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Searched
refs:fCommandVector
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/skia/src/utils/debugger/
SkDebugCanvas.cpp
52
fCommandVector
.deleteAll();
59
fCommandVector
.push(command);
63
if (!
fCommandVector
.isEmpty()) {
64
this->drawTo(canvas,
fCommandVector
.count() - 1);
83
if (
fCommandVector
[i]->isVisible()) {
84
fCommandVector
[i]->execute(&canvas);
211
for (int i = 0; i <
fCommandVector
.count(); ++i) {
212
fCommandVector
[i]->setActive(false);
216
SkDrawCommand::Action result =
fCommandVector
[i]->action();
218
fActiveLayers.push(
fCommandVector
[i])
[
all
...]
SkDebugCanvas.h
139
return
fCommandVector
.count();
257
SkTDArray<SkDrawCommand*>
fCommandVector
;
Completed in 30 milliseconds