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    Searched refs:initial_debug_state (Results 1 - 7 of 7) sorted by null

  /external/chromium_org/ui/compositor/
compositor.cc 113 settings.initial_debug_state.show_debug_borders =
115 settings.initial_debug_state.show_fps_counter =
117 settings.initial_debug_state.show_layer_animation_bounds_rects =
119 settings.initial_debug_state.show_paint_rects =
121 settings.initial_debug_state.show_property_changed_rects =
123 settings.initial_debug_state.show_surface_damage_rects =
125 settings.initial_debug_state.show_screen_space_rects =
127 settings.initial_debug_state.show_replica_screen_space_rects =
129 settings.initial_debug_state.show_occluding_rects =
131 settings.initial_debug_state.show_non_occluding_rects
    [all...]
  /external/chromium_org/cc/layers/
heads_up_display_unittest.cc 17 settings->initial_debug_state.show_property_changed_rects = true;
  /external/chromium_org/cc/trees/
layer_tree_settings.h 85 LayerTreeDebugState initial_debug_state; member in class:cc::LayerTreeSettings
layer_tree_host.cc 108 debug_state_(settings.initial_debug_state),
594 LayerTreeDebugState::Unite(settings_.initial_debug_state, debug_state);
    [all...]
layer_tree_host_impl.cc 271 SetDebugState(settings.initial_debug_state);
    [all...]
  /external/chromium_org/content/renderer/gpu/
render_widget_compositor.cc 287 settings.initial_debug_state.show_debug_borders =
289 settings.initial_debug_state.show_fps_counter =
291 settings.initial_debug_state.show_layer_animation_bounds_rects =
293 settings.initial_debug_state.show_paint_rects =
295 settings.initial_debug_state.show_property_changed_rects =
297 settings.initial_debug_state.show_surface_damage_rects =
299 settings.initial_debug_state.show_screen_space_rects =
301 settings.initial_debug_state.show_replica_screen_space_rects =
303 settings.initial_debug_state.show_occluding_rects =
305 settings.initial_debug_state.show_non_occluding_rects
    [all...]
  /external/chromium_org/content/browser/renderer_host/
compositor_impl_android.cc 453 settings.initial_debug_state.SetRecordRenderingStats(
455 settings.initial_debug_state.show_fps_counter =

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