/external/deqp/framework/common/ |
tcuTexCompareVerifier.hpp | 39 IVec3 coordBits; //!< Bits per coordinate component before any transformations. Assumed to be floating-point. 46 : coordBits (22)
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tcuTexLookupVerifier.hpp | 45 IVec3 coordBits; //!< Bits per coordinate component before any transformations. Assumed to be floating-point. 51 : coordBits (22) 61 IVec3 coordBits; //!< Bits per coordinate component before any transformations. Assumed to be floating-point. 67 : coordBits (22) 114 bool isLookupResultValid (const TextureCubeArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const IVec4& coordBits, const Vec4& coord, const Vec2& lodBounds, const Vec4& result);
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tcuTexLookupVerifier.cpp | 504 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coordX, prec.coordBits.x(), prec.uvwBits.x()); 529 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); 530 const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); 563 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); 564 const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); 565 const Vec2 wBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getDepth(), coord.z(), prec.coordBits.z(), prec.uvwBits.z()); 604 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coordX, prec.coordBits.x(), prec.uvwBits.x()); 638 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); 639 const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); 693 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()) [all...] |
tcuTexVerifierUtil.cpp | 46 Vec2 computeNonNormalizedCoordBounds (const bool normalizedCoords, const int dim, const float coord, const int coordBits, const int uvBits) 48 const float coordErr = computeFloatingPointError(coord, coordBits);
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tcuTexVerifierUtil.hpp | 96 Vec2 computeNonNormalizedCoordBounds (const bool normalizedCoords, const int dim, const float coord, const int coordBits, const int uvBits);
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tcuTexCompareVerifier.cpp | 526 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); 527 const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); 561 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); 562 const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); 636 const Vec2 uBounds0 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, w0, coord.x(), prec.coordBits.x(), prec.uvwBits.x()); 637 const Vec2 uBounds1 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, w1, coord.x(), prec.coordBits.x(), prec.uvwBits.x()); 638 const Vec2 vBounds0 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, h0, coord.y(), prec.coordBits.y(), prec.uvwBits.y()); 639 const Vec2 vBounds1 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, h1, coord.y(), prec.coordBits.y(), prec.uvwBits.y()); 693 const Vec2 uBounds0 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, w0, coord.x(), prec.coordBits.x(), prec.uvwBits.x()); 694 const Vec2 uBounds1 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, w1, coord.x(), prec.coordBits.x(), prec.uvwBits.x()) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureFilteringTests.cpp | 376 const tcu::IVec4 coordBits = tcu::IVec4(10); 384 lookupPrecision.coordBits = coordBits.toWidth<3>(); 389 &texCoord[0], refParams, lookupPrecision, coordBits, lodPrecision, pixelFormat); 400 &texCoord[0], refParams, lookupPrecision, coordBits, lodPrecision, pixelFormat);
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es31fTextureGatherTests.cpp | [all...] |
es31fStencilTexturingTests.cpp | 722 lookupPrec.coordBits = tcu::IVec3(22, 22, 22); [all...] |
/external/deqp/modules/glshared/ |
glsTextureTestUtil.hpp | 450 const tcu::IVec4& coordBits, 514 const tcu::IVec4& coordBits,
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glsTextureTestUtil.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureShadowTests.cpp | 368 texComparePrecision.coordBits = tcu::IVec3(20,20,0); 658 texComparePrecision.coordBits = tcu::IVec3(10,10,10); [all...] |
es3fTextureFilteringTests.cpp | 307 lookupPrecision.coordBits = tcu::IVec3(20,20,0); 620 lookupPrecision.coordBits = tcu::IVec3(10,10,10); [all...] |
es3fTextureWrapTests.cpp | 341 lookupPrecision.coordBits = tcu::IVec3(20,20,0);
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es3fTextureMipmapTests.cpp | 399 lookupPrec.coordBits = tcu::IVec3(20, 20, 0); 721 lookupPrec.coordBits = isProjected ? tcu::IVec3(8) : tcu::IVec3(10); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureFilteringTests.cpp | 307 lookupPrecision.coordBits = tcu::IVec3(20,20,0); 593 lookupPrecision.coordBits = tcu::IVec3(10,10,10);
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es2fTextureMipmapTests.cpp | 355 lookupPrec.coordBits = tcu::IVec3(20, 20, 0); 682 lookupPrec.coordBits = isProjected ? tcu::IVec3(8) : tcu::IVec3(10); [all...] |