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Searched
refs:fTexIDObj
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLTexture.cpp
23
fTexIDObj
.reset(SkNEW_ARGS(GrGLTexID, (GPUGL->glInterface(),
34
fRenderTarget.reset(SkNEW_ARGS(GrGLRenderTarget, (gpu, *rtDesc, vp,
fTexIDObj
, this)));
53
fTexIDObj
.reset(NULL);
58
if (
fTexIDObj
.get()) {
59
fTexIDObj
->abandon();
60
fTexIDObj
.reset(NULL);
GrGLTexture.h
92
GrGLuint textureID() const { return (
fTexIDObj
.get()) ?
fTexIDObj
->id() : 0; }
102
SkAutoTUnref<GrGLTexID>
fTexIDObj
;
GrGLRenderTarget.cpp
23
fTexIDObj
.reset(SkSafeRef(texID));
97
fTexIDObj
.reset(NULL);
105
if (
fTexIDObj
.get()) {
106
fTexIDObj
->abandon();
107
fTexIDObj
.reset(NULL);
GrGLRenderTarget.h
100
SkAutoTUnref<GrGLTexID>
fTexIDObj
;
Completed in 139 milliseconds