/art/runtime/gc/space/ |
image_space.h | 119 bool* dalvik_cache_exists,
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image_space.cc | 203 bool* dalvik_cache_exists, 217 *dalvik_cache_exists = false; 220 &have_android_data, dalvik_cache_exists, is_global_cache); local 222 if (have_android_data && *dalvik_cache_exists) { 323 bool dalvik_cache_exists = false; local 326 &cache_filename, &dalvik_cache_exists, &has_cache, &is_global_cache)) { 445 bool dalvik_cache_exists = false; local 448 &has_system, &cache_filename, &dalvik_cache_exists, 463 if (!dalvik_cache_exists) { 574 } else if (!dalvik_cache_exists) { [all...] |
/art/runtime/native/ |
dalvik_system_DexFile.cc | 517 bool dalvik_cache_exists = false; local 519 GetDalvikCache(instruction_set, false, &cache_dir, &have_android_data, &dalvik_cache_exists, 523 if (dalvik_cache_exists) {
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/art/runtime/ |
utils.cc | [all...] |
utils.h | 497 // dalvik_cache_exists will be true if there is a dalvik-cache directory that is present. 500 bool* have_android_data, bool* dalvik_cache_exists, bool* is_global_cache);
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/art/patchoat/ |
patchoat.cc | 81 bool dalvik_cache_exists = false; local 85 &have_android_data, &dalvik_cache_exists, &is_global_cache); local 88 if (have_android_data && dalvik_cache_exists) { [all...] |