/external/deqp/framework/common/ |
tcuRenderTarget.cpp | 39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSamples) 43 , m_depthBits (depthBits)
|
tcuRenderTarget.hpp | 39 RenderTarget (int width, int height, const PixelFormat& pixelFormat, int depthBits, int stencilBits, int numSamples);
|
/external/deqp/framework/opengl/ |
gluFboRenderContext.cpp | 44 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) 47 *depthBits = bits[0]; 109 if (config.depthBits != glu::RenderConfig::DONT_CARE && 110 config.depthBits != bits[0]) 186 int depthBits = 0; 221 getDepthStencilBits(depthStencilFormat, &depthBits, &stencilBits); 243 if (depthBits > 0) 258 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, config.numSamples);
|
gluRenderConfig.hpp | 79 int depthBits; 94 , depthBits (DONT_CARE)
|
gluRenderConfig.cpp | 39 config->depthBits == RenderConfig::DONT_CARE && 87 config->depthBits = depthCfgs[ndx].depthSize;
|
/external/deqp/framework/platform/win32/ |
tcuWGL.hpp | 121 int depthBits; 143 , depthBits (0)
|
/external/deqp/framework/platform/ios/ |
tcuIOSPlatform.mm | 219 int depthBits = 0; 228 if ((config.depthBits > 0 || config.stencilBits > 0) && depthStencilFormat == 0) 255 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_DEPTH_SIZE, &depthBits); 266 if (depthBits > 0) 281 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, 0);
|
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
nouveau_screen.c | 186 if (visual->depthBits == 24 && visual->stencilBits == 8) { 191 } else if (visual->depthBits == 24) { 195 } else if (visual->depthBits == 16) {
|
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_screen.c | 186 if (visual->depthBits == 24 && visual->stencilBits == 8) { 191 } else if (visual->depthBits == 24) { 195 } else if (visual->depthBits == 16) {
|
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_linetemp.h | 79 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; 80 const GLint fixedToDepthShift = depthBits <= 16 ? FIXED_SHIFT : 0; 86 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; 247 if (depthBits <= 16) {
|
s_renderbuffer.c | 296 GLuint depthBits) 300 if (depthBits > 32) { 302 "Unsupported depthBits in add_depth_renderbuffer"); 314 if (depthBits <= 16) { 317 else if (depthBits <= 24) { 509 if (depth && fb->Visual.depthBits == 24 && 520 assert(fb->Visual.depthBits > 0); 521 add_depth_renderbuffer(NULL, fb, fb->Visual.depthBits);
|
/external/mesa3d/src/mesa/swrast/ |
s_linetemp.h | 79 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; 80 const GLint fixedToDepthShift = depthBits <= 16 ? FIXED_SHIFT : 0; 86 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; 247 if (depthBits <= 16) {
|
s_renderbuffer.c | 296 GLuint depthBits) 300 if (depthBits > 32) { 302 "Unsupported depthBits in add_depth_renderbuffer"); 314 if (depthBits <= 16) { 317 else if (depthBits <= 24) { 509 if (depth && fb->Visual.depthBits == 24 && 520 assert(fb->Visual.depthBits > 0); 521 add_depth_renderbuffer(NULL, fb, fb->Visual.depthBits);
|
/external/chromium_org/third_party/mesa/src/src/glx/apple/ |
apple_visual.c | 138 if (mode->depthBits > 0) { 140 attr[numattr++] = mode->depthBits;
|
/external/mesa3d/src/glx/apple/ |
apple_visual.c | 138 if (mode->depthBits > 0) { 140 attr[numattr++] = mode->depthBits;
|
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
formatutils11.h | 33 GLuint depthBits;
|
/external/deqp/modules/gles2/functional/ |
es2fStencilTests.cpp | 177 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL; 277 int depthBits = renderTarget.getDepthBits(); 305 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1)); 308 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits); 309 genOps(ops[numStencilValues+1], stencilBits, depthBits, -1); 387 typedef void (*GenStencilOpsFunc) (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil); 398 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) 400 m_genOps(dst, stencilBits, depthBits, targetStencil); 412 static void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) \ 414 DE_UNREF(stencilBits && depthBits); \ [all...] |
/external/deqp/modules/gles3/functional/ |
es3fStencilTests.cpp | 180 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL; 280 int depthBits = renderTarget.getDepthBits(); 308 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1)); 311 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits); 312 genOps(ops[numStencilValues+1], stencilBits, depthBits, -1); 390 typedef void (*GenStencilOpsFunc) (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil); 401 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) 403 m_genOps(dst, stencilBits, depthBits, targetStencil); 415 static void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) \ 417 DE_UNREF(stencilBits && depthBits); \ [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/ |
FramebufferAttachment.cpp | 56 return (GetInternalFormatInfo(getInternalFormat()).depthBits > 0) ? GetInternalFormatInfo(getActualFormat()).depthBits : 0;
|
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
context.h | 74 GLint depthBits, 90 GLint depthBits,
|
/external/mesa3d/src/mesa/main/ |
context.h | 74 GLint depthBits, 90 GLint depthBits,
|
/external/chromium_org/third_party/mesa/src/include/GL/ |
osmesa.h | 128 * If you specify zero for depthBits, stencilBits, accumBits you 134 OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
|
/external/chromium_org/third_party/mesa/src/src/glx/ |
glxconfig.h | 48 GLint depthBits;
|
/external/mesa3d/include/GL/ |
osmesa.h | 127 * If you specify zero for depthBits, stencilBits, accumBits you 133 OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
|
/external/mesa3d/src/glx/ |
glxconfig.h | 48 GLint depthBits;
|