/external/chromium_org/cc/resources/ |
resource_update.h | 16 class PrioritizedResource; 19 static ResourceUpdate Create(PrioritizedResource* resource, 28 PrioritizedResource* texture;
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layer_updater.cc | 11 LayerUpdater::Resource::Resource(scoped_ptr<PrioritizedResource> texture)
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prioritized_resource.cc | 16 PrioritizedResource::PrioritizedResource(PrioritizedResourceManager* manager, 33 PrioritizedResource::~PrioritizedResource() { 38 void PrioritizedResource::SetTextureManager( 48 void PrioritizedResource::SetDimensions(const gfx::Size& size, 61 bool PrioritizedResource::RequestLate() { 67 bool PrioritizedResource::BackingResourceWasEvicted() const { 71 void PrioritizedResource::AcquireBackingTexture( 78 void PrioritizedResource::SetPixels(ResourceProvider* resource_provider [all...] |
prioritized_resource_manager.h | 24 template <> struct hash<cc::PrioritizedResource*> { 25 size_t operator()(cc::PrioritizedResource* ptr) const { 42 scoped_ptr<PrioritizedResource> CreateTexture( 44 return make_scoped_ptr(new PrioritizedResource(this, size, format)); 48 typedef std::list<PrioritizedResource::Backing*> BackingList; 111 bool RequestLate(PrioritizedResource* texture); 117 void AcquireBackingTextureIfNeeded(PrioritizedResource* texture, 120 void RegisterTexture(PrioritizedResource* texture); 121 void UnregisterTexture(PrioritizedResource* texture); 122 void ReturnBackingTexture(PrioritizedResource* texture) [all...] |
layer_updater.h | 17 class PrioritizedResource; 29 PrioritizedResource* texture() { return texture_.get(); } 38 explicit Resource(scoped_ptr<PrioritizedResource> texture); 41 scoped_ptr<PrioritizedResource> texture_;
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prioritized_resource.h | 24 class CC_EXPORT PrioritizedResource { 26 static scoped_ptr<PrioritizedResource> Create( 30 return make_scoped_ptr(new PrioritizedResource(manager, size, format)); 32 static scoped_ptr<PrioritizedResource> Create( 35 new PrioritizedResource(manager, gfx::Size(), RGBA_8888)); 37 ~PrioritizedResource(); 53 // After PrioritizedResource::PrioritizeTextures() is called, this returns 116 PrioritizedResource* owner() { return owner_; } 133 friend class PrioritizedResource; 135 PrioritizedResource* owner_ [all...] |
image_layer_updater.h | 21 scoped_ptr<PrioritizedResource> texture); 41 PrioritizedResource* texture,
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prioritized_resource_manager.cc | 69 PrioritizedResource* texture = (*it); 114 PrioritizedResource* texture = (*it); 129 PrioritizedResource* resource = *it; 172 PrioritizedResource::Backing* backing = (*it); 201 bool PrioritizedResourceManager::RequestLate(PrioritizedResource* texture) { 230 PrioritizedResource* texture, 239 PrioritizedResource::Backing* backing = NULL; 296 PrioritizedResource::Backing* backing = backings_.front(); 395 PrioritizedResource::Backing* backing = (*it); 415 void PrioritizedResourceManager::RegisterTexture(PrioritizedResource* texture) [all...] |
image_layer_updater.cc | 12 scoped_ptr<PrioritizedResource> texture) 33 new Resource(this, PrioritizedResource::Create(manager))); 37 PrioritizedResource* texture,
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resource_update.cc | 11 ResourceUpdate ResourceUpdate::Create(PrioritizedResource* resource,
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bitmap_content_layer_updater.h | 29 scoped_ptr<PrioritizedResource> resource); 56 PrioritizedResource* resource,
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bitmap_content_layer_updater.cc | 19 scoped_ptr<PrioritizedResource> texture) 54 new Resource(this, PrioritizedResource::Create(manager))); 88 PrioritizedResource* texture,
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bitmap_skpicture_content_layer_updater.h | 21 scoped_ptr<PrioritizedResource> texture);
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bitmap_skpicture_content_layer_updater.cc | 18 scoped_ptr<PrioritizedResource> texture) 66 new Resource(this, PrioritizedResource::Create(manager)));
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prioritized_resource_unittest.cc | 57 bool ValidateTexture(PrioritizedResource* texture, 93 bool TextureBackingIsAbovePriorityCutoff(PrioritizedResource* texture) { 131 scoped_ptr<PrioritizedResource> textures[kMaxTextures * 2]; 175 scoped_ptr<PrioritizedResource> textures[kMaxTextures]; 242 scoped_ptr<PrioritizedResource> textures[kMaxTextures]; 280 textures[0] = scoped_ptr<PrioritizedResource>(); 293 textures[i] = scoped_ptr<PrioritizedResource>(); 312 scoped_ptr<PrioritizedResource> textures[kMaxTextures]; 360 textures[i] = scoped_ptr<PrioritizedResource>(); 392 scoped_ptr<PrioritizedResource> textures[kMaxTextures] [all...] |
resource_update_controller_unittest.cc | 114 textures_[i] = PrioritizedResource::Create(resource_manager_.get(), 194 scoped_ptr<PrioritizedResource> textures_[4];
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/external/chromium_org/cc/layers/ |
tiled_layer.h | 16 class PrioritizedResource; 75 const PrioritizedResource* ResourceAtForTesting(int i, int j) const;
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tiled_layer.cc | 43 PrioritizedResource* managed_resource() { 243 const PrioritizedResource* TiledLayer::ResourceAtForTesting(int i, 554 PrioritizedResource* texture) { 820 PrioritizedResource* resource = tile->managed_resource();
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/external/chromium_org/cc/test/ |
fake_content_layer.cc | 60 const PrioritizedResource* resource = ResourceAtForTesting(i, j);
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tiled_layer_test_common.cc | 10 scoped_ptr<PrioritizedResource> texture) 62 new Resource(this, PrioritizedResource::Create(manager)));
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tiled_layer_test_common.h | 27 scoped_ptr<PrioritizedResource> resource);
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/external/chromium_org/cc/trees/ |
layer_tree_host.h | 52 class PrioritizedResource; 383 scoped_ptr<PrioritizedResource> surface_memory_placeholder_; 415 typedef ScopedPtrVector<PrioritizedResource> TextureList;
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layer_tree_host_unittest.cc | [all...] |