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Searched
refs:UniformBlock
(Results
1 - 10
of
10
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/
Uniform.cpp
81
UniformBlock
::
UniformBlock
(const std::string &name, unsigned int elementIndex, unsigned int dataSize)
90
bool
UniformBlock
::isArrayElement() const
95
bool
UniformBlock
::isReferencedByVertexShader() const
100
bool
UniformBlock
::isReferencedByFragmentShader() const
Uniform.h
58
struct
UniformBlock
61
UniformBlock
(const std::string &name, unsigned int elementIndex, unsigned int dataSize);
ProgramBinary.h
176
UniformBlock
*getUniformBlockByIndex(GLuint blockIndex);
243
bool assignUniformBlockRegister(InfoLog &infoLog,
UniformBlock
*
uniformBlock
, GLenum shader, unsigned int registerIndex, const Caps &caps);
315
std::vector<
UniformBlock
*> mUniformBlocks;
ProgramBinary.cpp
479
const
UniformBlock
&
uniformBlock
= *mUniformBlocks[blockIndex];
480
if (
uniformBlock
.name == name)
482
const bool arrayElementZero = (subscript == GL_INVALID_INDEX &&
uniformBlock
.elementIndex == 0);
483
if (subscript ==
uniformBlock
.elementIndex || arrayElementZero)
493
UniformBlock
*ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
997
UniformBlock
*
uniformBlock
= getUniformBlockByIndex(uniformBlockIndex);
1000
ASSERT(
uniformBlock
&& uniformBuffer);
1002
if (uniformBuffer->getSize() <
uniformBlock
->dataSize
[
all
...]
/external/deqp/modules/glshared/
glsRandomUniformBlockCase.hpp
81
void generateUniform (de::Random& rnd, ub::
UniformBlock
& block);
glsUniformBlockCase.hpp
179
class
UniformBlock
185
UniformBlock
(const char* blockName);
221
UniformBlock
& allocBlock (const char* name);
224
const
UniformBlock
& getUniformBlock (int ndx) const { return *m_uniformBlocks[ndx]; }
228
std::vector<
UniformBlock
*> m_uniformBlocks;
glsUniformBlockCase.cpp
195
//
UniformBlock
implementation.
197
UniformBlock
::
UniformBlock
(const char* blockName)
312
for (std::vector<
UniformBlock
*>::iterator i = m_uniformBlocks.begin(); i != m_uniformBlocks.end(); i++)
350
UniformBlock
& ShaderInterface::allocBlock (const char* name)
353
m_uniformBlocks.push_back(new
UniformBlock
(name));
585
const
UniformBlock
& block = interface.getUniformBlock(blockNdx);
592
for (
UniformBlock
::ConstIterator uniformIter = block.begin(); uniformIter != block.end(); uniformIter++)
766
void collectUniqueBasicTypes (std::set<glu::DataType>& basicTypes, const
UniformBlock
&
uniformBlock
)
[
all
...]
glsRandomUniformBlockCase.cpp
87
UniformBlock
& block = m_interface.allocBlock((string("Block") + (char)('A' + m_blockNdx)).c_str());
139
void RandomUniformBlockCase::generateUniform (de::Random& rnd,
UniformBlock
& block)
/external/deqp/modules/gles3/functional/
es3fUniformBlockTests.cpp
63
UniformBlock
& block = m_interface.allocBlock("Block");
101
UniformBlock
& block = m_interface.allocBlock("Block");
134
UniformBlock
& block = m_interface.allocBlock("Block");
173
UniformBlock
& block = m_interface.allocBlock("Block");
213
UniformBlock
& block = m_interface.allocBlock("Block");
245
UniformBlock
& blockA = m_interface.allocBlock("BlockA");
252
UniformBlock
& blockB = m_interface.allocBlock("BlockB");
296
UniformBlock
& blockA = m_interface.allocBlock("BlockA");
303
UniformBlock
& blockB = m_interface.allocBlock("BlockB");
/external/deqp/modules/gles31/functional/
es31fUniformBlockTests.cpp
65
UniformBlock
& block = m_interface.allocBlock("Block");
103
UniformBlock
& block = m_interface.allocBlock("Block");
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