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Searched
refs:depthStencilFormats
(Results
1 - 6
of
6
) sorted by null
/external/deqp/modules/gles3/functional/
es3fFboMultisampleTests.cpp
289
static const deUint32
depthStencilFormats
[] =
312
for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(
depthStencilFormats
); fmtNdx++)
313
sampleCountGroup->addChild(new BasicFboMultisampleCase(m_context, getFormatName(
depthStencilFormats
[fmtNdx]), "", GL_RGBA8,
depthStencilFormats
[fmtNdx], IVec2(119, 131), samples));
es3fFboRenderTest.cpp
[
all
...]
es3fTextureSpecificationTests.cpp
[
all
...]
es3fFramebufferBlitTests.cpp
[
all
...]
es3fFboInvalidateTests.cpp
[
all
...]
/external/deqp/modules/gles31/functional/
es31fTextureSpecificationTests.cpp
834
}
depthStencilFormats
[] =
920
for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(
depthStencilFormats
); ndx++)
925
shadow3dGroup->addChild(new TexImageCubeArrayDepthCase(m_context, (std::string(
depthStencilFormats
[ndx].name) + "_cube_array").c_str(), "",
depthStencilFormats
[ndx].internalFormat, texCubeArraySize, texCubeArrayDepth));
934
for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(
depthStencilFormats
); ndx++)
939
shadow3dGroup->addChild(new TexImageCubeArrayDepthBufferCase(m_context, (std::string(
depthStencilFormats
[ndx].name) + "_cube_array").c_str(), "",
depthStencilFormats
[ndx].internalFormat, texCubeArraySize, texCubeArrayDepth));
[
all
...]
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