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/external/deqp/modules/gles2/functional/ | |
es2fShaderOperatorTests.cpp | 742 void eval_selection_int (ShaderEvalContext& c) { c.color.x() = (float)selection(c.in[0].z() > 0.0f, (int)c.in[1].x(), (int)c.in[2].y()); } function in namespace:deqp::gles2::Functional [all...] |
/external/deqp/modules/gles3/functional/ | |
es3fShaderOperatorTests.cpp | 1095 void eval_selection_int (ShaderEvalContext& c) { c.color.x() = (float)selection(c.in[0].z() > 0.0f, (int)c.in[1].x(), (int)c.in[2].y()); } function in namespace:deqp::gles3::Functional [all...] |