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Searched
refs:depthFailOp
(Results
1 - 7
of
7
) sorted by null
/external/deqp/modules/glshared/
glsInteractionTestUtil.hpp
64
deUint32
depthFailOp
;
74
,
depthFailOp
(0)
glsInteractionTestUtil.cpp
178
state.stencil[ndx].
depthFailOp
= rnd.choose<deUint32>(DE_ARRAY_BEGIN(stencilOps), DE_ARRAY_END(stencilOps));
glsFragOpInteractionCase.cpp
245
ctx.stencilOpSeparate(glFace, sParams.stencilFailOp, sParams.
depthFailOp
, sParams.depthPassOp);
/external/deqp/modules/gles2/functional/
es2fDepthStencilTests.cpp
79
deUint32
depthFailOp
;
89
,
depthFailOp
(0)
125
<< " depth fail = " << glu::getStencilOpStr(params.
depthFailOp
) << "\n"
358
cmd.params.stencil[rr::FACETYPE_FRONT].
depthFailOp
= GL_KEEP;
374
dst.dpFail = sglr::rr_util::mapGLStencilOp(src.
depthFailOp
);
446
glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.
depthFailOp
, sParams.depthPassOp);
767
params.stencil[ndx].
depthFailOp
= rnd.choose<deUint32>(DE_ARRAY_BEGIN(stencilOps), DE_ARRAY_END(stencilOps));
876
params.stencil[visible].
depthFailOp
= functionCases[ndx].dFail;
884
params.stencil[notVisible].
depthFailOp
= GL_REPLACE;
947
params.stencil[visible].
depthFailOp
= stencilOps[dFail].op
[
all
...]
es2fRandomFragmentOpTests.cpp
83
dst.dpFail = sglr::rr_util::mapGLStencilOp(src.
depthFailOp
);
174
wrapper.glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.
depthFailOp
, sParams.depthPassOp);
/external/deqp/modules/gles3/functional/
es3fDepthStencilTests.cpp
79
deUint32
depthFailOp
;
89
,
depthFailOp
(0)
125
<< " depth fail = " << glu::getStencilOpStr(params.
depthFailOp
) << "\n"
358
cmd.params.stencil[rr::FACETYPE_FRONT].
depthFailOp
= GL_KEEP;
374
dst.dpFail = sglr::rr_util::mapGLStencilOp(src.
depthFailOp
);
446
glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.
depthFailOp
, sParams.depthPassOp);
767
params.stencil[ndx].
depthFailOp
= rnd.choose<deUint32>(DE_ARRAY_BEGIN(stencilOps), DE_ARRAY_END(stencilOps));
876
params.stencil[visible].
depthFailOp
= functionCases[ndx].dFail;
884
params.stencil[notVisible].
depthFailOp
= GL_REPLACE;
947
params.stencil[visible].
depthFailOp
= stencilOps[dFail].op
[
all
...]
es3fRandomFragmentOpTests.cpp
83
dst.dpFail = sglr::rr_util::mapGLStencilOp(src.
depthFailOp
);
174
wrapper.glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.
depthFailOp
, sParams.depthPassOp);
Completed in 1596 milliseconds