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    Searched refs:glPathRendering (Results 1 - 11 of 11) sorted by null

  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLPathRange.cpp 16 fBasePathID(gpu->glPathRendering()->genPaths(this->getNumPaths())),
58 static_cast<GrGpuGL*>(this->getGpu())->glPathRendering()->deletePaths(fBasePathID,
GrGLPath.cpp 135 fPathID(gpu->glPathRendering()->genPaths(1)) {
152 static_cast<GrGpuGL*>(this->getGpu())->glPathRendering()->deletePaths(fPathID, 1);
GrGLProgram.cpp 34 SkASSERT(gpu->glPathRendering()->texturingMode() ==
139 fGpu->glPathRendering()->flushPathTexGenSettings(fTexCoordSetCnt);
234 fGpu->glPathRendering()->setProjectionMatrix(optState.getViewMatrix(), size, rt->origin());
GrGLProgramEffects.cpp 202 gpu->glPathRendering()->enablePathTexGen(texCoordIndex++, components, transform);
GrGpuGL.h 44 GrGLPathRendering* glPathRendering() {
GrGpuGL_program.cpp 217 this->glPathRendering()->setProjectionMatrix(optState->getViewMatrix(), size, rt->origin());
GrGLProgramDataManager.cpp 284 fGpu->glPathRendering()->setProgramPathFragmentInputTransform(fProgram->programID(),
GrGLProgramDesc.cpp 313 gpu->glPathRendering()->texturingMode() == GrGLPathRendering::FixedFunction_TexturingMode) {
GrGpuGL.cpp 174 this->glPathRendering()->abandonGpuResources();
319 this->glPathRendering()->resetContext();
    [all...]
  /external/chromium_org/third_party/skia/tests/
GLProgramsTest.cpp 157 header->fUseFragShaderOnly = isPathRendering && gpu->glPathRendering()->texturingMode() ==
308 if (usePathRendering && this->glPathRendering()->texturingMode() ==
  /external/chromium_org/third_party/skia/src/gpu/gl/builders/
GrGLFullProgramBuilder.cpp 148 this->gpu()->glPathRendering()->texturingMode() ==

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