/external/deqp/framework/common/ |
tcuTextureUtil.hpp | 33 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int z, int width, int height, int depth); 34 ConstPixelBufferAccess getSubregion (const ConstPixelBufferAccess& access, int x, int y, int z, int width, int height, int depth); 36 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int width, int height); 37 ConstPixelBufferAccess getSubregion (const ConstPixelBufferAccess& access, int x, int y, int width, int height);
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tcuTextureUtil.cpp | 114 ConstPixelBufferAccess getSubregion (const ConstPixelBufferAccess& access, int x, int y, int z, int width, int height, int depth) 134 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int z, int width, int height, int depth) 152 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int width, int height) 154 return getSubregion(access, x, y, 0, width, height, 1); 166 ConstPixelBufferAccess getSubregion (const ConstPixelBufferAccess& access, int x, int y, int width, int height) 168 return getSubregion(access, x, y, 0, width, height, 1); 739 clear(getSubregion(dst, 0, 0, 0, left, top, 1), Vec4(1.0f, 0.0f, 0.0f, 1.0f)); 740 clear(getSubregion(dst, left, 0, 0, width-left, top, 1), Vec4(0.0f, 1.0f, 0.0f, 1.0f)); 741 clear(getSubregion(dst, 0, top, 0, left, height-top, 1), Vec4(0.0f, 0.0f, 1.0f, 0.0f)); 742 clear(getSubregion(dst, left, top, 0, width-left, height-top, 1), Vec4(0.5f, 0.5f, 0.5f, 1.0f)) [all...] |
tcuTexLookupVerifier.cpp | [all...] |
tcuTexture.cpp | [all...] |
/external/deqp/framework/referencerenderer/ |
rrMultisamplePixelBufferAccess.hpp | 89 MultisamplePixelBufferAccess getSubregion (const MultisamplePixelBufferAccess& access, int x, int y, int width, int height); 90 MultisampleConstPixelBufferAccess getSubregion (const MultisampleConstPixelBufferAccess& access, int x, int y, int width, int height);
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rrMultisamplePixelBufferAccess.cpp | 117 MultisamplePixelBufferAccess getSubregion (const MultisamplePixelBufferAccess& access, int x, int y, int width, int height) 119 return MultisamplePixelBufferAccess::fromMultisampleAccess(tcu::getSubregion(access.raw(), 0, x, y, access.getNumSamples(), width, height)); 122 MultisampleConstPixelBufferAccess getSubregion (const MultisampleConstPixelBufferAccess& access, int x, int y, int width, int height) 124 return MultisampleConstPixelBufferAccess::fromMultisampleAccess(tcu::getSubregion(access.raw(), 0, x, y, access.getNumSamples(), width, height));
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rrFragmentOperations.cpp | 66 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const Vec4& v, const WindowRectangle& r) { tcu::clear(tcu::getSubregion(dst, 0, r.left, r.bottom, dst.getWidth(), r.width, r.height), v); } 67 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const IVec4& v, const WindowRectangle& r) { tcu::clear(tcu::getSubregion(dst, 0, r.left, r.bottom, dst.getWidth(), r.width, r.height), v); } 68 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const UVec4& v, const WindowRectangle& r) { tcu::clear(tcu::getSubregion(dst, 0, r.left, r.bottom, dst.getWidth(), r.width, r.height), v.cast<int>()); } 69 void clearMultisampleDepthBuffer (const tcu::PixelBufferAccess& dst, float v, const WindowRectangle& r) { tcu::clearDepth(tcu::getSubregion(dst, 0, r.left, r.bottom, dst.getWidth(), r.width, r.height), v); } 70 void clearMultisampleStencilBuffer (const tcu::PixelBufferAccess& dst, int v, const WindowRectangle& r) { tcu::clearStencil(tcu::getSubregion(dst, 0, r.left, r.bottom, dst.getWidth(), r.width, r.height), v); } [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | [all...] |
/external/deqp/modules/egl/ |
teglColorClearCase.cpp | 104 tcu::PixelBufferAccess access = tcu::getSubregion(dst.getAccess(), clearIter->x, clearIter->y, 0, clearIter->width, clearIter->height, 1); 375 tcu::PixelBufferAccess access = tcu::getSubregion(refFrame.getAccess(),
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/external/deqp/modules/gles3/functional/ |
es3fTextureMipmapTests.cpp | 437 numFailedPixels += computeTextureLookupDiff(tcu::getSubregion(renderedFrame.getAccess(), curX, curY, curW, curH), 438 tcu::getSubregion(referenceFrame.getAccess(), curX, curY, curW, curH), 439 tcu::getSubregion(errorMask.getAccess(), curX, curY, curW, curH), 756 numFailedPixels += computeTextureLookupDiff(tcu::getSubregion(renderedFrame.getAccess(), curX, curY, curW, curH), 757 tcu::getSubregion(referenceFrame.getAccess(), curX, curY, curW, curH), 758 tcu::getSubregion(errorMask.getAccess(), curX, curY, curW, curH), [all...] |
es3fDepthStencilTests.cpp | 488 tcu::clear(tcu::getSubregion(dstColor, clear.rect.left, clear.rect.bottom, clear.rect.width, clear.rect.height), clear.color); 493 tcu::clearStencil(tcu::getSubregion(dstStencil, clear.rect.left, clear.rect.bottom, clear.rect.width, clear.rect.height), maskedVal); [all...] |
es3fShaderDerivateTests.cpp | [all...] |
es3fTextureFilteringTests.cpp | 766 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); 784 tcu::fillWithGrid(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), [all...] |
es3fFragmentOutputTests.cpp | 787 const tcu::PixelBufferAccess viewportBuf = getSubregion(buf, 0, 0, 0, viewportW, viewportH, 1); [all...] |
es3fShaderTextureFunctionTests.cpp | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureMipmapTests.cpp | 393 numFailedPixels += computeTextureLookupDiff(tcu::getSubregion(renderedFrame.getAccess(), curX, curY, curW, curH), 394 tcu::getSubregion(referenceFrame.getAccess(), curX, curY, curW, curH), 395 tcu::getSubregion(errorMask.getAccess(), curX, curY, curW, curH), 717 numFailedPixels += computeTextureLookupDiff(tcu::getSubregion(renderedFrame.getAccess(), curX, curY, curW, curH), 718 tcu::getSubregion(referenceFrame.getAccess(), curX, curY, curW, curH), 719 tcu::getSubregion(errorMask.getAccess(), curX, curY, curW, curH), [all...] |
es2fDepthStencilTests.cpp | 488 tcu::clear(tcu::getSubregion(dstColor, clear.rect.left, clear.rect.bottom, clear.rect.width, clear.rect.height), clear.color); 493 tcu::clearStencil(tcu::getSubregion(dstStencil, clear.rect.left, clear.rect.bottom, clear.rect.width, clear.rect.height), maskedVal); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureFilteringTests.cpp | 236 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); 254 tcu::fillWithGrid(tcu::getSubregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1),
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es31fStencilTexturingTests.cpp | 593 const tcu::PixelBufferAccess levelAccess = tcu::getSubregion(uploadLevel.getAccess(), 0, 0, levelNdx, width, height, 1); 848 tcu::clear(tcu::getSubregion(reference.getAccess(), x, y, clearW, clearH), IVec4(0, 0, 0, stencil)); [all...] |
es31fTextureGatherTests.cpp | 103 tcu::clear(tcu::getSubregion(dst, xBegin, yBegin, slice, xEnd-xBegin, yEnd-yBegin, 1), color); [all...] |
es31fShaderImageLoadStoreTests.cpp | 675 return tcu::getSubregion(srcAccess, 0, 0, slice, srcAccess.getWidth(), srcAccess.getHeight(), 1); [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContext.cpp | 552 const tcu::PixelBufferAccess targetRectAccess = tcu::getSubregion(targetAccess,
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/external/deqp/modules/glshared/ |
glsDrawTest.cpp | [all...] |