OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:depthStencilDesc
(Results
1 - 3
of
3
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
PixelTransfer11.cpp
60
D3D11_DEPTH_STENCIL_DESC
depthStencilDesc
;
61
depthStencilDesc
.DepthEnable = true;
62
depthStencilDesc
.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL;
63
depthStencilDesc
.DepthFunc = D3D11_COMPARISON_ALWAYS;
64
depthStencilDesc
.StencilEnable = FALSE;
65
depthStencilDesc
.StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK;
66
depthStencilDesc
.StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK;
67
depthStencilDesc
.FrontFace.StencilFailOp = D3D11_STENCIL_OP_KEEP;
68
depthStencilDesc
.FrontFace.StencilDepthFailOp = D3D11_STENCIL_OP_KEEP;
69
depthStencilDesc
.FrontFace.StencilPassOp = D3D11_STENCIL_OP_KEEP
[
all
...]
Blit11.cpp
259
D3D11_DEPTH_STENCIL_DESC
depthStencilDesc
;
260
depthStencilDesc
.DepthEnable = true;
261
depthStencilDesc
.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL;
262
depthStencilDesc
.DepthFunc = D3D11_COMPARISON_ALWAYS;
263
depthStencilDesc
.StencilEnable = FALSE;
264
depthStencilDesc
.StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK;
265
depthStencilDesc
.StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK;
266
depthStencilDesc
.FrontFace.StencilFailOp = D3D11_STENCIL_OP_KEEP;
267
depthStencilDesc
.FrontFace.StencilDepthFailOp = D3D11_STENCIL_OP_KEEP;
268
depthStencilDesc
.FrontFace.StencilPassOp = D3D11_STENCIL_OP_KEEP
[
all
...]
SwapChain11.cpp
261
D3D11_DEPTH_STENCIL_VIEW_DESC
depthStencilDesc
;
262
depthStencilDesc
.Format = depthBufferFormatInfo.dsvFormat;
263
depthStencilDesc
.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D;
264
depthStencilDesc
.Flags = 0;
265
depthStencilDesc
.Texture2D.MipSlice = 0;
267
result = device->CreateDepthStencilView(mDepthStencilTexture, &
depthStencilDesc
, &mDepthStencilDSView);
Completed in 58 milliseconds