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    Searched refs:PrioritizedResource (Results 1 - 23 of 23) sorted by null

  /external/chromium_org/cc/resources/
resource_update.h 16 class PrioritizedResource;
19 static ResourceUpdate Create(PrioritizedResource* resource,
28 PrioritizedResource* texture;
layer_updater.cc 11 LayerUpdater::Resource::Resource(scoped_ptr<PrioritizedResource> texture)
prioritized_resource.cc 16 PrioritizedResource::PrioritizedResource(PrioritizedResourceManager* manager,
33 PrioritizedResource::~PrioritizedResource() {
38 void PrioritizedResource::SetTextureManager(
48 void PrioritizedResource::SetDimensions(const gfx::Size& size,
61 bool PrioritizedResource::RequestLate() {
67 bool PrioritizedResource::BackingResourceWasEvicted() const {
71 void PrioritizedResource::AcquireBackingTexture(
78 void PrioritizedResource::SetPixels(ResourceProvider* resource_provider
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prioritized_resource_manager.h 24 template <> struct hash<cc::PrioritizedResource*> {
25 size_t operator()(cc::PrioritizedResource* ptr) const {
42 scoped_ptr<PrioritizedResource> CreateTexture(
44 return make_scoped_ptr(new PrioritizedResource(this, size, format));
48 typedef std::list<PrioritizedResource::Backing*> BackingList;
111 bool RequestLate(PrioritizedResource* texture);
117 void AcquireBackingTextureIfNeeded(PrioritizedResource* texture,
120 void RegisterTexture(PrioritizedResource* texture);
121 void UnregisterTexture(PrioritizedResource* texture);
122 void ReturnBackingTexture(PrioritizedResource* texture)
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layer_updater.h 17 class PrioritizedResource;
29 PrioritizedResource* texture() { return texture_.get(); }
38 explicit Resource(scoped_ptr<PrioritizedResource> texture);
41 scoped_ptr<PrioritizedResource> texture_;
prioritized_resource.h 24 class CC_EXPORT PrioritizedResource {
26 static scoped_ptr<PrioritizedResource> Create(
30 return make_scoped_ptr(new PrioritizedResource(manager, size, format));
32 static scoped_ptr<PrioritizedResource> Create(
35 new PrioritizedResource(manager, gfx::Size(), RGBA_8888));
37 ~PrioritizedResource();
53 // After PrioritizedResource::PrioritizeTextures() is called, this returns
116 PrioritizedResource* owner() { return owner_; }
133 friend class PrioritizedResource;
135 PrioritizedResource* owner_
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image_layer_updater.h 21 scoped_ptr<PrioritizedResource> texture);
41 PrioritizedResource* texture,
prioritized_resource_manager.cc 69 PrioritizedResource* texture = (*it);
114 PrioritizedResource* texture = (*it);
129 PrioritizedResource* resource = *it;
172 PrioritizedResource::Backing* backing = (*it);
201 bool PrioritizedResourceManager::RequestLate(PrioritizedResource* texture) {
230 PrioritizedResource* texture,
239 PrioritizedResource::Backing* backing = NULL;
296 PrioritizedResource::Backing* backing = backings_.front();
395 PrioritizedResource::Backing* backing = (*it);
415 void PrioritizedResourceManager::RegisterTexture(PrioritizedResource* texture)
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image_layer_updater.cc 12 scoped_ptr<PrioritizedResource> texture)
33 new Resource(this, PrioritizedResource::Create(manager)));
37 PrioritizedResource* texture,
resource_update.cc 11 ResourceUpdate ResourceUpdate::Create(PrioritizedResource* resource,
bitmap_content_layer_updater.h 29 scoped_ptr<PrioritizedResource> resource);
56 PrioritizedResource* resource,
bitmap_content_layer_updater.cc 19 scoped_ptr<PrioritizedResource> texture)
54 new Resource(this, PrioritizedResource::Create(manager)));
88 PrioritizedResource* texture,
bitmap_skpicture_content_layer_updater.h 21 scoped_ptr<PrioritizedResource> texture);
bitmap_skpicture_content_layer_updater.cc 18 scoped_ptr<PrioritizedResource> texture)
66 new Resource(this, PrioritizedResource::Create(manager)));
prioritized_resource_unittest.cc 57 bool ValidateTexture(PrioritizedResource* texture,
93 bool TextureBackingIsAbovePriorityCutoff(PrioritizedResource* texture) {
131 scoped_ptr<PrioritizedResource> textures[kMaxTextures * 2];
175 scoped_ptr<PrioritizedResource> textures[kMaxTextures];
242 scoped_ptr<PrioritizedResource> textures[kMaxTextures];
280 textures[0] = scoped_ptr<PrioritizedResource>();
293 textures[i] = scoped_ptr<PrioritizedResource>();
312 scoped_ptr<PrioritizedResource> textures[kMaxTextures];
360 textures[i] = scoped_ptr<PrioritizedResource>();
392 scoped_ptr<PrioritizedResource> textures[kMaxTextures]
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resource_update_controller_unittest.cc 114 textures_[i] = PrioritizedResource::Create(resource_manager_.get(),
194 scoped_ptr<PrioritizedResource> textures_[4];
  /external/chromium_org/cc/layers/
tiled_layer.h 16 class PrioritizedResource;
75 const PrioritizedResource* ResourceAtForTesting(int i, int j) const;
tiled_layer.cc 43 PrioritizedResource* managed_resource() {
243 const PrioritizedResource* TiledLayer::ResourceAtForTesting(int i,
554 PrioritizedResource* texture) {
820 PrioritizedResource* resource = tile->managed_resource();
  /external/chromium_org/cc/test/
fake_content_layer.cc 60 const PrioritizedResource* resource = ResourceAtForTesting(i, j);
tiled_layer_test_common.cc 10 scoped_ptr<PrioritizedResource> texture)
62 new Resource(this, PrioritizedResource::Create(manager)));
tiled_layer_test_common.h 27 scoped_ptr<PrioritizedResource> resource);
  /external/chromium_org/cc/trees/
layer_tree_host.h 52 class PrioritizedResource;
383 scoped_ptr<PrioritizedResource> surface_memory_placeholder_;
415 typedef ScopedPtrVector<PrioritizedResource> TextureList;
layer_tree_host_unittest.cc     [all...]

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