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Searched
refs:glPathRendering
(Results
1 - 11
of
11
) sorted by null
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLPathRange.cpp
16
fBasePathID(gpu->
glPathRendering
()->genPaths(this->getNumPaths())),
58
static_cast<GrGpuGL*>(this->getGpu())->
glPathRendering
()->deletePaths(fBasePathID,
GrGLPath.cpp
135
fPathID(gpu->
glPathRendering
()->genPaths(1)) {
152
static_cast<GrGpuGL*>(this->getGpu())->
glPathRendering
()->deletePaths(fPathID, 1);
GrGLProgram.cpp
34
SkASSERT(gpu->
glPathRendering
()->texturingMode() ==
139
fGpu->
glPathRendering
()->flushPathTexGenSettings(fTexCoordSetCnt);
234
fGpu->
glPathRendering
()->setProjectionMatrix(optState.getViewMatrix(), size, rt->origin());
GrGLProgramEffects.cpp
202
gpu->
glPathRendering
()->enablePathTexGen(texCoordIndex++, components, transform);
GrGpuGL.h
44
GrGLPathRendering*
glPathRendering
() {
GrGpuGL_program.cpp
217
this->
glPathRendering
()->setProjectionMatrix(optState->getViewMatrix(), size, rt->origin());
GrGLProgramDataManager.cpp
284
fGpu->
glPathRendering
()->setProgramPathFragmentInputTransform(fProgram->programID(),
GrGLProgramDesc.cpp
313
gpu->
glPathRendering
()->texturingMode() == GrGLPathRendering::FixedFunction_TexturingMode) {
GrGpuGL.cpp
174
this->
glPathRendering
()->abandonGpuResources();
319
this->
glPathRendering
()->resetContext();
[
all
...]
/external/chromium_org/third_party/skia/tests/
GLProgramsTest.cpp
157
header->fUseFragShaderOnly = isPathRendering && gpu->
glPathRendering
()->texturingMode() ==
308
if (usePathRendering && this->
glPathRendering
()->texturingMode() ==
/external/chromium_org/third_party/skia/src/gpu/gl/builders/
GrGLFullProgramBuilder.cpp
148
this->gpu()->
glPathRendering
()->texturingMode() ==
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