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Searched
refs:blendState
(Results
1 - 8
of
8
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
RenderStateCache.cpp
68
std::size_t RenderStateCache::hashBlendState(const BlendStateKey &
blendState
)
73
MurmurHash3_x86_32(&
blendState
, sizeof(gl::
BlendState
), seed, &hash);
82
gl::Error RenderStateCache::getBlendState(const gl::Framebuffer *framebuffer, const gl::
BlendState
&
blendState
,
95
key.
blendState
=
blendState
;
145
blendDesc.AlphaToCoverageEnable =
blendState
.sampleAlphaToCoverage;
152
rtBlend.BlendEnable =
blendState
.blend;
153
if (
blendState
.blend
[
all
...]
RenderStateCache.h
37
gl::Error getBlendState(const gl::Framebuffer *framebuffer, const gl::
BlendState
&
blendState
, ID3D11BlendState **outBlendState);
50
gl::
BlendState
blendState
;
53
static std::size_t hashBlendState(const BlendStateKey &
blendState
);
Clear11.cpp
361
ID3D11BlendState *
blendState
= getBlendState(maskedClearRenderTargets);
418
deviceContext->OMSetBlendState(
blendState
, blendFactors, sampleMask);
490
ID3D11BlendState*
blendState
= NULL;
491
HRESULT result = device->CreateBlendState(&blendDesc, &
blendState
);
492
if (FAILED(result) || !
blendState
)
498
mClearBlendStates[blendKey] =
blendState
;
500
return
blendState
;
Renderer11.h
69
virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::
BlendState
&
blendState
, const gl::ColorF &blendColor,
260
gl::
BlendState
mCurBlendState;
Renderer11.cpp
603
void Renderer11::setBlendState(gl::Framebuffer *framebuffer, const gl::
BlendState
&
blendState
, const gl::ColorF &blendColor,
607
memcmp(&
blendState
, &mCurBlendState, sizeof(gl::
BlendState
)) != 0 ||
612
gl::Error error = mStateCache.getBlendState(framebuffer,
blendState
, &dxBlendState);
621
if (
blendState
.sourceBlendRGB != GL_CONSTANT_ALPHA &&
blendState
.sourceBlendRGB != GL_ONE_MINUS_CONSTANT_ALPHA &&
622
blendState
.destBlendRGB != GL_CONSTANT_ALPHA &&
blendState
.destBlendRGB != GL_ONE_MINUS_CONSTANT_ALPHA)
639
mCurBlendState =
blendState
;
[
all
...]
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
Renderer9.cpp
755
void Renderer9::setBlendState(gl::Framebuffer *framebuffer, const gl::
BlendState
&
blendState
, const gl::ColorF &blendColor,
758
bool blendStateChanged = mForceSetBlendState || memcmp(&
blendState
, &mCurBlendState, sizeof(gl::
BlendState
)) != 0;
764
if (
blendState
.blend)
768
if (
blendState
.sourceBlendRGB != GL_CONSTANT_ALPHA &&
blendState
.sourceBlendRGB != GL_ONE_MINUS_CONSTANT_ALPHA &&
769
blendState
.destBlendRGB != GL_CONSTANT_ALPHA &&
blendState
.destBlendRGB != GL_ONE_MINUS_CONSTANT_ALPHA)
781
mDevice->SetRenderState(D3DRS_SRCBLEND, gl_d3d9::ConvertBlendFunc(
blendState
.sourceBlendRGB))
[
all
...]
Renderer9.h
70
virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::
BlendState
&
blendState
, const gl::ColorF &blendColor,
293
gl::
BlendState
mCurBlendState;
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer.h
119
virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::
BlendState
&
blendState
, const gl::ColorF &blendColor,
Completed in 226 milliseconds