/cts/suite/cts/deviceTests/opengl/jni/graphics/ |
Program.cpp | 17 Program::Program(GLuint programId) : 21 void Program::before(Matrix& model, Matrix& view, Matrix& projection) { 25 void Program::after(Matrix& model, Matrix& view, Matrix& projection) {
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ProgramNode.h | 18 #include "Program.h" 23 ProgramNode(Program& program); 27 virtual void before(Program& program, Matrix& model, Matrix& view, Matrix& projection); 28 virtual void after(Program& program, Matrix& model, Matrix& view, Matrix& projection); 29 Program& mProgram;
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Program.h | 21 class Program { 23 Program(GLuint programId); 24 virtual ~Program() {};
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MeshNode.h | 19 #include "Program.h" 27 virtual void before(Program& program, Matrix& model, Matrix& view, Matrix& projection) = 0; 28 virtual void after(Program& program, Matrix& model, Matrix& view, Matrix& projection) = 0;
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PerspectiveMeshNode.h | 20 #include "Program.h" 28 virtual void before(Program& program, Matrix& model, Matrix& view, Matrix& projection); 29 virtual void after(Program& program, Matrix& model, Matrix& view, Matrix& projection);
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TexturedMeshNode.h | 21 #include "Program.h" 28 virtual void before(Program& program, Matrix& model, Matrix& view, Matrix& projection); 29 virtual void after(Program& program, Matrix& model, Matrix& view, Matrix& projection);
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TransformationNode.h | 18 #include "Program.h" 26 virtual void before(Program& program, Matrix& model, Matrix& view, 28 virtual void after(Program& program, Matrix& model, Matrix& view,
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ProgramNode.cpp | 17 ProgramNode::ProgramNode(Program& program) : 18 mProgram(program) { 21 void ProgramNode::before(Program& program, Matrix& model, Matrix& view, Matrix& projection) { 22 program.before(model, view, projection); 25 void ProgramNode::after(Program& program, Matrix& model, Matrix& view, Matrix& projection) { 26 program.after(model, view, projection);
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SceneGraphNode.h | 19 #include "Program.h" 27 virtual void before(Program& program, Matrix& model, Matrix& view, Matrix& projection) = 0; 28 virtual void after(Program& program, Matrix& model, Matrix& view, Matrix& projection) = 0; 29 void draw(Program& program, Matrix& model, Matrix& view, Matrix& projection);
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/external/ceres-solver/internal/ceres/ |
parameter_block_ordering.h | 42 class Program; 58 int ComputeSchurOrdering(const Program& program, 63 // blocks occur in the program. 64 int ComputeStableSchurOrdering(const Program& program, 70 // the program. 71 void ComputeRecursiveIndependentSetOrdering(const Program& program, 79 Graph<ParameterBlock*>* CreateHessianGraph(const Program& program) [all...] |
block_jacobian_writer.h | 49 class Program; 55 Program* program); 75 Program* program_;
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callbacks.h | 41 class Program; 47 StateUpdatingCallback(Program* program, double* parameters); 51 Program* program_;
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dynamic_compressed_row_jacobian_writer.h | 43 class Program; 49 Program* program) 50 : program_(program) { 77 Program* program_;
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summary_utils.h | 40 class Program; 42 void SummarizeGivenProgram(const Program& program, Solver::Summary* summary); 43 void SummarizeReducedProgram(const Program& program, Solver::Summary* summary);
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compressed_row_jacobian_writer.h | 43 class Program; 49 Program* program) 50 : program_(program) { 56 // program. This is useful when Solver::Options::use_block_amd = 64 const Program* program, 81 const Program* program, 103 Program* program_ [all...] |
reorder_program.h | 43 class Program; 45 // Reorder the parameter blocks in program using the ordering 48 Program* program, 51 // Reorder the residuals for program, if necessary, so that the residuals 55 Program* program, 73 // was used to order the program. 79 Program* program, [all...] |
scratch_evaluate_preparer.h | 43 class Program; 50 static ScratchEvaluatePreparer* Create(const Program &program,
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coordinate_descent_minimizer.h | 45 class Program; 47 // Given a Program, and a ParameterBlockOrdering which partitions 56 // program are constant. 59 bool Init(const Program& program, 71 static bool IsOrderingValid(const Program& program, 79 static ParameterBlockOrdering* CreateOrdering(const Program& program); 82 void Solve(Program* program [all...] |
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/ |
FlockingScene.h | 17 #include <graphics/Program.h> 42 Program* mMainProgram; 43 Program* mWaterProgram;
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WaterMeshNode.h | 21 #include <graphics/Program.h> 28 virtual void before(Program& program, Matrix& model, Matrix& view, Matrix& projection); 29 virtual void after(Program& program, Matrix& model, Matrix& view, Matrix& projection);
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/external/deqp/modules/gles31/functional/ |
es31fProgramInterfaceDefinition.hpp | 4 * drawElements Quality Program OpenGL ES 3.1 Module 23 * \brief Program interface 55 class Program; 84 friend class Program; 87 class Program 90 Program (void); 91 ~Program (void); 110 Program& operator= (const Program&); 111 Program (const Program&) [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/compiler/ |
radeon_remove_constants.c | 69 struct rc_constant *constants = c->Program.Constants.Constants; 73 if (!c->Program.Constants.Count) { 78 const_used = malloc(c->Program.Constants.Count); 79 memset(const_used, 0, c->Program.Constants.Count); 85 for (struct rc_instruction *inst = c->Program.Instructions.Next; 86 inst != &c->Program.Instructions; inst = inst->Next) { 93 for (unsigned i = 0; i < c->Program.Constants.Count; i++) 100 remap_table = malloc(c->Program.Constants.Count * sizeof(unsigned)); 101 inv_remap_table = malloc(c->Program.Constants.Count * sizeof(unsigned)); 104 for (unsigned i = 0; i < c->Program.Constants.Count; i++) [all...] |
/external/mesa3d/src/gallium/drivers/r300/compiler/ |
radeon_remove_constants.c | 69 struct rc_constant *constants = c->Program.Constants.Constants; 73 if (!c->Program.Constants.Count) { 78 const_used = malloc(c->Program.Constants.Count); 79 memset(const_used, 0, c->Program.Constants.Count); 85 for (struct rc_instruction *inst = c->Program.Instructions.Next; 86 inst != &c->Program.Instructions; inst = inst->Next) { 93 for (unsigned i = 0; i < c->Program.Constants.Count; i++) 100 remap_table = malloc(c->Program.Constants.Count * sizeof(unsigned)); 101 inv_remap_table = malloc(c->Program.Constants.Count * sizeof(unsigned)); 104 for (unsigned i = 0; i < c->Program.Constants.Count; i++) [all...] |
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/ |
BlurMeshNode.h | 21 #include <graphics/Program.h> 28 virtual void before(Program& program, Matrix& model, Matrix& view, Matrix& projection); 29 virtual void after(Program& program, Matrix& model, Matrix& view, Matrix& projection);
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GlowingScene.h | 17 #include <graphics/Program.h> 38 Program* mMainProgram; 39 Program* mBlurProgram;
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