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Searched
refs:initial_debug_state
(Results
1 - 7
of
7
) sorted by null
/external/chromium_org/ui/compositor/
compositor.cc
113
settings.
initial_debug_state
.show_debug_borders =
115
settings.
initial_debug_state
.show_fps_counter =
117
settings.
initial_debug_state
.show_layer_animation_bounds_rects =
119
settings.
initial_debug_state
.show_paint_rects =
121
settings.
initial_debug_state
.show_property_changed_rects =
123
settings.
initial_debug_state
.show_surface_damage_rects =
125
settings.
initial_debug_state
.show_screen_space_rects =
127
settings.
initial_debug_state
.show_replica_screen_space_rects =
129
settings.
initial_debug_state
.show_occluding_rects =
131
settings.
initial_debug_state
.show_non_occluding_rects
[
all
...]
/external/chromium_org/cc/layers/
heads_up_display_unittest.cc
17
settings->
initial_debug_state
.show_property_changed_rects = true;
/external/chromium_org/cc/trees/
layer_tree_settings.h
85
LayerTreeDebugState
initial_debug_state
;
member in class:cc::LayerTreeSettings
layer_tree_host.cc
108
debug_state_(settings.
initial_debug_state
),
594
LayerTreeDebugState::Unite(settings_.
initial_debug_state
, debug_state);
[
all
...]
layer_tree_host_impl.cc
271
SetDebugState(settings.
initial_debug_state
);
[
all
...]
/external/chromium_org/content/renderer/gpu/
render_widget_compositor.cc
287
settings.
initial_debug_state
.show_debug_borders =
289
settings.
initial_debug_state
.show_fps_counter =
291
settings.
initial_debug_state
.show_layer_animation_bounds_rects =
293
settings.
initial_debug_state
.show_paint_rects =
295
settings.
initial_debug_state
.show_property_changed_rects =
297
settings.
initial_debug_state
.show_surface_damage_rects =
299
settings.
initial_debug_state
.show_screen_space_rects =
301
settings.
initial_debug_state
.show_replica_screen_space_rects =
303
settings.
initial_debug_state
.show_occluding_rects =
305
settings.
initial_debug_state
.show_non_occluding_rects
[
all
...]
/external/chromium_org/content/browser/renderer_host/
compositor_impl_android.cc
453
settings.
initial_debug_state
.SetRecordRenderingStats(
455
settings.
initial_debug_state
.show_fps_counter =
Completed in 1523 milliseconds