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Searched
refs:blurAndSpread
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/WebKit/Source/core/rendering/style/
ShadowList.cpp
47
float
blurAndSpread
= shadow.blur() + shadow.spread();
48
shadowLeft = std::min(shadow.x() -
blurAndSpread
, shadowLeft);
49
shadowRight = std::max(shadow.x() +
blurAndSpread
, shadowRight);
50
shadowTop = std::min(shadow.y() -
blurAndSpread
, shadowTop);
51
shadowBottom = std::max(shadow.y() +
blurAndSpread
, shadowBottom);
RenderStyle.cpp
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