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    Searched refs:getTranslatedSource (Results 1 - 7 of 7) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/
Shader.cpp 89 return mShader->getTranslatedSource().empty() ? 0 : (mShader->getTranslatedSource().length() + 1);
115 void Shader::getTranslatedSource(GLsizei bufSize, GLsizei *length, char *buffer) const
117 getSourceImpl(mShader->getTranslatedSource(), bufSize, length, buffer);
Shader.h 75 void getTranslatedSource(GLsizei bufSize, GLsizei *length, char *buffer) const;
libGLESv2.cpp     [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
ShaderImpl.h 28 virtual const std::string &getTranslatedSource() const = 0;
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
ShaderD3D.h 35 const std::string &getTranslatedSource() const { return mHlsl; }
ProgramD3D.cpp 135 mPixelHLSL = fragmentShaderD3D->getTranslatedSource();
138 mVertexHLSL = vertexShaderD3D->getTranslatedSource();
ShaderD3D.cpp 415 const std::string &hlsl = getTranslatedSource();
423 return !getTranslatedSource().empty();
428 const std::string &hlsl = getTranslatedSource();

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