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  /external/chromium_org/third_party/WebKit/Tools/Scripts/webkitperl/VCSUtils_unittest/
fixChangeLogPatch.pl 44 # Reviewed by Ray.
53 # Reviewed by Ray.
70 + Reviewed by Ray.
82 + Reviewed by Ray.
96 - Reviewed by Ray.
104 Reviewed by Ray.
113 - Reviewed by Ray.
121 Reviewed by Ray.
140 Reviewed by Ray.
156 Reviewed by Ray
    [all...]
fixChangeLogPatchThenSetChangeLogDateAndReviewer.pl 54 Reviewed by Ray.
72 Reviewed by Ray.
  /cts/suite/cts/deviceTests/browserbench/assets/octane/
raytrace.js 1 // The ray tracer code in this file is written by Adam Burmister. It
9 // JavaScript framework which is used by the ray tracer.
17 // the scene was ray traced correctly.
53 // The rest of this file is the actual ray tracer written by Adam
59 // flog/ray.js
280 Flog.RayTracer.Ray = Class.create();
282 Flog.RayTracer.Ray.prototype = {
291 return 'Ray [' + this.position + ',' + this.direction + ']';
426 intersect: function(ray){
430 var dst = Flog.RayTracer.Vector.prototype.subtract(ray.position, this.position)
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v4/
v8-raytrace.js 1 // The ray tracer code in this file is written by Adam Burmister. It
9 // JavaScript framework which is used by the ray tracer.
12 // the scene was ray traced correctly.
48 // The rest of this file is the actual ray tracer written by Adam
54 // flog/ray.js
281 Flog.RayTracer.Ray = Class.create();
283 Flog.RayTracer.Ray.prototype = {
292 return 'Ray [' + this.position + ',' + this.direction + ']';
452 intersect: function(ray){
456 var dst = Flog.RayTracer.Vector.prototype.subtract(ray.position, this.position)
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v5/
v8-raytrace.js 1 // The ray tracer code in this file is written by Adam Burmister. It
9 // JavaScript framework which is used by the ray tracer.
12 // the scene was ray traced correctly.
48 // The rest of this file is the actual ray tracer written by Adam
54 // flog/ray.js
281 Flog.RayTracer.Ray = Class.create();
283 Flog.RayTracer.Ray.prototype = {
292 return 'Ray [' + this.position + ',' + this.direction + ']';
452 intersect: function(ray){
456 var dst = Flog.RayTracer.Vector.prototype.subtract(ray.position, this.position)
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v6/
v8-raytrace.js 1 // The ray tracer code in this file is written by Adam Burmister. It
9 // JavaScript framework which is used by the ray tracer.
12 // the scene was ray traced correctly.
48 // The rest of this file is the actual ray tracer written by Adam
54 // flog/ray.js
275 Flog.RayTracer.Ray = Class.create();
277 Flog.RayTracer.Ray.prototype = {
286 return 'Ray [' + this.position + ',' + this.direction + ']';
421 intersect: function(ray){
425 var dst = Flog.RayTracer.Vector.prototype.subtract(ray.position, this.position)
    [all...]
  /external/chromium_org/v8/benchmarks/
raytrace.js 1 // The ray tracer code in this file is written by Adam Burmister. It
9 // JavaScript framework which is used by the ray tracer.
17 // the scene was ray traced correctly.
53 // The rest of this file is the actual ray tracer written by Adam
59 // flog/ray.js
280 Flog.RayTracer.Ray = Class.create();
282 Flog.RayTracer.Ray.prototype = {
291 return 'Ray [' + this.position + ',' + this.direction + ']';
426 intersect: function(ray){
430 var dst = Flog.RayTracer.Vector.prototype.subtract(ray.position, this.position)
    [all...]
  /external/chromium_org/native_client_sdk/src/gonacl_appengine/static/bullet/
scene.js 245 var ray = new THREE.Ray( camera.position, vector.subSelf( camera.position ).normalize() );
246 var intersects = ray.intersectObjects( objects );
  /external/chromium_org/third_party/usb_ids/
usb.ids     [all...]

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