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    Searched refs:UniformHandle (Results 1 - 25 of 33) sorted by null

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  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLUniformHandle.h 11 inline GrGLProgramDataManager::UniformHandle GrGLProgramDataManager::UniformHandle::CreateFromUniformIndex(int index) {
12 return GrGLProgramDataManager::UniformHandle(index);
GrGLProgramDataManager.h 43 class UniformHandle : public ShaderResourceHandle {
47 static UniformHandle CreateFromUniformIndex(int i);
48 UniformHandle() { }
49 bool operator==(const UniformHandle& other) const { return other.fValue == fValue; }
51 UniformHandle(int value) : ShaderResourceHandle(value) { }
79 void setSampler(UniformHandle, GrGLint texUnit) const;
80 void set1f(UniformHandle, GrGLfloat v0) const;
81 void set1fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const;
82 void set2f(UniformHandle, GrGLfloat, GrGLfloat) const;
83 void set2fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const
    [all...]
GrGLProcessor.h 37 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
50 TextureSampler(UniformHandle uniform, const GrTextureAccess& access)
63 UniformHandle fSamplerUniform;
GrGLProgramEffects.h 31 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
69 UniformHandle fUniform;
116 UniformHandle fHandle;
GrGLProgramDataManager.cpp 63 void GrGLProgramDataManager::setSampler(UniformHandle u, GrGLint texUnit) const {
79 void GrGLProgramDataManager::set1f(UniformHandle u, GrGLfloat v0) const {
92 void GrGLProgramDataManager::set1fv(UniformHandle u,
111 void GrGLProgramDataManager::set2f(UniformHandle u, GrGLfloat v0, GrGLfloat v1) const {
124 void GrGLProgramDataManager::set2fv(UniformHandle u,
140 void GrGLProgramDataManager::set3f(UniformHandle u, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2) const {
153 void GrGLProgramDataManager::set3fv(UniformHandle u,
169 void GrGLProgramDataManager::set4f(UniformHandle u,
186 void GrGLProgramDataManager::set4fv(UniformHandle u,
202 void GrGLProgramDataManager::setMatrix3f(UniformHandle u, const GrGLfloat matrix[]) const
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GrGLProgram.h 164 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
GrGpuGL_program.cpp 22 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
  /external/chromium_org/third_party/skia/src/gpu/gl/builders/
GrGLProgramBuilder.h 43 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
48 UniformHandle fViewMatrixUni;
49 UniformHandle fRTAdjustmentUni;
50 UniformHandle fColorUni;
51 UniformHandle fCoverageUni;
55 UniformHandle fRTHeightUni;
58 UniformHandle fDstCopyTopLeftUni;
59 UniformHandle fDstCopyScaleUni;
60 UniformHandle fDstCopySamplerUni
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GrGLProgramBuilder.cpp 114 GrGLProgramDataManager::UniformHandle GrGLProgramBuilder::addUniformArray(uint32_t visibility,
142 return GrGLProgramDataManager::UniformHandle::CreateFromUniformIndex(fUniforms.count() - 1);
  /external/chromium_org/third_party/skia/src/gpu/effects/
GrConvolutionEffect.cpp 16 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
42 UniformHandle fKernelUni;
43 UniformHandle fImageIncrementUni;
44 UniformHandle fBoundsUni;
GrMatrixConvolutionEffect.cpp 31 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
35 UniformHandle fBoundsUni;
36 UniformHandle fKernelUni;
37 UniformHandle fImageIncrementUni;
38 UniformHandle fKernelOffsetUni;
39 UniformHandle fGainUni;
40 UniformHandle fBiasUni;
GrBicubicEffect.cpp 44 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
46 UniformHandle fCoefficientsUni;
47 UniformHandle fImageIncrementUni;
GrTextureDomain.h 127 GrGLProgramDataManager::UniformHandle fDomainUni;
GrDistanceFieldTextureEffect.cpp 165 GrGLProgramDataManager::UniformHandle fTextureSizeUni;
167 GrGLProgramDataManager::UniformHandle fLuminanceUni;
443 GrGLProgramDataManager::UniformHandle fTextureSizeUni;
445 GrGLProgramDataManager::UniformHandle fTextColorUni;
GrYUVtoRGBEffect.cpp 91 GrGLProgramDataManager::UniformHandle fMatrixUni;
GrConvexPolyEffect.cpp 105 GrGLProgramDataManager::UniformHandle fRectUniform;
199 GrGLProgramDataManager::UniformHandle fEdgeUniform;
GrOvalEffect.cpp 117 GrGLProgramDataManager::UniformHandle fCircleUniform;
292 GrGLProgramDataManager::UniformHandle fEllipseUniform;
GrRRectEffect.cpp 152 GrGLProgramDataManager::UniformHandle fInnerRectUniform;
153 GrGLProgramDataManager::UniformHandle fRadiusPlusHalfUniform;
507 GrGLProgramDataManager::UniformHandle fInnerRectUniform;
508 GrGLProgramDataManager::UniformHandle fInvRadiiSqdUniform;
    [all...]
  /external/chromium_org/third_party/skia/src/effects/gradients/
SkGradientShaderPriv.h 465 GrGLProgramDataManager::UniformHandle fFSYUni;
466 GrGLProgramDataManager::UniformHandle fColorStartUni;
467 GrGLProgramDataManager::UniformHandle fColorMidUni;
468 GrGLProgramDataManager::UniformHandle fColorEndUni;
SkTwoPointConicalGradient_gpu.cpp 17 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
155 UniformHandle fParamUni;
436 UniformHandle fParamUni;
645 UniformHandle fFocalUni;
    [all...]
  /external/chromium_org/third_party/skia/src/effects/
SkMagnifierImageFilter.cpp 92 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
109 UniformHandle fOffsetVar;
110 UniformHandle fInvZoomVar;
111 UniformHandle fInvInsetVar;
SkLightingImageFilter.cpp 28 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
39 void setUniformPoint3(const GrGLProgramDataManager& pdman, UniformHandle uni,
45 void setUniformNormal3(const GrGLProgramDataManager& pdman, UniformHandle uni,
476 UniformHandle lightColorUni() const { return fColorUni; }
479 UniformHandle fColorUni;
495 UniformHandle fDirectionUni;
509 UniformHandle fLocationUni;
526 UniformHandle fLocationUni;
527 UniformHandle fExponentUni
    [all...]
SkBlurMaskFilter.cpp 624 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
626 UniformHandle fProxyRectUniform;
627 UniformHandle fProfileSizeUniform;
    [all...]
SkAlphaThresholdFilter.cpp 135 GrGLProgramDataManager::UniformHandle fInnerThresholdVar;
136 GrGLProgramDataManager::UniformHandle fOuterThresholdVar;
SkColorMatrixFilter.cpp 460 GrGLProgramDataManager::UniformHandle fMatrixHandle;
461 GrGLProgramDataManager::UniformHandle fVectorHandle;

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