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    Searched refs:currentFrameKnownToBeOpaque (Results 1 - 15 of 15) sorted by null

  /external/chromium_org/third_party/WebKit/Source/platform/graphics/
GeneratedImage.h 56 virtual bool currentFrameKnownToBeOpaque() OVERRIDE { return false; }
BitmapImage.h 83 virtual bool currentFrameKnownToBeOpaque() OVERRIDE;
Image.h 70 virtual bool currentFrameKnownToBeOpaque() = 0;
ImageLayerChromiumTest.cpp 67 virtual bool currentFrameKnownToBeOpaque() OVERRIDE
BitmapImage.cpp 399 bool BitmapImage::currentFrameKnownToBeOpaque()
GraphicsLayer.cpp 934 m_imageLayer->layer()->setOpaque(image->currentFrameKnownToBeOpaque());
964 m_ninePatchLayer->layer()->setOpaque(image->currentFrameKnownToBeOpaque());
    [all...]
GraphicsContextTest.cpp 528 EXPECT_TRUE(opaqueImage->currentFrameKnownToBeOpaque());
537 EXPECT_FALSE(alphaImage->currentFrameKnownToBeOpaque());
    [all...]
  /external/chromium_org/third_party/WebKit/Source/core/rendering/style/
StyleFetchedImage.cpp 112 return m_image->currentFrameKnownToBeOpaque(renderer);
StyleFetchedImageSet.cpp 119 return m_bestFitImage->currentFrameKnownToBeOpaque(renderer);
  /external/chromium_org/third_party/WebKit/Source/core/svg/graphics/
SVGImageForContainer.h 62 virtual bool currentFrameKnownToBeOpaque() OVERRIDE { return false; }
SVGImage.h 93 virtual bool currentFrameKnownToBeOpaque() OVERRIDE { return false; }
  /external/chromium_org/third_party/WebKit/Source/core/fetch/
ImageResource.h 61 bool currentFrameKnownToBeOpaque(const RenderObject*); // Side effect: ensures decoded image is in cache, therefore should only be called when about to draw the image.
ImageResource.cpp 481 bool ImageResource::currentFrameKnownToBeOpaque(const RenderObject* renderer)
486 return image->currentFrameKnownToBeOpaque();
  /external/chromium_org/third_party/WebKit/Source/platform/
DragImageTest.cpp 88 virtual bool currentFrameKnownToBeOpaque() OVERRIDE
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderImage.cpp 332 return m_imageResource->cachedImage() && m_imageResource->cachedImage()->currentFrameKnownToBeOpaque(this);

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