/external/chromium_org/third_party/skia/src/gpu/gl/ |
GrGLUniformHandle.h | 11 inline GrGLProgramDataManager::UniformHandle GrGLProgramDataManager::UniformHandle::CreateFromUniformIndex(int index) { 12 return GrGLProgramDataManager::UniformHandle(index);
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GrGLProgramDataManager.h | 43 class UniformHandle : public ShaderResourceHandle { 47 static UniformHandle CreateFromUniformIndex(int i); 48 UniformHandle() { } 49 bool operator==(const UniformHandle& other) const { return other.fValue == fValue; } 51 UniformHandle(int value) : ShaderResourceHandle(value) { } 79 void setSampler(UniformHandle, GrGLint texUnit) const; 80 void set1f(UniformHandle, GrGLfloat v0) const; 81 void set1fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const; 82 void set2f(UniformHandle, GrGLfloat, GrGLfloat) const; 83 void set2fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const [all...] |
GrGLProcessor.h | 37 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 50 TextureSampler(UniformHandle uniform, const GrTextureAccess& access) 63 UniformHandle fSamplerUniform;
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GrGLProgramEffects.h | 31 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 69 UniformHandle fUniform; 116 UniformHandle fHandle;
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GrGLProgramDataManager.cpp | 63 void GrGLProgramDataManager::setSampler(UniformHandle u, GrGLint texUnit) const { 79 void GrGLProgramDataManager::set1f(UniformHandle u, GrGLfloat v0) const { 92 void GrGLProgramDataManager::set1fv(UniformHandle u, 111 void GrGLProgramDataManager::set2f(UniformHandle u, GrGLfloat v0, GrGLfloat v1) const { 124 void GrGLProgramDataManager::set2fv(UniformHandle u, 140 void GrGLProgramDataManager::set3f(UniformHandle u, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2) const { 153 void GrGLProgramDataManager::set3fv(UniformHandle u, 169 void GrGLProgramDataManager::set4f(UniformHandle u, 186 void GrGLProgramDataManager::set4fv(UniformHandle u, 202 void GrGLProgramDataManager::setMatrix3f(UniformHandle u, const GrGLfloat matrix[]) const [all...] |
GrGLProgram.h | 164 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
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GrGpuGL_program.cpp | 22 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
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/external/chromium_org/third_party/skia/src/gpu/gl/builders/ |
GrGLProgramBuilder.h | 43 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 48 UniformHandle fViewMatrixUni; 49 UniformHandle fRTAdjustmentUni; 50 UniformHandle fColorUni; 51 UniformHandle fCoverageUni; 55 UniformHandle fRTHeightUni; 58 UniformHandle fDstCopyTopLeftUni; 59 UniformHandle fDstCopyScaleUni; 60 UniformHandle fDstCopySamplerUni [all...] |
GrGLProgramBuilder.cpp | 114 GrGLProgramDataManager::UniformHandle GrGLProgramBuilder::addUniformArray(uint32_t visibility, 142 return GrGLProgramDataManager::UniformHandle::CreateFromUniformIndex(fUniforms.count() - 1);
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/external/chromium_org/third_party/skia/src/gpu/effects/ |
GrConvolutionEffect.cpp | 16 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 42 UniformHandle fKernelUni; 43 UniformHandle fImageIncrementUni; 44 UniformHandle fBoundsUni;
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GrMatrixConvolutionEffect.cpp | 31 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 35 UniformHandle fBoundsUni; 36 UniformHandle fKernelUni; 37 UniformHandle fImageIncrementUni; 38 UniformHandle fKernelOffsetUni; 39 UniformHandle fGainUni; 40 UniformHandle fBiasUni;
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GrBicubicEffect.cpp | 44 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 46 UniformHandle fCoefficientsUni; 47 UniformHandle fImageIncrementUni;
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GrTextureDomain.h | 127 GrGLProgramDataManager::UniformHandle fDomainUni;
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GrDistanceFieldTextureEffect.cpp | 165 GrGLProgramDataManager::UniformHandle fTextureSizeUni; 167 GrGLProgramDataManager::UniformHandle fLuminanceUni; 443 GrGLProgramDataManager::UniformHandle fTextureSizeUni; 445 GrGLProgramDataManager::UniformHandle fTextColorUni;
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GrYUVtoRGBEffect.cpp | 91 GrGLProgramDataManager::UniformHandle fMatrixUni;
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GrConvexPolyEffect.cpp | 105 GrGLProgramDataManager::UniformHandle fRectUniform; 199 GrGLProgramDataManager::UniformHandle fEdgeUniform;
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GrOvalEffect.cpp | 117 GrGLProgramDataManager::UniformHandle fCircleUniform; 292 GrGLProgramDataManager::UniformHandle fEllipseUniform;
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GrRRectEffect.cpp | 152 GrGLProgramDataManager::UniformHandle fInnerRectUniform; 153 GrGLProgramDataManager::UniformHandle fRadiusPlusHalfUniform; 507 GrGLProgramDataManager::UniformHandle fInnerRectUniform; 508 GrGLProgramDataManager::UniformHandle fInvRadiiSqdUniform; [all...] |
/external/chromium_org/third_party/skia/src/effects/gradients/ |
SkGradientShaderPriv.h | 465 GrGLProgramDataManager::UniformHandle fFSYUni; 466 GrGLProgramDataManager::UniformHandle fColorStartUni; 467 GrGLProgramDataManager::UniformHandle fColorMidUni; 468 GrGLProgramDataManager::UniformHandle fColorEndUni;
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SkTwoPointConicalGradient_gpu.cpp | 17 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 155 UniformHandle fParamUni; 436 UniformHandle fParamUni; 645 UniformHandle fFocalUni; [all...] |
/external/chromium_org/third_party/skia/src/effects/ |
SkMagnifierImageFilter.cpp | 92 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 109 UniformHandle fOffsetVar; 110 UniformHandle fInvZoomVar; 111 UniformHandle fInvInsetVar;
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SkLightingImageFilter.cpp | 28 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 39 void setUniformPoint3(const GrGLProgramDataManager& pdman, UniformHandle uni, 45 void setUniformNormal3(const GrGLProgramDataManager& pdman, UniformHandle uni, 476 UniformHandle lightColorUni() const { return fColorUni; } 479 UniformHandle fColorUni; 495 UniformHandle fDirectionUni; 509 UniformHandle fLocationUni; 526 UniformHandle fLocationUni; 527 UniformHandle fExponentUni [all...] |
SkBlurMaskFilter.cpp | 624 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 626 UniformHandle fProxyRectUniform; 627 UniformHandle fProfileSizeUniform; [all...] |
SkAlphaThresholdFilter.cpp | 135 GrGLProgramDataManager::UniformHandle fInnerThresholdVar; 136 GrGLProgramDataManager::UniformHandle fOuterThresholdVar;
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SkColorMatrixFilter.cpp | 460 GrGLProgramDataManager::UniformHandle fMatrixHandle; 461 GrGLProgramDataManager::UniformHandle fVectorHandle;
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