BATCH(nr_vs_entries |
122 OUT_BATCH(_3DSTATE_URB_GS << 16 | (2 - 2));
123 OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
128 OUT_BATCH(_3DSTATE_URB_HS << 16 | (2 - 2));
129 OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT)
    [all...]
brw_misc_state.c 52 OUT_BATCH(_3DSTATE_DRAWING_RECTANGLE << 16 | (4 - 2));
53 OUT_BATCH(0); /* xmin, ymin */
54 OUT_BATCH(((ctx->DrawBuffer->Width - 1) & 0xffff) |
56 OUT_BATCH(0);
81 OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS << 16 | (6 - 2));
82 OUT_BATCH(brw->vs.bind_bo_offset);
83 OUT_BATCH(0); /* gs */
84 OUT_BATCH(0); /* clip */
85 OUT_BATCH(0); /* sf */
86 OUT_BATCH(brw->wm.bind_bo_offset)
    [all...]
gen7_blorp.cpp 73 OUT_BATCH(_3DSTATE_BLEND_STATE_POINTERS << 16 | (2 - 2));
74 OUT_BATCH(cc_blend_state_offset | 1);
88 OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (2 - 2));
89 OUT_BATCH(cc_state_offset | 1);
108 OUT_BATCH(_3DSTATE_VIEWPORT_STATE_POINTERS_CC << 16 | (2 - 2));
109 OUT_BATCH(cc_vp_offset);
126 OUT_BATCH(_3DSTATE_DEPTH_STENCIL_STATE_POINTERS << 16 | (2 - 2));
127 OUT_BATCH(depthstencil_offset | 1);
289 OUT_BATCH(_3DSTATE_HS << 16 | (7 - 2));
290 OUT_BATCH(0)
    [all...]
gen6_vs_state.c 148 OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 | (5 - 2));
149 OUT_BATCH(0);
150 OUT_BATCH(0);
151 OUT_BATCH(0);
152 OUT_BATCH(0);
156 OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 |
162 OUT_BATCH(brw->vs.push_const_offset +
164 OUT_BATCH(0);
165 OUT_BATCH(0);
166 OUT_BATCH(0)
    [all...]
gen6_multisample_state.c 104 OUT_BATCH(_3DSTATE_MULTISAMPLE << 16 | (len - 2));
105 OUT_BATCH(MS_PIXEL_LOCATION_CENTER | number_of_multisamples);
106 OUT_BATCH(sample_positions_3210);
108 OUT_BATCH(sample_positions_7654);
124 OUT_BATCH(_3DSTATE_SAMPLE_MASK << 16 | (2 - 2));
130 OUT_BATCH(coverage_bits);
132 OUT_BATCH(1);
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen7_disable.c 38 OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 | (7 - 2));
39 OUT_BATCH(0);
40 OUT_BATCH(0);
41 OUT_BATCH(0);
42 OUT_BATCH(0);
43 OUT_BATCH(0);
44 OUT_BATCH(0);
48 OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
49 OUT_BATCH(0); /* prog_bo */
50 OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT)
    [all...]
gen6_gs_state.c 40 OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 | (5 - 2));
41 OUT_BATCH(0);
42 OUT_BATCH(0);
43 OUT_BATCH(0);
44 OUT_BATCH(0);
49 OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
50 OUT_BATCH(brw->gs.prog_offset);
51 OUT_BATCH(GEN6_GS_SPF_MODE | GEN6_GS_VECTOR_MASK_ENABLE);
52 OUT_BATCH(0); /* no scratch space */
53 OUT_BATCH((2 << GEN6_GS_DISPATCH_START_GRF_SHIFT)
    [all...]
gen7_vs_state.c 44 OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_VS << 16 | (2 - 2));
45 OUT_BATCH(brw->vs.bind_bo_offset);
50 OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS_VS << 16 | (2 - 2));
51 OUT_BATCH(brw->sampler.offset);
57 OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 | (7 - 2));
58 OUT_BATCH(0);
59 OUT_BATCH(0);
60 OUT_BATCH(0);
61 OUT_BATCH(0);
62 OUT_BATCH(0)
    [all...]
gen6_sampler_state.c 39 OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS << 16 |
44 OUT_BATCH(brw->sampler.offset); /* VS */
45 OUT_BATCH(0); /* GS */
46 OUT_BATCH(brw->sampler.offset);
gen7_wm_state.c 94 OUT_BATCH(_3DSTATE_WM << 16 | (3 - 2));
95 OUT_BATCH(dw1);
96 OUT_BATCH(dw2);
123 OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_PS << 16 | (2 - 2));
124 OUT_BATCH(brw->wm.bind_bo_offset);
129 OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS_PS << 16 | (2 - 2));
130 OUT_BATCH(brw->sampler.offset);
137 OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (7 - 2));
138 OUT_BATCH(0);
139 OUT_BATCH(0)
    [all...]
gen7_misc_state.c 147 OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER << 16 | (7 - 2));
148 OUT_BATCH(dw1);
149 OUT_BATCH(0);
150 OUT_BATCH(dw3);
151 OUT_BATCH(0);
152 OUT_BATCH(tile_x | (tile_y << 16));
153 OUT_BATCH(0);
191 OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER << 16 | (7 - 2));
192 OUT_BATCH(((region->pitch * region->cpp) - 1) |
201 OUT_BATCH((((drb->Base.Base.Width + tile_x) - 1) << 4)
    [all...]
gen6_blorp.cpp 99 OUT_BATCH(brw->CMD_PIPELINE_SELECT << 16);
124 OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (10 - 2));
125 OUT_BATCH(1); /* GeneralStateBaseAddressModifyEnable */
131 OUT_BATCH(1); /* IndirectObjectBaseAddress */
136 OUT_BATCH(1); /* InstructionBaseAddress */
138 OUT_BATCH(1); /* GeneralStateUpperBound */
144 OUT_BATCH(0xfffff001);
145 OUT_BATCH(1); /* IndirectObjectUpperBound*/
146 OUT_BATCH(1); /* InstructionAccessUpperBound */
214 OUT_BATCH((_3DSTATE_VERTEX_BUFFERS << 16) | (batch_length - 2))
    [all...]
gen7_cc_state.c 37 OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (2 - 2));
38 OUT_BATCH(brw->cc.state_offset | 1);
57 OUT_BATCH(_3DSTATE_BLEND_STATE_POINTERS << 16 | (2 - 2));
58 OUT_BATCH(brw->cc.blend_state_offset | 1);
77 OUT_BATCH(_3DSTATE_DEPTH_STENCIL_STATE_POINTERS << 16 | (2 - 2));
78 OUT_BATCH(brw->cc.depth_stencil_state_offset | 1);
gen7_urb.c 58 OUT_BATCH(_3DSTATE_PUSH_CONSTANT_ALLOC_VS << 16 | (2 - 2));
59 OUT_BATCH(8);
63 OUT_BATCH(_3DSTATE_PUSH_CONSTANT_ALLOC_PS << 16 | (2 - 2));
64 OUT_BATCH(8 | 8 << GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT);
114 OUT_BATCH(_3DSTATE_URB_VS << 16 | (2 - 2));
115 OUT_BATCH(nr_vs_entries |
122 OUT_BATCH(_3DSTATE_URB_GS << 16 | (2 - 2));
123 OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
128 OUT_BATCH(_3DSTATE_URB_HS << 16 | (2 - 2));
129 OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT)
    [all...]
brw_misc_state.c 52 OUT_BATCH(_3DSTATE_DRAWING_RECTANGLE << 16 | (4 - 2));
53 OUT_BATCH(0); /* xmin, ymin */
54 OUT_BATCH(((ctx->DrawBuffer->Width - 1) & 0xffff) |
56 OUT_BATCH(0);
81 OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS << 16 | (6 - 2));
82 OUT_BATCH(brw->vs.bind_bo_offset);
83 OUT_BATCH(0); /* gs */
84 OUT_BATCH(0); /* clip */
85 OUT_BATCH(0); /* sf */
86 OUT_BATCH(brw->wm.bind_bo_offset)
    [all...]
gen7_blorp.cpp 73 OUT_BATCH(_3DSTATE_BLEND_STATE_POINTERS << 16 | (2 - 2));
74 OUT_BATCH(cc_blend_state_offset | 1);
88 OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (2 - 2));
89 OUT_BATCH(cc_state_offset | 1);
108 OUT_BATCH(_3DSTATE_VIEWPORT_STATE_POINTERS_CC << 16 | (2 - 2));
109 OUT_BATCH(cc_vp_offset);
126 OUT_BATCH(_3DSTATE_DEPTH_STENCIL_STATE_POINTERS << 16 | (2 - 2));
127 OUT_BATCH(depthstencil_offset | 1);
289 OUT_BATCH(_3DSTATE_HS << 16 | (7 - 2));
290 OUT_BATCH(0)
    [all...]
gen6_vs_state.c 148 OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 | (5 - 2));
149 OUT_BATCH(0);
150 OUT_BATCH(0);
151 OUT_BATCH(0);
152 OUT_BATCH(0);
156 OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 |
162 OUT_BATCH(brw->vs.push_const_offset +
164 OUT_BATCH(0);
165 OUT_BATCH(0);
166 OUT_BATCH(0)
    [all...]

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