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Searched
refs:fTexFBOID
(Results
1 - 3
of
3
) sorted by null
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLRenderTarget.h
23
// set
fTexFBOID
to this value to indicate that it is multisampled but
29
GrGLuint
fTexFBOID
;
61
GrGLuint textureFBOID() const { return
fTexFBOID
; }
73
fRTFBOID ==
fTexFBOID
) {
76
} else if (kUnresolvableFBOID ==
fTexFBOID
) {
90
GrGLuint
fTexFBOID
;
GrGLRenderTarget.cpp
20
fTexFBOID
= desc.
fTexFBOID
;
60
SkASSERT(0 != desc.
fTexFBOID
);
84
if (
fTexFBOID
) {
85
GL_CALL(DeleteFramebuffers(1, &
fTexFBOID
));
87
if (fRTFBOID && fRTFBOID !=
fTexFBOID
) {
95
fTexFBOID
= 0;
103
fTexFBOID
= 0;
GrGpuGL.cpp
398
glRTDesc.
fTexFBOID
= 0;
426
glDesc.
fTexFBOID
= GrGLRenderTarget::kUnresolvableFBOID;
823
desc->
fTexFBOID
= 0;
834
GL_CALL(GenFramebuffers(1, &desc->
fTexFBOID
));
835
if (!desc->
fTexFBOID
) {
858
desc->fRTFBOID = desc->
fTexFBOID
;
863
if (desc->fRTFBOID != desc->
fTexFBOID
) {
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