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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeonsi/
r600_resource.h 53 boolean is_flushing_texture; member in struct:r600_resource_texture
r600_blit.c 173 if (tex->is_flushing_texture)
187 if (tex->is_flushing_texture)
341 if (rsrc->depth && !rsrc->is_flushing_texture)
r600_texture.c 390 if (rtex->depth && !rtex->is_flushing_texture) {
654 ((struct r600_resource_texture *)rtex->flushed_depth_texture)->is_flushing_texture = TRUE;
si_state.c     [all...]
  /external/mesa3d/src/gallium/drivers/radeonsi/
r600_resource.h 53 boolean is_flushing_texture; member in struct:r600_resource_texture
r600_blit.c 173 if (tex->is_flushing_texture)
187 if (tex->is_flushing_texture)
341 if (rsrc->depth && !rsrc->is_flushing_texture)
r600_texture.c 390 if (rtex->depth && !rtex->is_flushing_texture) {
654 ((struct r600_resource_texture *)rtex->flushed_depth_texture)->is_flushing_texture = TRUE;
si_state.c     [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r600/
r600_resource.h 57 boolean is_flushing_texture; member in struct:r600_texture
r600_blit.c 246 assert(tex->is_depth && !tex->is_flushing_texture);
343 if (rsrc->is_depth && !rsrc->is_flushing_texture) {
695 if (rsrc->is_depth && !rsrc->is_flushing_texture) {
r600_state.c 1045 if (tmp->is_depth && !tmp->is_flushing_texture) {
    [all...]
r600_texture.c 593 (*flushed_depth_texture)->is_flushing_texture = TRUE;
    [all...]
r600_state_common.c 630 if (rtex->is_depth && !rtex->is_flushing_texture) {
    [all...]
evergreen_state.c 1020 if (tmp->is_depth && !tmp->is_flushing_texture) {
    [all...]
  /external/mesa3d/src/gallium/drivers/r600/
r600_resource.h 57 boolean is_flushing_texture; member in struct:r600_texture
r600_blit.c 246 assert(tex->is_depth && !tex->is_flushing_texture);
343 if (rsrc->is_depth && !rsrc->is_flushing_texture) {
695 if (rsrc->is_depth && !rsrc->is_flushing_texture) {
r600_state.c 1045 if (tmp->is_depth && !tmp->is_flushing_texture) {
    [all...]
r600_texture.c 593 (*flushed_depth_texture)->is_flushing_texture = TRUE;
    [all...]
r600_state_common.c 630 if (rtex->is_depth && !rtex->is_flushing_texture) {
    [all...]
evergreen_state.c 1020 if (tmp->is_depth && !tmp->is_flushing_texture) {
    [all...]

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