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    Searched refs:baseAlignment (Results 1 - 3 of 3) sorted by null

  /external/chromium_org/third_party/angle/src/common/
blocklayout.cpp 60 size_t baseAlignment = 0;
66 baseAlignment = ComponentsPerRegister;
77 baseAlignment = ComponentsPerRegister;
83 baseAlignment = (numComponents == 3 ? 4u : static_cast<size_t>(numComponents));
86 mCurrentOffset = rx::roundUp(mCurrentOffset, baseAlignment);
  /external/deqp/modules/gles31/functional/
es31fSSBOLayoutCase.cpp 474 const int baseAlignment = isStd140 ? computeStd140BaseAlignment(type, layoutFlags)
476 int curOffset = deAlign32(baseOffset, baseAlignment);
502 entry.matrixStride = baseAlignment;
505 curOffset += numVecs*baseAlignment;
525 const int stride = baseAlignment;
549 const int vecStride = baseAlignment;
582 curOffset = deAlign32(curOffset, baseAlignment);
601 const int baseAlignment = isStd140 ? computeStd140BaseAlignment(varType, combinedFlags)
603 int curOffset = deAlign32(baseOffset, baseAlignment);
    [all...]
  /external/deqp/modules/glshared/
glsUniformBlockCase.cpp 468 int baseAlignment = computeStd140BaseAlignment(type);
470 curOffset = deAlign32(curOffset, baseAlignment);
573 curOffset = deAlign32(curOffset, baseAlignment);
    [all...]

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