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    Searched refs:glStandard (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/skia/src/gpu/gl/builders/
GrGLFragmentShaderBuilder.cpp 114 if (kGLES_GrGLStandard == gpu->glStandard()) {
227 gpu->glStandard(),
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGpuGL.cpp 213 if (srcConfig != texture->config() && kGLES_GrGLStandard == this->glStandard()) {
245 if (kGL_GrGLStandard == this->glStandard()) {
271 if (kGLES_GrGLStandard == this->glStandard() &&
569 if (useTexStorage && kGL_GrGLStandard == this->glStandard()) {
589 kGLES_GrGLStandard == this->glStandard() && this->glVersion() >= GR_GL_VER(3, 0)) {
851 kGLES_GrGLStandard == this->glStandard(),
    [all...]
GrGLPathRendering.cpp 81 fGpu->glStandard() == kGLES_GrGLStandard ? GR_GL_PATH_MODELVIEW : GR_GL_MODELVIEW;
414 fGpu->glStandard() == kGLES_GrGLStandard ? GR_GL_PATH_PROJECTION : GR_GL_PROJECTION;
GrGpuGL.h 39 GrGLStandard glStandard() const { return fGLContext.standard(); }

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