HomeSort by relevance Sort by last modified time
    Searched refs:depth (Results 1 - 25 of 1584) sorted by null

1 2 3 4 5 6 7 8 91011>>

  /external/clang/test/SemaCXX/
constexpr-depth.cpp 1 // RUN: %clang_cc1 -std=c++11 -fsyntax-only -verify %s -DMAX=128 -fconstexpr-depth 128
2 // RUN: %clang_cc1 -std=c++11 -fsyntax-only -verify %s -DMAX=2 -fconstexpr-depth 2
3 // RUN: %clang -std=c++11 -fsyntax-only -Xclang -verify %s -DMAX=10 -fconstexpr-depth=10
5 constexpr int depth(int n) { return n > 1 ? depth(n-1) : 0; } // expected-note {{exceeded maximum depth}} expected-note +{{}} function
7 constexpr int kBad = depth(MAX + 1); // expected-error {{must be initialized by a constant expression}} expected-note {{in call to 'depth(}}
8 constexpr int kGood = depth(MAX);
  /external/compiler-rt/test/asan/TestCases/
deep_call_stack.cc 10 void RecursiveFunc(int depth, int *ptr) {
11 if ((depth % 1000) == 0)
12 printf("[%05d] ptr: %p\n", depth, ptr);
13 if (depth == 0)
16 RecursiveFunc(depth - 1, &local);
uar_and_exceptions.cc 24 void Func(int depth) {
27 if (depth)
28 Func(depth - 1);
deep_stack_uaf.cc 9 template <int depth>
12 DeepFree<depth - 1>::free(x);
  /external/lldb/test/lang/c/recurse/
main.c 5 recurse_crash (uint32_t depth)
7 if (depth > 0)
8 return recurse_crash (depth - 1);
15 // If we have more than one argument, then it should a depth to recurse to.
18 uint32_t depth = UINT32_MAX; local
22 depth = strtoul (argv[1], &end, 0);
24 depth = UINT32_MAX;
26 recurse_crash (depth);
  /external/clang/test/CodeGen/
PR4611-bitfield-layout.c 6 unsigned int type:3, pack_id:16, depth:13; member in struct:object_entry
  /bionic/libc/bionic/
malloc_debug_backtrace.h 34 #define GET_BACKTRACE(bt, depth) \
35 (g_backtrace_enabled ? get_backtrace(bt, depth) : 0)
  /external/javassist/src/main/javassist/runtime/
Cflow.java 26 private static class Depth {
27 private int depth; field in class:Cflow.Depth
28 Depth() { depth = 0; }
29 int get() { return depth; }
30 void inc() { ++depth; }
31 void dec() { --depth; }
35 return new Depth();
41 public void enter() { ((Depth)get()).inc(); }
46 public void exit() { ((Depth)get()).dec();
    [all...]
  /external/compiler-rt/test/asan/TestCases/Linux/
heavy_uar_test.cc 30 void RecuriveFunctionWithStackFrame(int depth) {
31 if (depth <= 0) return;
33 x[0] = depth;
35 RecuriveFunctionWithStackFrame<kFrameSize>(depth - 1);
40 int depth = argc >= 3 ? atoi(argv[2]) : 500; local
42 RecuriveFunctionWithStackFrame<10>(depth);
43 RecuriveFunctionWithStackFrame<100>(depth);
44 RecuriveFunctionWithStackFrame<500>(depth);
45 RecuriveFunctionWithStackFrame<1024>(depth);
46 RecuriveFunctionWithStackFrame<2000>(depth);
    [all...]
  /external/chromium_org/third_party/cld/base/
crash.h 13 CrashReason() : filename(0), line_number(0), message(0), depth(0) {}
22 int depth; member in struct:base::CrashReason
  /dalvik/dx/src/com/android/dx/merge/
SortableType.java 39 if (a.depth != b.depth) {
40 return a.depth - b.depth;
48 private int depth = -1; field in class:SortableType
68 * Assigns this type's depth if the depths of its supertype and implemented
69 * interfaces are known. Returns false if the depth couldn't be computed
80 } else if (sortableSupertype.depth == -1) {
83 max = sortableSupertype.depth;
91 } else if (implemented.depth == -1)
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9/
access-binary-trees.js 16 function bottomUpTree(item,depth){
17 if (depth>0){
19 bottomUpTree(2*item-1, depth-1)
20 ,bottomUpTree(2*item, depth-1)
39 for (var depth=minDepth; depth<=maxDepth; depth+=2){
40 var iterations = 1 << (maxDepth - depth + minDepth);
44 check += bottomUpTree(i,depth).itemCheck();
45 check += bottomUpTree(-i,depth).itemCheck()
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/
access-binary-trees.js 16 function bottomUpTree(item,depth){
17 if (depth>0){
19 bottomUpTree(2*item-1, depth-1)
20 ,bottomUpTree(2*item, depth-1)
39 for (var depth=minDepth; depth<=maxDepth; depth+=2){
40 var iterations = 1 << (maxDepth - depth + minDepth);
44 check += bottomUpTree(i,depth).itemCheck();
45 check += bottomUpTree(-i,depth).itemCheck()
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-1.0/
access-binary-trees.js 16 function bottomUpTree(item,depth){
17 if (depth>0){
19 bottomUpTree(2*item-1, depth-1)
20 ,bottomUpTree(2*item, depth-1)
39 for (var depth=minDepth; depth<=maxDepth; depth+=2){
40 var iterations = 1 << (maxDepth - depth + minDepth);
44 check += bottomUpTree(i,depth).itemCheck();
45 check += bottomUpTree(-i,depth).itemCheck()
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_clear.h 41 double depth, unsigned stencil);
lp_clear.c 51 double depth,
62 lp_setup_clear( llvmpipe->setup, color->f, depth, stencil, buffers );
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_clear.h 40 double depth, unsigned stencil);
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_clear.h 41 double depth, unsigned stencil);
lp_clear.c 51 double depth,
62 lp_setup_clear( llvmpipe->setup, color->f, depth, stencil, buffers );
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_clear.h 40 double depth, unsigned stencil);
  /external/chromium_org/ui/gfx/geometry/
box_f.h 25 BoxF(float width, float height, float depth)
28 depth_(depth < 0 ? 0 : depth) {}
30 BoxF(float x, float y, float z, float width, float height, float depth)
34 depth_(depth < 0 ? 0 : depth) {}
36 BoxF(const Point3F& origin, float width, float height, float depth)
40 depth_(depth < 0 ? 0 : depth) {}
84 float depth() const { return depth_;
    [all...]
  /external/chromium_org/build/
inverse_depth.py 11 depth = argv[0]
12 return os.path.relpath(os.getcwd(), os.path.abspath(depth))
17 print "USAGE: inverse_depth.py depth"
  /external/chromium_org/third_party/WebKit/public/platform/
WebScreenInfo.h 44 // The screen depth in bits per pixel
45 int depth; member in struct:blink::WebScreenInfo
82 , depth(0)
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
depth.h 2 * \file depth.h
3 * Depth buffer operations.
44 _mesa_ClearDepth( GLclampd depth );
47 _mesa_ClearDepthf( GLclampf depth );
  /external/mesa3d/src/mesa/main/
depth.h 2 * \file depth.h
3 * Depth buffer operations.
44 _mesa_ClearDepth( GLclampd depth );
47 _mesa_ClearDepthf( GLclampf depth );

Completed in 718 milliseconds

1 2 3 4 5 6 7 8 91011>>