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    Searched refs:d3dMinFilter (Results 1 - 3 of 3) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
renderer9_utils.h 38 void ConvertMinFilter(GLenum minFilter, D3DTEXTUREFILTERTYPE *d3dMinFilter, D3DTEXTUREFILTERTYPE *d3dMipFilter, float maxAnisotropy);
renderer9_utils.cpp 209 void ConvertMinFilter(GLenum minFilter, D3DTEXTUREFILTERTYPE *d3dMinFilter, D3DTEXTUREFILTERTYPE *d3dMipFilter, float maxAnisotropy)
214 *d3dMinFilter = D3DTEXF_POINT;
218 *d3dMinFilter = D3DTEXF_LINEAR;
222 *d3dMinFilter = D3DTEXF_POINT;
226 *d3dMinFilter = D3DTEXF_LINEAR;
230 *d3dMinFilter = D3DTEXF_POINT;
234 *d3dMinFilter = D3DTEXF_LINEAR;
238 *d3dMinFilter = D3DTEXF_POINT;
245 *d3dMinFilter = D3DTEXF_ANISOTROPIC;
Renderer9.cpp 659 D3DTEXTUREFILTERTYPE d3dMinFilter, d3dMipFilter;
660 gl_d3d9::ConvertMinFilter(samplerState.minFilter, &d3dMinFilter, &d3dMipFilter, samplerState.maxAnisotropy);
661 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MINFILTER, d3dMinFilter);
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