OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:fragmentPrecisionHigh
(Results
1 - 8
of
8
) sorted by null
/external/chromium_org/third_party/angle/src/compiler/translator/
ScalarizeVecAndMatConstructorArgs.h
16
bool
fragmentPrecisionHigh
)
19
mFragmentPrecisionHigh(
fragmentPrecisionHigh
) {}
Compiler.cpp
106
fragmentPrecisionHigh
(false),
131
fragmentPrecisionHigh
= resources.
FragmentPrecisionHigh
== 1;
168
parseContext.
fragmentPrecisionHigh
=
fragmentPrecisionHigh
;
262
shaderType,
fragmentPrecisionHigh
);
355
<< ":
FragmentPrecisionHigh
:" << compileResources.
FragmentPrecisionHigh
Compiler.h
164
bool
fragmentPrecisionHigh
;
ParseContext.h
61
bool
fragmentPrecisionHigh
; // true if highp precision is supported in the fragment language.
glslang.l
551
if (context->
fragmentPrecisionHigh
)
glslang.y
794
if (($2 == EbpHigh) && (context->shaderType == GL_FRAGMENT_SHADER) && !context->
fragmentPrecisionHigh
) {
[
all
...]
glslang_lex.cpp
[
all
...]
glslang_tab.cpp
[
all
...]
Completed in 373 milliseconds