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Searched
refs:VaryingHandle
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProgramDataManager.h
59
class
VaryingHandle
: public ShaderResourceHandle {
63
static
VaryingHandle
CreateFromSeparableVaryingIndex(int i) {
64
return
VaryingHandle
(i);
66
VaryingHandle
() { }
67
bool operator==(const
VaryingHandle
& other) const { return other.fValue == fValue; }
69
VaryingHandle
(int value) : ShaderResourceHandle(value) { }
98
void setProgramPathFragmentInputTransform(
VaryingHandle
i,
GrGLProgramEffects.h
32
typedef GrGLProgramDataManager::
VaryingHandle
VaryingHandle
;
122
VaryingHandle
fHandle;
GrGLProgramDataManager.cpp
280
void GrGLProgramDataManager::setProgramPathFragmentInputTransform(
VaryingHandle
i,
/external/chromium_org/third_party/skia/src/gpu/gl/builders/
GrGLFullProgramBuilder.h
35
VaryingHandle
addSeparableVarying(GrSLType type,
GrGLFullProgramBuilder.cpp
82
GrGLFullProgramBuilder::
VaryingHandle
90
return
VaryingHandle
::CreateFromSeparableVaryingIndex(fSeparableVaryingInfos.count() - 1);
GrGLProgramBuilder.h
44
typedef GrGLProgramDataManager::
VaryingHandle
VaryingHandle
;
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