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Searched
refs:get3D
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/glshared/
glsShaderRenderCase.hpp
105
const glu::Texture3D*
get3D
(void) const { DE_ASSERT(getType() == TYPE_3D); return m_binding.tex3D; }
glsShaderRenderCase.cpp
302
case TextureBinding::TYPE_3D: textures[ndx].tex3D = &binding.
get3D
()->getRefTexture(); break;
531
case TextureBinding::TYPE_3D: texTarget = GL_TEXTURE_3D; texObj = tex.
get3D
()->getGLTexture(); break;
Completed in 91 milliseconds